Milk Sheik Posted December 5 Posted December 5 (edited) This has been bugging me for a long time, but I'm not sure if anyone else has noticed. The Shivan elite boss pet from Bloody Bay is a good equalizer for my emp def when she needs more firepower... but getting the thing to attack an enemy isn't easy. Usually it spawns, then follows me around a few feet as I'm busily beating on the AV/GM/EB/monstrosity and getting my butt kicked. I frequently have to run to the other side of the enemy to get it to walk into the enemy's melee range and hope that the Shivan gets clipped by an attack to get it to aggro. Being an emp def, I throw Clear Mind on the pet to give it a good perception radius, but it's still not raring to go, and I can't command it like a lore pet to my knowledge. It's a shame, because the Shivan's good stuff when it works. Can we tune up its aggro a little? Edited December 5 by Milk Sheik Refight the Trojan War and stop Arachnos in the time-traveling "Dr. Aeon and the Wrath of Achilles," 5 missions full of heroic allies and smash/lethal EBs, AE#31899! Torchbearer Greek & Roman theme SG and coalition -- "Polias" -- always looking for new members!
srmalloy Posted December 5 Posted December 5 I'd be willing to bet that it's getting hit by the "summoned in Defensive/Follow stance, but no pet controls to change that" mistfeature that has affected other pets. You might try using "/petcomall agg" to see if that skates around the lack of controls in the pet window. 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now