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Assist with a MM build!


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hey all since the game was dead for so long and only truly been back for 3 months it is hard to find viable builds and i remember back in the day i loved MasterMind so i wanna remake.  That being said i need some assistance building the best MM build i can make.  My Premise will be i want the Pets so swarm the enemy and give them a massive beat down while i support from the back with heals/cc/buffs/debuffs and such.  whats the best power combos to achieve this?


been playing a bit with bots/time but still would like everyone's opinion and maybe someplace i can find up to date builds if possible.

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There are numerous comparisons between the powersets on this forum already. I'll just add that that in my opinion, the best MM you can make is the one you enjoy playing, no matter what anyone else thinks. My Beasts/Thermal is at Veteran Level 15 now with 2 incarnate slots T4'd and the rest T3'd plus the 4 passive accolades and he was always a blast to play, moreso now.

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Anything with Dark Miasma is great for heals/CC/buff/debuffs.

But the synergy with demons is absolutely disgusting.

3 holds in play between Tier 3, Miasma and the Dark Servant (I regularly hold AVs).

Can probably hit -100 res when focused on one target with Miasma's -30 for tarpatch, the 28-29ish from 3 whip strikes all 10 seconds, and the 2 ranged/1 cone AoE from each of the two ember demons doing -15 to -20 for 5 seconds each.

There are two ice demon attacks that DON'T slow and -recharge. The demonling's melee attack, and the aura (I think actually PBAoE attack) from the Tier 3. Combine with 2 slows, one with a brutal -recharge from Miasma.

An LT demon has a single-demon heal and a mass heal (you/allies included). Miasma has an amazing debuff/mass heal that the Dark Servant also casts.

Miasma's group stealth aura + an LT's ember shield give pretty wide res coverage to all but energy/dark-energy IIRC. Big psionic res on my MM and energy/dark-energy fills in from a ton of set bonuses. I'm tempted to slot res in to the support demons for a bigger ember shield boost but it's kind of a bummer since only one of them provides res.

What Miasma provides that that the demons don't: Lots of -ToHit and -dam, a small spammable -regen (from the same debuff/heal) and a huge -regen on a power that also stuns, fears the target, area slows and -recharges 50%, and happens to resurrect any KO'd allies nearby... AND does a smidge of AoE dark energy, rounding out the demons already wide damage-type range of lethal, fire, ice, and toxic and giving that power what is probably the longest list of eligible sets in the game. Oh and don't forget that totally awesome cone of fear with the -ToHit

To top off all that CC/debuff, demons have a sleep.

And the AoE is better than a lot of people think.

It's not just two demons with breath attacks. The three little ones get those as well. They all have a 30 degree arc and are 40-50 ft IIRC. That's a lot of spray. The Tier 3 gets a huge 130 degree arc attack that goes 60 feet. There are like 2 10-15 radius ranged AoE attacks. There's a persistent toxic aura. And I think there's two PBAoEs. Your biggest whip attack  is AoE.

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Since the forum upgrade ate my post before, I'll re-post my Bots/Time build here. I've had more fun on this character than any other I've made. Just hit level 50, and nearly completed the actual build in game.


Hero Plan by Hero Hero Designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Time Manipulation
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Battle Drones -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(3), SprCmmoft-Dmg/EndRdx/Rchg(3), SprCmmoft-Rchg/PetAoEDef(5), CaltoArm-+Def(Pets)(5), SuddAcc--KB/+KD(7)
Level 1: Time Crawl -- Acc-I(A)
Level 2: Temporal Mending -- Prv-Heal(A), Prv-Heal/EndRdx(11), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(25)
Level 4: Time's Juncture -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(7), DarWtcDsp-ToHitDeb/EndRdx(9), DarWtcDsp-Slow%(9), PcnoftheT--Rchg%(11)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(31), RedFrt-Def/Rchg(34), RedFrt-Def/EndRdx/Rchg(36), RedFrt-Def(36), RedFrt-EndRdx(36)
Level 10: Kick -- Acc-I(A)
Level 12: Protector Bots -- ExpRnf-Acc/Dmg(A), ExpRnf-+Res(Pets)(13), DefBuff-I(13), DefBuff-I(15), EdcoftheM-PetDef(15), SuddAcc--KB/+KD(17)
Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(48)
Level 16: Distortion Field -- BslGaz-Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(17), BslGaz-Acc/EndRdx/Rchg/Hold(19), BslGaz-Slow%(19), PcnoftheT--Rchg%(21), Lck-%Hold(21)
Level 18: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43)
Level 20: Time Stop -- UnbCns-Hold(A), UnbCns-Hold/Rchg(42), UnbCns-Acc/Hold/Rchg(42), UnbCns-Acc/Rchg(43), UnbCns-EndRdx/Hold(43)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(37), RedFrt-Def/Rchg(37), RedFrt-Def/EndRdx/Rchg(37), RedFrt-Def(40), RedFrt-EndRdx(42)
Level 24: Hasten -- RechRdx-I(A)
Level 26: Assault Bot -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(27), SprMarofS-EndRdx/+Resist/+Regen(27), SvrRgh-PetResDam(29), SlbAll-Build%(29), SuddAcc--KB/+KD(31)
Level 28: Farsight -- Rct-Def(A), Rct-Def/EndRdx(33), Rct-EndRdx/Rchg(33), Rct-Def/Rchg(33), Rct-Def/EndRdx/Rchg(34), Rct-ResDam%(34)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(31)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Web Envelope -- GrvAnc-Acc/Immob/Rchg(A), GrvAnc-Acc/Rchg(45), GrvAnc-Immob/Rchg(45), GrvAnc-Immob/EndRdx(45), GrvAnc-Hold%(46)
Level 38: Chrono Shift -- Prv-Heal/Rchg/EndRdx(A), Pnc-Heal/EndRedux/Rchg(39), NmnCnv-Heal/EndRdx/Rchg(39), DctWnd-Heal/EndRdx/Rchg(39), EndMod-I(40), EndMod-I(40)
Level 41: Slowed Response -- AchHee-ResDeb%(A)
Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+(A)
Level 47: Power Boost -- RechRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(50), NmnCnv-Regen/Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(50)

| Copy & Paste this data into Mids' Hero Designer to view the build |

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