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Ill/Time Build Critique


alkaev

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Hi all,

 

I've put together an Ill/Time build that (according to Pines) has perma-PA and uses the powerboosted farsight trick to softcap defenses. It lacks AoE, but I'm hoping the pets can make up for that while I focus on single targets. The two empty slots are stand-ins for the Sudden Acceleration KB to KD proc. Before I invest in it, I was hoping you could provide some feedback on whether I missed anything or poorly allocated any slots. I'd also appreciate any thoughts on incarnate abilities.

 

The intent of the build is to solo and team for TFs, incarnate trials, and story arcs. This is not meant for farming, pvp, etc.

 

Thanks in advance!

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Controller

Primary Power Set: Illusion Control

Secondary Power Set: Time Manipulation

Power Pool: Speed

Power Pool: Flight

Power Pool: Leadership

Ancillary Pool: Primal Forces Mastery

 

Hero Profile:

Level 1: Spectral Wounds -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5), Dcm-Build%(11)

Level 1: Time Crawl -- Acc-I(A)

Level 2: Blind -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprWiloft-EndRdx/Rchg(7), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(9), SprWiloft-Rchg/Dmg%(11)

Level 4: Deceive -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(13), CrcPrs-Acc/Conf/Rchg(13), CrcPrs-Acc/Rchg(15), CrcPrs-Conf/EndRdx(15), CrcPrs-Conf%(40)

Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17)

Level 8: Superior Invisibility -- LucoftheG-Rchg+(A), RedFrt-EndRdx(33), RedFrt-Def/EndRdx(33), RedFrt-Def/Rchg(34), RedFrt-EndRdx/Rchg(34), RedFrt-Def/EndRdx/Rchg(34)

Level 10: Temporal Mending -- DctWnd-Heal(A), DctWnd-Heal/EndRdx/Rchg(19), DctWnd-Heal/EndRdx(21), DctWnd-EndRdx/Rchg(21), DctWnd-Heal/Rchg(48)

Level 12: Hover -- LucoftheG-Rchg+(A)

Level 14: Fly -- Flight-I(A)

Level 16: Distortion Field -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(23), BslGaz-Rchg/Hold(23), BslGaz-Acc/EndRdx/Rchg/Hold(25), Lck-%Hold(33)

Level 18: Phantom Army -- ExpRnf-Acc/Rchg(A), ExpRnf-EndRdx/Dmg/Rchg(29), ExpRnf-Acc/Dmg/Rchg(29), ExpRnf-Acc/Dmg(31), SlbAll-Dmg/Rchg(31), SlbAll-Build%(31)

Level 20: Time Stop -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(25), BslGaz-Rchg/Hold(27), BslGaz-Acc/EndRdx/Rchg/Hold(27)

Level 22: Maneuvers -- LucoftheG-Rchg+(A)

Level 24: Afterburner -- LucoftheG-Rchg+(A)

Level 26: Spectral Terror -- GlmoftheA-Dam%(A)

Level 28: Farsight -- LucoftheG-Rchg+(A), RedFrt-Def(36), RedFrt-Def/EndRdx(36), RedFrt-Def/Rchg(36), RedFrt-EndRdx/Rchg(37), RedFrt-Def/EndRdx/Rchg(37)

Level 30: Flash -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(40), BslGaz-Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42)

Level 32: Phantasm -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(37), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(39), Empty(40)

Level 35: Slowed Response -- AchHee-ResDeb%(A), AchHee-DefDeb(42), AchHee-DefDeb/Rchg(43), AnlWkn-%ToHit(50)

Level 38: Chrono Shift -- PrfShf-EndMod/Rchg(A), PrfShf-End%(43), RechRdx-I(43), PrfShf-Acc/Rchg(46)

Level 41: Power Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(45), Dcm-Dmg/Rchg(45), Dcm-Acc/EndRdx/Rchg(45), Dcm-Acc/Dmg/Rchg(46), Empty(46)

Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(48)

Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)

Level 49: Temp Invulnerability -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(50), GldArm-3defTpProc(50)

Level 1: Brawl -- Empty(A)

Level 1: Containment

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Run-I(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Flight-I(A)

Level 2: Health -- Pnc-Heal/+End(A)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), EndMod-I(19)

------------

 

 

 

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  • 1 month later

I'm glad you posted this, i been wracking my brain trying to figure out how to spec mine now that's i got her to 50. 

 

I haven't found a specific build for Ill/Time yet, but from what i see of most combos of Ill/blah or blah/Time they have a much different power pool selection.

 

I'm surprised you skipped Time's Juncture and Temporal Selection. for any big boss type guys, or grouping, they look great.

 

I plan on taking a very different route on my power pools. But what you got looks pretty functional. (but i'm pretty n00b, so /shrug)

 

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Thanks to all your hard work @alkaev after some personal tweaks this is the build i'm currently running and loving it.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Time Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Spectral Wounds -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(3), Dcm-Dmg/Rchg:40(3), Dcm-Acc/EndRdx/Rchg:40(5), Dcm-Acc/Dmg/Rchg:40(5), Dcm-Build%:40(7)
Level 1: Time Crawl -- Acc-I:50(A)
Level 2: Temporal Mending -- DctWnd-Heal/EndRdx:50(A), DctWnd-EndRdx/Rchg:50(7), DctWnd-Heal/Rchg:50(9), DctWnd-Heal/EndRdx/Rchg:50(9), DctWnd-Heal:50(11)
Level 4: Time's Juncture -- DarWtcDsp-ToHitDeb:50(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(13), DarWtcDsp-ToHitDeb/EndRdx:50(15), DarWtcDsp-ToHitDeb/Rchg:50(15)
Level 6: Flash -- BslGaz-Acc/Hold:30(A), BslGaz-EndRdx/Rchg/Hold:30(17), BslGaz-Rchg/Hold:30(17), BslGaz-Acc/EndRdx/Rchg/Hold:30(19)
Level 8: Superior Invisibility -- LucoftheG-Def/Rchg+:50(A), RedFrt-Def/EndRdx:50(19), RedFrt-Def/Rchg:50(21), RedFrt-EndRdx/Rchg:50(21), RedFrt-Def/EndRdx/Rchg:50(23), RedFrt-Def:50(23)
Level 10: Temporal Selection -- DctWnd-Heal/EndRdx:50(A), DctWnd-EndRdx/Rchg:50(25), DctWnd-Heal/Rchg:50(25), DctWnd-Heal/EndRdx/Rchg:50(27), DctWnd-Heal:50(27)
Level 12: Hasten -- RechRdx-I:50(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:10(48), EndRdx-I:10(50)
Level 16: Distortion Field -- BslGaz-Acc/Hold:30(A), BslGaz-EndRdx/Rchg/Hold:30(29), BslGaz-Rchg/Hold:30(29), BslGaz-Acc/EndRdx/Rchg/Hold:10(31), Lck-%Hold:30(31)
Level 18: Phantom Army -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(31), ExpRnf-Acc/Dmg/Rchg:50(33), ExpRnf-EndRdx/Dmg/Rchg:50(33), SlbAll-Dmg/Rchg:50(33), SlbAll-Build%:50(34)
Level 20: Time Stop -- BslGaz-Acc/Hold:30(A), BslGaz-EndRdx/Rchg/Hold:30(34), BslGaz-Rchg/Hold:30(34), BslGaz-Acc/EndRdx/Rchg/Hold:30(36)
Level 22: Super Jump -- Jump-I:10(A)
Level 24: Boxing -- Acc-I:10(A)
Level 26: Spectral Terror -- GlmoftheA-Acc/Rchg:50(A), GlmoftheA-EndRdx/Fear:50(36), GlmoftheA-Acc/EndRdx:50(36), GlmoftheA-Fear/Rng:50(37), GlmoftheA-Acc/Fear/Rchg:50(37), GlmoftheA-Dam%:50(37)
Level 28: Farsight -- LucoftheG-Def/Rchg+:25(A), RedFrt-Def/EndRdx:25(39), RedFrt-Def/Rchg:25(39), RedFrt-EndRdx/Rchg:25(39), RedFrt-Def/EndRdx/Rchg:25(40), RedFrt-Def:25(40)
Level 30: Tough -- EndRdx-I:50(A)
Level 32: Phantasm -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(40), ExpRnf-Dmg/EndRdx:50(42), ExpRnf-Acc/Dmg/Rchg:50(42), ExpRnf-EndRdx/Dmg/Rchg:50(42), ExpRnf-+Res(Pets):50(43)
Level 35: Slowed Response -- AchHee-DefDeb:20(A), AchHee-DefDeb/Rchg:20(43), AchHee-ResDeb%:20(43), AnlWkn-%ToHit:50(45)
Level 38: Chrono Shift -- RechRdx-I:50(A), PrfShf-End%:50(45), PrfShf-EndMod:50(45), PrfShf-EndMod/Rchg:50(46)
Level 41: Weave -- LucoftheG-Def/Rchg+:50(A)
Level 44: Deceive -- CrcPrs-Conf%:50(A), CrcPrs-Conf:50(46), CrcPrs-Conf/Rchg:50(46), CrcPrs-Acc/Conf/Rchg:50(48), CrcPrs-Acc/Rchg:50(48)
Level 47: Hibernate -- PrfShf-End%:50(A)
Level 49: Frozen Armor -- LucoftheG-Def/Rchg+:50(A), ShlWal-Def/EndRdx:50(50), ShlWal-ResDam/Re TP:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Pnc-Heal/+End:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(11), EndMod-I:50(13)
------------

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