Marshal_General Posted July 20, 2019 Share Posted July 20, 2019 I wanted to make something with the /atomic set and finally settled on water. Since I would almost always be in melee range, I wanted to be able to survive there and cut down or out cone attacks so I skipped steam spray though it is good and I have enough attacks as it is. Maybe to many. I wanted to make a build that is fun, different and maybe, just maybe sure me of my altitist so that I can finally get a character to 50. Anyways this is the build. Hero Plan by Hero Hero Designer 2.6.0.0 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Water Melee: Level 50 Magic Blaster Primary Power Set: Water Blast Secondary Power Set: Atomic Manipulation Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Leviathan Mastery Hero Profile: Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Electron Shackles -- HO:Endo(A) Level 2: Negatron Slam -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(7), TchofDth-Dmg/Rchg(9), TchofDth-Acc/Dmg/EndRdx(9), TchofDth-Dmg/EndRdx/Rchg(11), TchofDth-Dam%(11) Level 4: Positron Cell -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(13), BslGaz-EndRdx/Rchg/Hold(13), BslGaz-Rchg/Hold(15), Lck-%Hold(15) Level 6: Combat Jumping -- BlsoftheZ-ResKB(A), ShlWal-ResDam/Re TP(17), Rct-ResDam%(17) Level 8: Water Burst -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(19), SprDfnBrr-Acc/Dmg/Rchg(19), SprDfnBrr-Acc/Dmg/EndRdx(21), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(21), SprDfnBrr-Rchg/+Status Protect(23) Level 10: Whirlpool -- Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(23), Dtn-Dmg/Rchg(25), Dtn-Acc/Dmg/EndRdx(25), Dtn-Dmg/EndRdx/Rng(27) Level 12: Dehydrate -- TchoftheN-Heal(A), TchoftheN-Acc/Heal(27), TchoftheN-Heal/HP/Regen/Rchg(29), TchoftheN-Acc/EndRdx/Heal/HP/Regen(29) Level 14: Tidal Forces -- RechRdx-I(A) Level 16: Beta Decay -- HO:Enzym(A) Level 18: Water Jet -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(33) Level 20: Metabolic Acceleration -- Prv-Absorb%(A), Prv-Heal(33), PrfShf-End%(34), PrfShf-EndMod(34) Level 22: Ionize -- RechRdx-I(A) Level 24: Boxing -- Empty(A) Level 26: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-Max HP%(37) Level 28: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(39) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), LucoftheG-EndRdx/Rchg(40), LucoftheG-Def/Rchg(50) Level 32: Geyser -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/EndRdx(42), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(43) Level 35: School of Sharks -- EnfOpr-Acc/Immob(A), EnfOpr-Acc/Rchg(43), EnfOpr-EndRdx/Immob(45), EnfOpr-Acc/EndRdx(45), EnfOpr-Immob/Rng(45), EnfOpr-Acc/Immob/Rchg(46) Level 38: Positronic Fist -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(48) Level 41: Shark Skin -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(50) Level 44: Radioactive Cloud -- Empty(A) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50) Level 49: Tactics -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon Level 50: Support Radial Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1537;711;1422;HEX;| |78DA6594DB4E13511486F7B453914385525ACED096739142D58867131551A10942A| |289A76642276592DA36508C5EFA068A1A13E5E8BD1835BE818F60D40BEFC50BD444| |8DCA4D5DCCFF539B7492F6DBFBDF7B1DF65A7B2676FB4CD5FAE8DD934A739F4E197| |373F153F29F33675D3123694D2B792A2F1B320FC4CC946996C9BC893BE293463A69| |2622F632CCBA7796A6E6B3D9CC6C2E3269242C236765D2F19891B6B2F3297BA2AA2| |632995464DC34B2563AE9B62767ADE44C4E66D53B4B0973766EC6CA56D8F3A9AC69| |268223596B3A12B323DCB4D289F8B8794BBCCF18DBDEB7C53B0D925E587E231D8A4| |FDEA59604515D3996C915505F25D7C05DCFC0E1BE82AD520705BA531D124DA33FED| |8AA047F65F05775F23AF831537C83878586C9DB0D59DEF1C4AB5EAAAEA23F901DCF| |39EDC72D839F8A5CE2E3B60DEE1FA04AD66CC09FE0047E58C65CCA94CE9B656AB91| |0EB0CE49EAA0DF059E13DB72E654FE1CE7F6AF830D2FC89760D32BF082D854C2C65| |9E9450E4D3EB0A58EF483E765AF9B3574F7C3FEA8D4A11A6752D5C3A8EB98ECF3F0| |0C1EF6A98D7D6A639FDAD8A700FB14609F8E893F2FFC39BD9B881BD800838F51B3E| |0027844F6FA988F8FF96852BC7A6AF5797994539446787435D66B764782FBE0B1E3| |27F98BFC0376FE058F4B84669EA4791155EE5C2297C1EE1572955C037589DB8AB87| |AAB4FB3B59E3AB286AC05A31E3026956B67BCF627C8A1EF29B9482E81E16572057C| |2D08D136F408FEC2F7C0BDF7C905F20138F0103C29E7ECE22DE89A108464ED22390| |90E4E816F244E2F3BD4CBFA0DB26E83AC63F4377842FCF6B31BFD76373C529508AC| |B508AB126555BCB236C4BB3414443F5BF4A2F7D6F610DC56B02B1F2E591D2A51A22| |5CAFE12E54089325EAC0C209709BDF0BD501AEF5B794DE13B90DFAC9075E6AFD1E6| |5BB17609E7FC5AACF562DFF7628DF7FCB3BF90437EA368FCA568BC25E328ABF136F| |47FFC0FDE06FA44| |-------------------------------------------------------------------| How does it look? I am sure there is something I overlooked that would make it better. Thanks. Link to comment Share on other sites More sharing options...
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