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I'd like to get some thoughts on this if you don't mind. I only group and do not farm.

 

Attack Rotation Would be something like Fearsome Stare > Fistful of Arrows > Rain of Arrows > Explosive Arrow > repeat or go single target.

 

Seems to have a good amount of defense in Shadow Fall, Weave and Scorpion Shield. Damage Mitigation is Twilight's Grasp, Fearsome Stare and whatever the Dark Servant decides to do.

 

End Recovery is a concern as all I have is the end recovery in Aid Self and whatever group-mates bring. If it gets bad, I'll hang back and drop a toggle or two until someone joins with +rec.

 

Villain Plan by Mids' Villain Designer 2.22
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Archery
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Aimed Shot

  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Damage/Endurance/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Recharge

Level 1: Twilight Grasp

  • (A) Siphon Insight - ToHit Debuff
  • (17) Siphon Insight - Chance for +ToHit
  • (43) Siphon Insight - Accuracy/ToHit Debuff
  • (43) Siphon Insight - Accuracy/Recharge
  • (43) Siphon Insight - ToHit Debuff/Endurance/Recharge

Level 2: Fistful of Arrows

  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (3) Superior Malice of the Corruptor - Damage/Recharge
  • (3) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (5) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (5) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

Level 4: Hasten

  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO

Level 6: Tar Patch

  • (A) Recharge Reduction IO

Level 8: Darkest Night

  • (A) Endurance Reduction IO

Level 10: Howling Twilight

  • (A) Recharge Reduction IO

Level 12: Explosive Arrow

  • (A) Overwhelming Force - Accuracy/Damage
  • (13) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
  • (13) Overwhelming Force - Accuracy/Damage/Endurance
  • (15) Overwhelming Force - Damage/Endurance/Recharge
  • (15) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown

Level 14: Hover

  • (A) Luck of the Gambler - Recharge Speed

Level 16: Shadow Fall

  • (A) Reactive Defenses - Defense
  • (27) Reactive Defenses - Defense/Endurance
  • (40) Reactive Defenses - Endurance/RechargeTime
  • (42) Reactive Defenses - Defense/RechargeTime
  • (42) Reactive Defenses - Defense/Endurance/RechargeTime

Level 18: Ranged Shot

  • (A) Sting of the Manticore - Accuracy/Damage
  • (19) Sting of the Manticore - Damage/Endurance
  • (19) Sting of the Manticore - Damage/Endurance/Recharge
  • (21) Sting of the Manticore - Chance of Damage(Toxic)
  • (21) Gladiator's Javelin - Accuracy/Damage
  • (23) Gladiator's Javelin - Chance of Damage(Toxic)

Level 20: Fearsome Stare

  • (A) Glimpse of the Abyss - Accuracy/Recharge
  • (23) Glimpse of the Abyss - Endurance/Fear
  • (25) Glimpse of the Abyss - Accuracy/Fear/Recharge
  • (25) Glimpse of the Abyss - Fear/Range
  • (27) Glimpse of the Abyss - Chance of Damage(Psionic)

Level 22: Fly

  • (A) Freebird - +Stealth

Level 24: Afterburner

  • (A) Luck of the Gambler - Recharge Speed

Level 26: Kick

  • (A) Empty

Level 28: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (29) Steadfast Protection - Resistance/+Def 3%
  • (29) Unbreakable Guard - +Max HP

Level 30: Weave

  • (A) Reactive Defenses - Defense
  • (31) Reactive Defenses - Defense/Endurance
  • (31) Reactive Defenses - Endurance/RechargeTime
  • (31) Reactive Defenses - Defense/RechargeTime
  • (33) Reactive Defenses - Defense/Endurance/RechargeTime
  • (33) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 32: Rain of Arrows

  • (A) Ragnarok - Damage
  • (33) Ragnarok - Damage/Recharge
  • (34) Ragnarok - Accuracy/Damage/Recharge
  • (34) Ragnarok - Accuracy/Recharge
  • (34) Ragnarok - Damage/Endurance
  • (37) Ragnarok - Chance for Knockdown

Level 35: Scorpion Shield

  • (A) Reactive Defenses - Defense
  • (36) Reactive Defenses - Defense/Endurance
  • (36) Reactive Defenses - Endurance/RechargeTime
  • (36) Reactive Defenses - Defense/RechargeTime
  • (37) Reactive Defenses - Defense/Endurance/RechargeTime
  • (37) Reactive Defenses - Scaling Resist Damage

Level 38: Dark Servant

  • (A) Siphon Insight - ToHit Debuff
  • (39) Siphon Insight - Accuracy/ToHit Debuff
  • (39) Siphon Insight - Accuracy/Recharge
  • (39) Siphon Insight - ToHit Debuff/Endurance/Recharge
  • (40) Siphon Insight - Accuracy/Endurance/Recharge
  • (40) Siphon Insight - Chance for +ToHit

Level 41: Injection

  • (A) Empty

Level 44: Aid Self

  • (A) Numina's Convalesence - Heal/Recharge
  • (45) Numina's Convalesence - Heal/Endurance/Recharge
  • (45) Numina's Convalesence - Heal
  • (45) Numina's Convalesence - Heal/Endurance
  • (46) Numina's Convalesence - +Regeneration/+Recovery
  • (46) Numina's Convalesence - Endurance/Recharge

Level 47: Blazing Arrow

  • (A) Thunderstrike - Accuracy/Damage
  • (48) Thunderstrike - Damage/Endurance
  • (48) Thunderstrike - Damage/Recharge
  • (48) Thunderstrike - Accuracy/Damage/Recharge
  • (50) Thunderstrike - Accuracy/Damage/Endurance
  • (50) Thunderstrike - Damage/Endurance/Recharge

Level 49: Field Medic

  • (A) Recharge Reduction
  • (50) Recharge Reduction

Level 2: Stamina

  • (A) Endurance Modification IO
  • (42) Endurance Modification IO
  • (46) Endurance Modification IO

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