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New ATOs, with secondary effects.


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The exisiting ones are great, but DO suffer from being needing teh same type of power to go into. As an example..my Ill troller..the troller atos are mostly crappy for him (not crappy, but no..variation in where they can go), and having ones that could go in damage powers would be awesome.  More sets could also bring in more cool procs, as some of them are rather OP, compared to other sets. Like Stalker's having basically 2 of the best procs in the game (imo) and scrappers, as comparison, seeming a bit lackluster.

By secondary effects, I mean ones IN your secondary power set, Such as def/res ones for melees, buff/defbuff for support, more..creative type ones for blasters, attack power ones for doms, and of course buff ones for fenders.

The bonuses would need some tweaking too..like a Def/Res ATO set wouldnt (shouldnt?) give any + def or res. And the +rech part (assuming there is one) would have to be on the 4th or 5th slot, at the very least.

 

Blaster: For the Manip sets (maybe it is ONLY slottable in the secondaries?). Perhaps a damage proc with a chaining effect, in single target powers.

Dom: Definately an attack set. With a proc doing a damage proc, and perhaps a chance to Hold/Mez

Troller: A buff/debuff one. Maybe a +20 strength to X (heal/-to hit/-def etc) Proc, in a set that does acc/mez/duff/debuff (not sure if that is possible).

Brute: Def/Res one. A minor +heal/absorb chance when hit (like..very minor) that doesnt work in damage auras.

Tank: Umm. My least fav at..not sure what they need. A taunt set that has a high +dam proc. More damage and encourages them to taunt.

Corr: Yay corrs! a Buff/Debuff one. Perhaps with a +chance to scourge (if possible)

MM: Buff/Debuff.  NOT a pet boost one. Maybe something that giives a +heal/absorb proc to teh MM.

Stalker: Def/Res. +AoE def. To help those non def sets stay unhit while lining up an AS.

Scrapper: Def/Res. A retaliation proc. Each time then get hit (maybe with ST attacks only), a small chance to auto'hit back, for minor damage

Fender: Buff/Debuff. A +special effect (thick power boost) proc that also grants s amll +damage.

VEAT: Secondary sets. Honestly, not sure what they need. Maybe a minor +rec proc? Or a small chance to summon a spiderling minion, that lives for 10 secs or so.

Heat: Pass!

Senty: Havent played one yet. Perhaps damage proc.

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