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New to Bane. Here's my Build. Am I doing this right?


Flowvector

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I've never played a Bane soldier before so i have no idea how to build him, or even what's considered good in his kit. Any and all suggestions are welcome

This was made in Pines, not Mids, so opening it in mids may cause some issues:

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Del Bane: Level 50 Natural Arachnos Soldier

Primary Power Set: Bane Spider Soldier

Secondary Power Set: Bane Spider Training

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Soul Mastery

 

Villain Profile:

Level 1: Bash

  • (A) Superior Spider's Bite - RechargeTime/Global Toxic
  • (3) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime
  • (5) Superior Spider's Bite - Damage/Endurance/RechargeTime
  • (7) Superior Spider's Bite - Accuracy/Damage/RechargeTime
  • (39) Superior Spider's Bite - Accuracy/Damage
  • (42) Superior Spider's Bite - Damage/RechargeTime

Level 1: Bane Spider Armor Upgrade

  • (A) Unbreakable Guard - +Max HP
  • (3) Unbreakable Guard - Resistance
  • (5) Unbreakable Guard - Resistance/Endurance
  • (7) Titanium Coating - Resistance
  • (9) Titanium Coating - Resistance/Endurance
  • (37) Titanium Coating - Resistance/Recharge

Level 2: Combat Training: Defensive

  • (A) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Defense/Endurance
  • (21) Luck of the Gambler - Defense/Recharge
  • (39) Luck of the Gambler - Endurance/Recharge
  • (39) Luck of the Gambler - Defense/Endurance/Recharge

Level 4: Super Speed

  • (A) Celerity - +Stealth

Level 6: Combat Training: Offensive

  • (A) Accuracy IO

Level 8: Kick

  • (A) Recharge Reduction IO

Level 10: Tactical Training: Maneuvers

  • (A) Reactive Defenses - Defense
  • (17) Reactive Defenses - Defense/Endurance
  • (17) Reactive Defenses - Endurance/RechargeTime
  • (27) Reactive Defenses - Defense/RechargeTime
  • (36) Reactive Defenses - Defense/Endurance/RechargeTime

Level 12: Pulverize

  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (13) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (13) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (15) Superior Blistering Cold - Accuracy/Damage
  • (21) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (36) Superior Blistering Cold - Damage/Endurance

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO

Level 16: Tactical Training: Assault

  • (A) Endurance Reduction IO

Level 18: Shatter

  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (19) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (19) Mako's Bite - Accuracy/Damage
  • (23) Mako's Bite - Damage/Endurance
  • (23) Mako's Bite - Damage/Recharge
  • (34) Mako's Bite - Accuracy/Endurance/Recharge

Level 20: Tactical Training: Leadership

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge

Level 22: Mental Training

  • (A) Run Speed IO

Level 24: Cloaking Device

  • (A) Reactive Defenses - Defense
  • (25) Reactive Defenses - Defense/Endurance
  • (25) Reactive Defenses - Defense/Endurance/RechargeTime
  • (27) Reactive Defenses - Defense/RechargeTime

Level 26: Placate

  • (A) Recharge Reduction IO

Level 28: Surveillance

  • (A) Undermined Defenses - Recharge
  • (29) Undermined Defenses - Defense Debuff
  • (29) Undermined Defenses - Defense Debuff/Recharge

Level 30: Maneuvers

  • (A) Reactive Defenses - Defense/Endurance/RechargeTime
  • (33) Reactive Defenses - Defense/RechargeTime
  • (33) Reactive Defenses - Endurance/RechargeTime
  • (33) Reactive Defenses - Defense/Endurance
  • (36) Reactive Defenses - Defense

Level 32: Crowd Control

  • (A) Superior Avalanche - Accuracy/Damage/Endurance
  • (34) Superior Avalanche - Damage/Endurance
  • (34) Superior Avalanche - Recharge/Chance for Knockdown
  • (37) Superior Avalanche - Accuracy/Damage/Recharge
  • (40) Superior Avalanche - Accuracy/Damage
  • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge

Level 35: Poisonous Ray

  • (A) Devastation - Accuracy/Damage
  • (40) Devastation - Accuracy/Damage/Endurance/Recharge
  • (40) Devastation - Accuracy/Damage/Recharge
  • (42) Devastation - Chance of Hold
  • (42) Devastation - Damage/Endurance

Level 38: Gloom

  • (A) Damage Increase IO

Level 41: Tough

  • (A) Gladiator's Armor - End/Resist
  • (43) Gladiator's Armor - Resistance/Rech/End
  • (43) Unbreakable Guard - Resistance
  • (45) Unbreakable Guard - Endurance/RechargeTime
  • (45) Unbreakable Guard - Resistance/Endurance
  • (45) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 44: Weave

  • (A) Reactive Defenses - Defense/Endurance/RechargeTime
  • (46) Reactive Defenses - Defense
  • (46) Reactive Defenses - Scaling Resist Damage
  • (46) Reactive Defenses - Defense/RechargeTime
  • (48) Reactive Defenses - Defense/Endurance
  • (48) Reactive Defenses - Endurance/RechargeTime

Level 47: Darkest Night

  • (A) Dampened Spirits - Recharge/Endurance
  • (48) Dampened Spirits - To Hit Debuff/Endurance
  • (50) Dampened Spirits - To Hit Debuff/Recharge/Endurance
  • (50) Dampened Spirits - To Hit Debuff/Recharge
  • (50) Dampened Spirits - To Hit Debuff

Level 49: Assault

  • (A) Endurance Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Conditioning

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Healing IO

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Efficacy Adaptor - EndMod
  • (9) Efficacy Adaptor - EndMod/Recharge

Level 0: Born In Battle

Level 0: High Pain Threshold

Level 0: Invader

Level 0: Marshal

Level 50: Void Radial Final Judgement

Level 50: Vanguard Total Core Improved Ally

Level 50: Melee Core Embodiment

Level 50: Reactive Core Flawless Interface

Level 50: Rebirth Radial Epiphany

Level 50: Musculature Core Paragon

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