vegetableknife Posted August 27, 2019 Share Posted August 27, 2019 Like, where is it? I went on the server to test it out but I cant seem to see any difference between the initial strike and subsequent strikes. And looking at the combat attribute screen both the +42% and +6% damage bonuses are still there no matter what. Link to comment Share on other sites More sharing options...
Seale Posted August 27, 2019 Share Posted August 27, 2019 unless they changed anything on the test server on /ninja (which doesnt appear so) you just made the mistake to check your all values affecting the damage number (and that's why you still see the bonus that get hinder on bottom of the list once your in combat for subsequent strikes) it work kinda like stealth : you will see 3.5 value defense then in combat you see 2 of them 1.75 and 1.75 (first one that you keep, 2nd one that will be not considered in the final value due to the attacked status) basically shinobi is (43.75% damage and 20% hit each 30 sec on the first hit going down to 5% hit and 6% damage in combat) to not make huge mistakes just keep tracking the value of to hit and damage both in combat and not (keep in mind ur skills will increase the damage aswell, mind what you use while testing) best of luck :) 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now