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Psychic Blast/Devices build help


honoraryorange

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With the Devices changes I decided I wanted to try them out. Looking through primaries, I realized there's one I've never touched... Psychic Blast. So I decided to try to pair them up.

 

Any suggestions on the below? S/L/E are capped, F/C are at 44.4. Not quite as much Recharge as I'd want but close enough for most of my uses.

 

Since I'm new to the new devices AND new to Psychic Blast, I'm really unsure of some of my slotting. Especially since I had to mule a melee attack for the remaining 5% S/L resists 😁

 

Thoughts on how to finish this guy off? Plenty of power choices left, too.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Devices
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Psionic Dart -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Web Grenade -- Empty(A)
Level 2: Telekinetic Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Rchg/SlowProc(11)
Level 4: Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(50), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Rchg/HoldProc(50)
Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(15), Rct-Def/EndRdx(15), Rct-Def/EndRdx/Rchg(17)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-Def(17), Rct-ResDam%(19), ShlWal-ResDam/Re TP(19)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 12: Taser -- Apc-Dam%(A), Apc-Dmg/EndRdx(21), Apc-Acc/Dmg/Rchg(23), Apc-Dmg(23), Apc-Dmg/Rchg(25)
Level 14: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(29)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-Def/EndRdx/Rchg(31)
Level 18: Targeting Drone -- HO:Cyto(A)
Level 20: Super Speed -- BlsoftheZ-ResKB(A)
Level 22: Psionic Lance -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx(33), StnoftheM-Acc/Dmg(33), StnoftheM-Dmg/EndRdx/Rchg(33), StnoftheM-Dmg/ActRdx/Rchg(34), GldJvl-Dam%(34)
Level 24: Psionic Tornado -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/Rchg(36), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36), SprFrzBls-Rchg/ImmobProc(37)
Level 26: Field Operative -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(37), Rct-Def/EndRdx(37), Rct-Def(39), PrfShf-End%(39)
Level 28: Trip Mine -- ScrDrv-Dam%(A), ScrDrv-Acc/Dmg(39), ScrDrv-Dmg/EndRdx(40), ScrDrv-Dmg/Rchg(40), ScrDrv-Acc/Dmg/EndRdx(40)
Level 30: Caltrops -- PstBls-Dam%(A)
Level 32: Psychic Wail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/EndRdx(42), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(43)
Level 35: Time Bomb -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46)
Level 38: Gun Drone -- ExpRnf-Acc/Dmg/Rchg(A)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(46), Rct-Def/EndRdx(46), Rct-Def(48)
Level 44: Psychic Focus -- Empty(A)
Level 47: [Empty] 
Level 49: [Empty] 
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
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Slightly updated build - Moved some enhancements around, put a knockback to knockdown in Telekinetic Blast, too. I might play with it some more and put a Sudden Acceleration +Recharge in it instead since it doesn't seem to knockback too crazy and its single target.

 

I need to find a slot for Trip Mine, too, to add a knockback to knockdown. The AOE on it is really nice and it explodes instantly in the middle of mobs with a pretty short cooldown now, but the knockback is too annoying. Any idea where to steal it from? 

 

Also I will probably drop Gun Drone for Vengeance or Victory Rush since I'm already deep into Leadership. 

 

I got this leveled up, Alpha unlocked, and ran it through a MoITF with zero issues. Damage seems very nice, can't wait to get a T4 Musculature in there to see how it goes up. 

 

Also with around 220%+ total recharge (Thanks, buffers!) you can actually do a rotation of Telekinetic Blast -> Taser -> Psionic Lance with zero downtime for pretty insane single target damage.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Devices
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Psionic Dart -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Web Grenade -- Empty(A)
Level 2: Telekinetic Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(7), Dcm-Acc/Dmg/Rchg(9), Dcm-Dmg/Rchg(9), Dcm-Build%(11), SuddAcc--KB/+KD(11)
Level 4: Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(50), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Rchg/HoldProc(50)
Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(15), Rct-Def/EndRdx(15), Rct-Def/EndRdx/Rchg(17)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-Def(17), Rct-ResDam%(19), ShlWal-ResDam/Re TP(19)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 12: Taser -- Apc-Dam%(A), Apc-Dmg/EndRdx(21), Apc-Acc/Dmg/Rchg(23), Apc-Dmg(23), Apc-Dmg/Rchg(25)
Level 14: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(29)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31), Rct-Def/EndRdx/Rchg(31)
Level 18: Targeting Drone -- HO:Cyto(A)
Level 20: Super Speed -- BlsoftheZ-ResKB(A)
Level 22: Psionic Lance -- SprWntBit-Acc/Dmg(A), SprWntBit-Rchg/SlowProc(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Acc/Dmg/EndRdx(34), SprWntBit-Dmg/Rchg(34)
Level 24: Psionic Tornado -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/Rchg(36), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36), SprFrzBls-Rchg/ImmobProc(37)
Level 26: Field Operative -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(37), Rct-Def/EndRdx(37), Rct-Def(39), PrfShf-End%(39)
Level 28: Trip Mine -- Arm-Dam%(A), Arm-Dmg(39), Arm-Dmg/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(40)
Level 30: Caltrops -- PstBls-Dam%(A)
Level 32: Psychic Wail -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/EndRdx(42), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(43)
Level 35: Time Bomb -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46)
Level 38: Gun Drone -- ExpRnf-Acc/Dmg/Rchg(A)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(46), Rct-Def/EndRdx(46), Rct-Def(48)
Level 44: Psychic Focus -- GssSynFr--Build%(A)
Level 47: Tactics -- HO:Cyto(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
------------

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