jshmoe1236123 Posted June 3, 2019 Posted June 3, 2019 Been tinkering with this for a while and I feel I'm close, but need some fresh eyes on it. Been trying to get E/N soft capped along with the others and I know there's some play with F/C. Parasitc Aura could use some healing juice, as well. I have slotted an Alpha Incarnate and plan to do more, but I want to build before I get the rest since a lot of the rest has cool downs. I didn't build around the "stances" since those are situational and I want a constant baseline. Any help is appreciated. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Contaminated Strike -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(5), SprScrStr-Dmg/EndRdx/Rchg(7), SprScrStr-Acc/Dmg/EndRdx/Rchg(9), SprScrStr-Rchg/+Crit(31) Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(7), UnbGrd-Max HP%(9) Level 2: Inexhaustible -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(19), Pnc-Heal(21), Pnc-Heal/+End(21) Level 4: Radioactive Smash -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(11), SprCrtStr-Acc/Dmg/Rchg(15), SprCrtStr-Dmg/EndRdx/Rchg(15), SprCrtStr-Acc/Dmg/EndRdx/Rchg(17), SprCrtStr-Rchg/+50% Crit(17) Level 6: Combat Jumping -- LucoftheG-Rchg+(A) Level 8: Environmental Modification -- LucoftheG-Rchg+(A), ShlWal-Def/EndRdx(11), ShlWal-ResDam/Re TP(31), ShlWal-Def(31), ShlWal-Def/EndRdx/Rchg(33), ShlWal-EndRdx/Rchg(33) Level 10: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(45) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13) Level 14: Confront -- MckBrt-Taunt(A), MckBrt-Acc/Rchg(33), MckBrt-Rchg(36), MckBrt-Taunt/Rng(39), MckBrt-Taunt/Rchg(45), MckBrt-Taunt/Rchg/Rng(46) Level 16: Adaptation Level 18: Radiation Siphon -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(19), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(29) Level 20: Ablative Carapace -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(27), Pnc-Heal/EndRedux/Rchg(27), Pnc-Heal(29), Pnc-EndRdx/Rchg(37) Level 22: Maneuvers -- LucoftheG-Rchg+(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(50), UnbGrd-EndRdx/Rchg(50), UnbGrd-ResDam/EndRdx/Rchg(50) Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(46) Level 28: DNA Siphon -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(34), Pnc-Heal/EndRedux/Rchg(36), Pnc-Heal(36) Level 30: Evolving Armor -- GldArm-3defTpProc(A) Level 32: Atom Smasher -- Arm-Dmg(A), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43) Level 35: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Rchg/HoldProc(37), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45) Level 38: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Rchg/KDProc(39), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(46) Level 41: Parasitic Aura -- RechRdx-I(A) Level 44: Conserve Power -- RechRdx-I(A) Level 47: Irradiated Ground -- Erd-Dmg(A), Erd-Acc/Rchg(48), Erd-Acc/Dmg/EndRdx/Rchg(48) Level 49: Physical Perfection -- Mrc-Rcvry+(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(23), KntCmb-Dmg/EndRdx(37), KntCmb-Dmg/Rchg(48) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation Level 50: Agility Total Core Revamp Level 0: Portal Jockey Level 0: The Atlas Medallion ------------
jshmoe1236123 Posted June 4, 2019 Author Posted June 4, 2019 | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1521;721;1442;HEX;| |78DA65944B4F135114C7EF74A662CBB320E5D552DAF21268A18A09AFC488888A342| |24DDC993AB4D7325ADA66CA42967E039F71E373E3D2443F86CF2F806F5D6882BA50| |D4553D9DF3A74EEC2493DFBD67EE39F77FCF3977E217E7EA1E1EBD7450280D87B37| |AB1984CA44CBD5090A633AE678C94283F35F476EFD89371999532BAACA70D7DDDC8| |E7781EAA7C9E93E764AE28A3B3463E79D2CCE83923953C64AEE54D51B794CF67A38| |B522F18B94CBD35993732ABEB34735BB34441CA74E3CEAAB4348BAB46C173A460A4| |A2B3F9F44632AE17D7A5B9D14E7286E91D1F10784A4EF1441522A609C753A6F68CB| |9EB3973F70B66F74BE66698DC14CB57153FE0FB133EBFE0F387F98AD62ABC56537C| |88EF67367733F7F48041E601D2A6B28F533DAB5936B7CE6C580153CCA63428995EC| |AB7937D85B355B16CAF49430DE2D5C0E69EA7BDFC74A61338DB02B3E738788CA950| |3C17E749752D11429A683F052E334712CC10ADADE57D1CB5E524937FDD7F9CA4B3D| |523EFF5AB0EDEEB0233BCC6ECCF32470C66E43CF30D9DA391E39726288E07BA3CD0| |D50C1D5EE8F341DF3BF26B410D5A50834EE4BE33C0F4A106BDA88D87CED28A3CB62| |2672AD9DA10A7AD3CA0FC0551FF18EA1FDB067FA3D6E4D3C13E4A07E2449A88039A| |F840BABAACE628695DD015C4FE41E80B435F18FADE938F5F512D5DFE7D6C9BA15C0| |438175A608273B577129C02A7994333CC69F209A10EA1CBDC3BBD37980357984357| |C16BCC91EBCC8FA4A10FFDD4778B6DFDB7C1FB887107BCCB8CDC637E22DF413EB31| |8444F2454BE9365DB306C53A42F8A5E8A7E7658B91EFD026E311F50238DA146630B| |9C539F56B9D7AA405F78D117BDE88B51F44540ABDCE3D2D03FBFF2B44411AB2CB12| |ACBFE2ACB789565D16E7171F697346C4C36A58B4FEC6AA25BCFB6D296DBF63DC2DF| |BFB92B7F12A19CE64EFA6A5F37C8EBBEDBD7DDE4FD1E956F0E62BFB58D1FDBC6DB5| |E5A8A6C9C715B6AADF18A6DFC177945E65A| |-------------------------------------------------------------------|
redtwister666 Posted June 6, 2019 Posted June 6, 2019 I have a rad/bio too and I'm wondering about play-style with it. How do you sequence your attacks? Is the tough/weave there for survivability? Any powers you don't particularly like?
jshmoe1236123 Posted June 6, 2019 Author Posted June 6, 2019 It's been an interesting play. I haven't been able to fully IO it out so I haven't experienced its potential. For now, I have mainly used the Efficient stance to help my end recovery, but it also helps in regen with other powers like Ablative Carapace. Parasitic Aura and DNA Siphon work well with each other and will be better once I get high recharge. Basically, you hop in the mob, pop PA to gain regen/rec, once the mob is dead, you pop DNA Siphon to get the regen/rec from them, wash, rinse and repeat. But if you're still getting hit and PA has worn off, DNA Siphon is also a great heal in and of itself. Then you throw in Ablative Carapace which is basically adding more to your max HP because of the Absorb mechanic. It's not out the question to get 100-150 hp/sec regen and 8+ rec/sec. The Contaminated mechanic from Rad creates another heal from Radiation Siphon. Irradiated Ground has a chance to contaminate and since it's a PBAoE, it can Contaminate most of the baddies around you, therefore, making Radiation Siphon a decent heal. I took Tough and Weave for added defense and Res. I can't really find a reason to NOT take them. Evolving Armor seems a little weak and doesn't have a big of a increase in numbers when saturated like something like Invincibility from Invulnerable or RttC from WP. All in all, I think this will be a fantastic set and lots of ways to mitigate damage. I'm not sure what the attack chain will be, yet, but it will include Radiation Siphon to have a fairly consistent heal and it's a quick animation. IG and GC provide some good AoE and since they also have a -def, along with the rest of Rad, it makes your attacks happen that more often. If you wanted to get cute, you could put some procs in IG and really mess people up. I've invested very little in my live build and I can survive more than I feel I should.
ghost2k4 Posted June 9, 2019 Posted June 9, 2019 Here's the build I run and so does a friend. We can solo AVs with it and duoing most of them is a freaking breeze. Solo's ITF at +1 w/o an issue really. <3 this build. This build is great and a bit more details below on it. It will get you capped S/L resist. and 35%+ defense to all but ranged and Psionic w/o a stance selected. I run in offensive or Efficient most of the time, even when tanking AVs. Ablative Carapace is up basically 100% of the time and that adds an extra 1200 absorb shield to you. (Please be aware I do have *all* the HP and End bonus accolades for myself and those are not reflected in the build below.) You can also swap out Superior Avalanche with Obliteration and the results are nearly the same for a hefty price point difference. Good luck out there! Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Scrapper Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Villain Profile: Level 1: Radioactive Smash (A) Mako's Bite - Chance of Damage(Lethal) (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge (3) Mako's Bite - Damage/Endurance (5) Mako's Bite - Damage/Recharge (5) Mako's Bite - Accuracy/Endurance/Recharge Level 1: Hardened Carapace (A) Unbreakable Guard - +Max HP (7) Unbreakable Guard - Resistance/Endurance/RechargeTime (7) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - Resistance (9) Steadfast Protection - Resistance/+Def 3% Level 2: Inexhaustible (A) Performance Shifter - Chance for +End (11) Numina's Convalesence - +Regeneration/+Recovery Level 4: Proton Sweep (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (13) Superior Critical Strikes - Damage/RechargeTime (15) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (15) Superior Critical Strikes - Accuracy/Damage/RechargeTime (17) Superior Critical Strikes - Damage/Endurance/RechargeTime (17) Superior Critical Strikes - Accuracy/Damage Level 6: Environmental Modification (A) Luck of the Gambler - Recharge Speed (19) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense Level 8: Combat Jumping (A) Luck of the Gambler - Recharge Speed (21) Shield Wall - +Res (Teleportation), +5% Res (All) (21) Reactive Defenses - Scaling Resist Damage Level 10: Adaptation Level 12: Radiation Siphon (A) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (23) Superior Blistering Cold - Recharge/Chance for Hold (23) Superior Blistering Cold - Accuracy/Damage (25) Superior Blistering Cold - Damage/Endurance (25) Superior Blistering Cold - Accuracy/Damage/Endurance (27) Superior Blistering Cold - Accuracy/Damage/Recharge Level 14: Kick (A) Force Feedback - Chance for +RechargeLevel 16: Ablative Carapace (A) Preventive Medicine - Heal (27) Preventive Medicine - Heal/RechargeTime (29) Preventive Medicine - Heal/RechargeTime/Endurance (29) Preventive Medicine - Heal/Endurance (31) Preventive Medicine - Endurance/RechargeTime Level 18: Irradiated Ground (A) Superior Avalanche - Recharge/Chance for Knockdown (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (31) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage (33) Superior Avalanche - Accuracy/Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Recharge Level 20: Evolving Armor (A) Unbreakable Guard - RechargeTime/Resistance (34) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - Resistance/Endurance (34) Unbreakable Guard - Resistance (36) Gladiator's Armor - TP Protection +3% Def (All) (36) Impervium Armor - Psionic Resistance Level 22: Tough (A) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (37) Unbreakable Guard - RechargeTime/Resistance (37) Unbreakable Guard - Resistance/Endurance/RechargeTime (37) Impervium Armor - Psionic Resistance Level 24: Weave (A) Luck of the Gambler - Recharge Speed (39) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense Level 26: Devastating Blow (A) Hecatomb - Chance of Damage(Negative) (39) Hecatomb - Damage/Recharge (40) Hecatomb - Accuracy/Damage/Recharge (40) Hecatomb - Accuracy/Recharge (40) Hecatomb - Damage/Endurance Level 28: DNA Siphon (A) Touch of the Nictus - Accuracy/Healing (50) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge Level 30: Hasten (A) Recharge Reduction IO (42) Recharge Reduction IO Level 32: Atom Smasher (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (42) Superior Scrapper's Strike - Damage/Recharge (42) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (43) Superior Scrapper's Strike - Accuracy/Damage/Recharge (43) Superior Scrapper's Strike - Accuracy/Damage (43) Superior Scrapper's Strike - Damage/Endurance/Recharge Level 35: Super Speed (A) Celerity - +StealthLevel 38: Parasitic Aura (A) Preventive Medicine - Chance for +Absorb (45) Preventive Medicine - Heal/RechargeTime (45) Preventive Medicine - Endurance/RechargeTime (45) Preventive Medicine - Heal/Endurance (46) Preventive Medicine - Heal (46) Preventive Medicine - Heal/RechargeTime/Endurance Level 41: Genetic Contamination (A) Armageddon - Chance for Fire Damage (46) Armageddon - Accuracy/Damage/Recharge (48) Armageddon - Damage/Endurance (48) Armageddon - Damage/Recharge (48) Armageddon - Accuracy/Recharge (50) Fury of the Gladiator - Chance for Res Debuff Level 44: Fusion (A) Gaussian's Synchronized Fire-Control - Chance for Build UpLevel 47: Maneuvers (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 49: Super Jump (A) Jumping IOLevel 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Miracle - +Recovery (11) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (13) Performance Shifter - EndMod Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Core Paragon Level 50: Diamagnetic Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1506;704;1408;HEX;| |78DA6594596F125114C76760B02DA50B96A57B85D2B223B8DBD634D6AA8996D8D8C| |4571CE10AA30864C0C43EFAE0BB568D2FAE8FBE98E8BB5FC0F50BB82F895BD5C41A| |97173C9DF32F92CC2493DFDC73CF7EEE9DF49959C79DFD67A725B9734F51AD56330| |B595DAD5484DE9A3E5D536B5AB96495E869A177786D2B931645211287D59C6668F0| |DADFD89E15C745A92A12335A397348CFAB252D9BD9AD9F2AEB9263BE5C2E26E6845| |AD14AF90E63B14FCB176AB4B21BAB858A10B9AE35AD9CD0AB05ADE2DC5BD1B28999| |726E319356AB35A12FF6523A117AB706253C75453A49482992E50498672A0550633| |E1B25CAB0F9633564EB7E833F99AD2BC420D14B8A438AF49C6C64B691E52B1643C7| |7E4436B88D72B0720E36AB500C99436576E6C063CCEE2C7894F982FCDAD8AFC5E66| |67FEBBB4117D343BD6F814E0B745C07394FD70FE64BF2D3C63AF51D944F3BF269BF| |C4713C97C1F3CCDE0BE012B3FF22D342B13AD856EA38C775BE26DF5DE871D7078ED| |7FF9939F805FCC81CFEC49CA01C9C9C8FCD798B7D0FDF04AF31375C05AF8337986F| |285E8F6C356C7B7EB13F1FE6E3C37C7C2BCCD14D605836E665A5FCDD98AD7B4D073| |601F80AC05700360AD978D15F2FFA3B8E198C630693544F1F7AD017E5BE8C0799C1| |10180623CCB754C780AC186766C0CD31532EA69F620EE13C0D45F95C86C1298A358| |2F98D3C65FDF043F00933F2087C003E46ADE4D7CF7E257F1BE7F19EF21893B89F63| |CBAC17C3FC6298570CF38B63BE71CCF51DD98630C7D02EF6179F606E9C02778293C| |CD434DB6EA73AA2384BD1DBBCE7A4FC12A83B815EA7D06B2FED25A19F0C712F0695| |C6FD5E3DDAF5BA34A2346E6F3D62DA4D9A24299364B349B2C524993349E61584258| |96C48DABA1BF7BEBE6C6FFC1F2439CEB97FB337FD330EF059B3FBB8375F9BF551EB| |77BBF91FE35862DE5DBDDF88F5AAE9FB5ED3F75F0FA9A233F77BFE7FFF03808CF85| |9| |-------------------------------------------------------------------|
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