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jshmoe1236123

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  1. What do I need to address about your video? Yes I do agree that people can fake things. I won't deny that. But I don't really care, tbh. I don't even need a video of showing proof that someone did it for that matter for the following reasons: 1. I've solo'd the thing on a Scrapper (I know you don't believe it) 2. I've known people personally that have done it and I trust their word. Some of them are close to me and are long, long time RL friends of mine. 3. Just in theory alone, it's possible. Looking at the mechanics and how approach each battle. The math adds up. And you keep bringing up designed. The game was DESIGNED around SOs. The game was DESIGNED for one hero for every three baddies. Playing on +4/8 is DESIGNED to be difficult for a full team. It wasn't DESIGNED for IOs, set IOs, and Incarnates. And ,yet, we can break what is designed with our Incarnate IO'd toons and solo +4/8 content all day long(or do you not believe that, either?), even though we were never DESIGNED to. The ITF is DESIGNED around SOs. The ITF wasn't designed to be finished in 15 mins, but it easily can be on full teams. It's as easy as piss. We are now all Ferraris racing in a race full of Geo Metros. Just because it wasn't designed to do something, doesn't mean it's not possible. So you can take your designed argument and cram it.
  2. Here's your problem. Of course anyone would die over and over doing it like this. It's called a strategy. Does a superhero that is cunning and rely on stealth just go bum rush an enemy that's twice his size? Batman isn't going to go up to Superman without kryptonite or his batsuit in the broad daylight in the streets of Metropolis and say, "hey, let's fight." Tell me how a blaster will die if Rom isn't even hitting him? Stay at far enough range in flight and take out one Nictus at a time and then take down Rom the same way. Blaster DPS is high enough to take them all out one by one. Final Rom is probably the easiest part of the whole thing. Stay back and spam a few powers. Done. How is this impossible? How are we the stubborn ones if you won't even watch the videos? We are the open minded ones trying to push what we can do with our toons. Please, again, dissect any one of those videos and tell us how it can't be done.
  3. Maybe one day we'd understand the game mechanics and realize that we shouldn't be doing things like this because it's IMPOSSIBLE.
  4. I'm surprised it took this long for someone to rat us out. I thought my video skills were up there with Michael Bay. I need more practice.
  5. In the spirit of posting fake videos. @MunkiLord and I duo'd the STF with our Scrappers. No it's not a fake solo, but we are still doing something that wasn't originally intended. Wait, sorry, we didn't do it because we faked it. Here is us not doing it: hashtag fakevideos
  6. I can't believe you use the word impossible when describing the chance of doing this feat. Impossible? You really think nobody is going around in this game every day doing things that weren't exactly intended by the devs in terms of difficulty? Look how powerful we've become. You can't even slightly open the door to a possibility that just maybe it's possible? Is this how you approach the game when you play? "Welp, I must turn back now, I wasn't intended to do this." You haven't thought about trying to push your toons and create things that do just that, "break the rules?" Are you the horse tied to a chair thinking it can't go anywhere simply because he's tied up to something? I'll give you skeptical, but impossible from any AT? Come on... In you vast knowledge of game mechanics, you can't watch the video posted in this thread and think that maybe with that strategy and technique and, with all the Incarnate and IO abilities we have now, that just maybe it's possible even if you think the video is faked? Also, using your vast knowledge of game mechanics, dissect that video and tell us why that Blaster's technique in taking down Rom wouldn't work.
  7. It'll be super easy, barely an inconvenience. Create an account, get the game client, hop on the test server, make yourself 50, and watch your stance crumble before your eyes.
  8. Is this the equivalent of meeting by the flag pole after school? Love to watch this.
  9. This is good. It's supposedly impossible to do so there shouldn't be any problem taking you up on this deal. Right?!
  10. @MunkiLordis correct. If you see the list of GMs here: https://paragonwiki.com/wiki/Giant_Monster it makes a special note stating that Sally is NOT a GM. But, I'm also assuming you'll look at the evidence presented to you. Evidence can be real pesky sometimes.
  11. This all day long. I'd much rather devs spend time fixing actual bugs than trying to fix a problem that doesn't even exist. There are going to be bad players with or without AE. There are going to be players that, "don't know how to play their toons" with or without AE. All of that existed prior to AE. It exists in every game. Why waste the manpower on changing anything because that's all it will be? A change and not a "fix."
  12. This is the TW/Bio I currently use. Lots and lots of damage and extremely survivable. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Courageous Girl: Level 50 Magic Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Hero Profile: ------------ Level 1: Crushing Blow (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (3) Kinetic Combat - Damage/Recharge (45) Kinetic Combat - Damage/Endurance/Recharge (46) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (46) Achilles' Heel - Chance for Res Debuff Level 1: Hardened Carapace (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (5) Unbreakable Guard - RechargeTime/Resistance (5) Unbreakable Guard - Resistance/Endurance (7) Unbreakable Guard - Resistance Level 2: Inexhaustible (A) Panacea - Heal/Endurance (7) Panacea - Endurance/Recharge (9) Panacea - Hea/Recharge (25) Panacea - Heal (50) Panacea - +Hit Points/Endurance Level 4: Titan Sweep (A) Superior Critical Strikes - Damage/Endurance/RechargeTime (11) Superior Critical Strikes - Accuracy/Damage/RechargeTime (11) Superior Critical Strikes - Damage/RechargeTime (13) Superior Critical Strikes - Accuracy/Damage (13) Superior Critical Strikes - RechargeTime/+50% Crit Proc (15) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime Level 6: Environmental Modification (A) Luck of the Gambler - Recharge Speed (15) Shield Wall - Defense/Endurance (17) Shield Wall - Defense/Recharge (27) Shield Wall - Defense (29) Shield Wall - Endurance/Recharge (29) Shield Wall - +Res (Teleportation), +5% Res (All) Level 8: Follow Through (A) Superior Blistering Cold - Recharge/Chance for Hold (17) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (19) Superior Blistering Cold - Accuracy/Damage (19) Superior Blistering Cold - Damage/Endurance (21) Superior Blistering Cold - Accuracy/Damage/Endurance (46) Superior Blistering Cold - Accuracy/Damage/Recharge Level 10: Build Momentum (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 12: Adaptation Level 14: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 16: Ablative Carapace (A) Preventive Medicine - Heal/RechargeTime (21) Preventive Medicine - Heal/RechargeTime/Endurance (23) Preventive Medicine - Heal (23) Preventive Medicine - Heal/Endurance (25) Preventive Medicine - Endurance/RechargeTime Level 18: Combat Jumping (A) Luck of the Gambler - Recharge Speed (27) Reactive Defenses - Scaling Resist Damage Level 20: Evolving Armor (A) Gladiator's Armor - TP Protection +3% Def (All) (31) Steadfast Protection - Resistance/+Def 3% Level 22: Rend Armor (A) Hecatomb - Damage/Endurance (31) Hecatomb - Chance of Damage(Negative) (33) Hecatomb - Damage (33) Hecatomb - Damage/Recharge (33) Hecatomb - Accuracy/Damage/Recharge (34) Achilles' Heel - Chance for Res Debuff Level 24: Maneuvers (A) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 26: Boxing (A) Kinetic Combat - Accuracy/Damage (43) Kinetic Combat - Damage/Endurance (45) Kinetic Combat - Damage/Recharge (45) Kinetic Combat - Damage/Endurance/Recharge Level 28: Whirling Smash (A) Armageddon - Damage/Endurance (34) Force Feedback - Chance for +Recharge (36) Armageddon - Chance for Fire Damage (36) Armageddon - Damage (36) Armageddon - Damage/Recharge (37) Armageddon - Accuracy/Damage/Recharge Level 30: DNA Siphon (A) Panacea - Heal/Endurance (31) Panacea - Hea/Recharge (37) Panacea - Endurance/Recharge (37) Panacea - Heal/Endurance/Recharge (39) Panacea - Heal Level 32: Arc of Destruction (A) Superior Scrapper's Strike - Damage/Recharge (39) Superior Scrapper's Strike - Accuracy/Damage/Recharge (39) Superior Scrapper's Strike - Damage/Endurance/Recharge (40) Superior Scrapper's Strike - Accuracy/Damage (40) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (40) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 35: Genetic Contamination (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (42) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Accuracy/Damage/Endurance (42) Superior Avalanche - Damage/Endurance (43) Superior Avalanche - Accuracy/Damage/Recharge (43) Fury of the Gladiator - Chance for Res Debuff Level 38: Parasitic Aura (A) Recharge Reduction IO Level 41: Defensive Sweep (A) Luck of the Gambler - Recharge Speed Level 44: Tough (A) Unbreakable Guard - +Max HP (48) Unbreakable Guard - RechargeTime/Resistance (48) Unbreakable Guard - Resistance (50) Unbreakable Guard - Resistance/Endurance Level 47: Weave (A) Luck of the Gambler - Recharge Speed Level 49: Super Jump (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (9) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation Level 50: Musculature Radial Paragon Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Degenerative Core Flawless Interface Level 1: Momentum ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1596;765;1530;HEX;| |78DA65944B4F13511480EFB453612AD0D65287575B284F5B28545DA85189806094C| |62A4657A60EED5826A99D66061259BA70E70301C3C6D7523726FA0FDCE26B6F54F0| |95F8D6448DBA1A4FEF3994C669D27CE79E7B5EF7DE73267976A4E6EED8B94126D40| |DE715D34C4F640CA558540D5752C96919063FCFB03E632839559F315BC734235F05| |BA9635B37452CDAB6AFC9836AD14D22754A5A817CC487973443DAD164C353EA4E9E| |9C3464E296899F43EE38C6E30774AD7F3F189A2AA666BB8380EBE5A21E7595B6455| |C39CD28AB57C3DAAE5A6A661D7B7BFA865E2437A76369D54CC69D5986D806212F0B| |F2833FA592E96024444E638423C8AEC9D40F6AD3AC109F8C0C1985F64CFDB412F70| |5F27FB53DA9398F89BF80BB9E127F205D80A682B0A2DB417445687900DAD183FD18| |6BC04B539A9366746E436EE49A282AC394554917559E44BC8E7C27C2E5740C0BD51| |CCE31D43361DC43C2D0788879097216F15E5ADBA8AF1BC8BC84D73C42BC8FA7964D| |F82C87DE7C057C2BC4CBAE3E07B2B50CB46D45911085C8BB2501B63DCA79FF80AEC| |3C74479E4F584BFD67AC75F37BE207BAAB8FB486783E8AE7A37336FD40DFD710CFC| |F2FDD12FC5BD13E24C33A28B179A83340670C44B1CE500CD9DA45EC26F620DBF8BB| |4BCC073965CCE99029675B3D32E115786E016C1A31BEB391FA2A4A7DD5FB5F5F2D4| |02DCD544BF36ECA751ED9BE87B883B813D9B10BF906CE18445F31487D150AE1F93B| |82C430B28BFA6B11F285295FF821FA743D223E46762F139F109F22DF42BE08F555E| |416BEFD966BC41BC4EBC8E84DE220FABE03DF4E3E3016EBE46F2EB10B504B0FE97A| |0278774EB8BB18CD55EC2FFAF6D35CF5D33C2568BE44B08D53BFC5E92D64D00DE0F| |9D8C03307F6B6589EF3521B5A160B8BE5E9B5A2B6DD019B2661D36CB369B6DB34E3| |364D4AA4B4A011B846F296E7DCFAE22E7F2768F7DBBA46108EE309ABF762177FB55| |97FAFD42C618FDC2BCD1FC55FAD90EF57CCE5B81F4C495EF2E3B7B124DF8E946417| |9753EE520DA83F59212B15F264853C2AAFC75C91D76FFB1F49CF15BF| |-------------------------------------------------------------------|
  13. This happened to me tonight: When you start a TF and you can't enter any doors for missions. You try logging out and back in, but it never lets you enter the missions. The team is nearly done with the TF and after everyone on the team has been throwing out ideas all throughout, you finally realize you were still on an AE mission when you started the TF, but the game let you start a TF, anyway.
  14. You buy a full set of Scrapper ATOs and when you go to slot them, you realize you already bought these and slotted them.
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