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93 ExcellentAbout Blondeshell
- Birthday 01/01/1004
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These were all really great to read. Thanks to the powers that be for arranging for it to happen.
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I always liked this video. Thanks for reminding us how far the community has come.
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VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
The original map pack can be ran from anywhere and will ask you where to install it. You'll want to point it to your main City of Heroes folder. -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
My guess is that you didn't install the original issue 23 map pack first. The files you listed here are the only villain maps that have been updated with the MoreMaps pack. Installing the original maps (and then the new ones again) should fix your problem. -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
Doc is correct. It's an unavoidable side-effect of what we consider to be a "zone" using mission map segments instead of a regular overall map image. -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
I not aware of a star icon that is the same in both of those zones, but I'll take a guess. If you mean the orange star with a "1" in Talos, that is a marker for Citadel as the TF contact. If you mean the purple star with a dot in the center in Kings Row, that is for the Clockwork Paladin zone event. Edit: It occurred to me that you might be seeing the old map version of Talos Island that also had the purple star on it. If that's the case, that indicates the location of the Adamastor Rising zone event. However, that's not the current version of the map, and you should download the updates contained in MoreMaps4U. -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
Do you have multiple sets of the PIGG files on your computer? If so, that would indicate that each server is looking at different files, and you'd need to copy the \data folder structure into the other location(s). -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
That badge was added to the MoreMaps collection a while back: Double-check to make sure you have that collection installed in the proper location. -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
If possible, make notes about which marker it is according to the map legend, and also the text that is on the plaque. That way it can be cross-referenced with Paragon Wiki. (While the plaque locations have moved from what is recorded on Paragon Wiki, the same plaques are still in the zone.) -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
Without any further details I can't be certain, but I'd bet the problem you have was corrected with the original update to the map pack. Make sure you've got the MoreMaps files added correctly into the same spots as the original map pack. (BTW, everything looks fine on my system when in-game.) -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
It sounds like you need to download the original maps collection, then. The Safeguards and Mayhem maps aren't included in the MoreMaps bundle because nothing had changed since the game shut down. I don't remember if it gives you the option to ignore files that are newer during the install process, so you will likely have to re-copy the MoreMaps files after installing the original pack. -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
When you're on a Safeguard or Mayhem map, do you see the red, yellow, green, blue, and purple squares that indicate the side mission keys? If not, then the maps aren't installed properly. Make sure they're in the following folders on your computer: ..\<CoH Game folder>\data\texture_library\MAPS\Safeguard\ ..\<CoH Game folder>\data\texture_library\V_MAPS\Outdoor_Missions\ Those are for the Safeguard and Mayhem maps, respectively. -
VidiotMaps for Issue 24 and Beyond
Blondeshell replied to Blondeshell's topic in Tools, Utilities & Downloads
Pay special attention to this note in the original post: In your case, it sounds as if you've put every texture in your main game folder. The proper initial folder structure should be: ..\<CoH Game folder>\data\texture_library\.. and from there you'll get all other locations as necessary: ..\texture_library\MAPS\Safeguard\ ..\texture_library\MAPS\sewers\ ..\texture_library\P_MAPS\ ..\texture_library\V_MAPS\Outdoor_Missions\ ..\texture_library\V_MAPS\static\ There'll be a whole bunch of different folders where the texture files actually go, but they all need to start with ..\data\texture_library\ -
This is accurate, and matches the results of my tests back on live. https://paragonwiki.com/wiki/Tournament_Victor_Badge