Jump to content
The Character Copy service for Beta is currently unavailable ×

Carnifax

Members
  • Posts

    1637
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Carnifax

  1. So with Group Invis with a LOTG in it (and a few Recharge IOs which I haven't replaced yet) un-PBed Group Invis gives 2.14 defense. With PB that  jumps to 4.39% (or rather 4.39 + 4.39 which disappears once combat starts). 

     

    Fade gives me around 14% slotted but un-PBed and 25.39 when PBed. 

     

    No PB (non-combat)

    stats_no_pb.png.7ee030e142d2c71323dfe4a912b44819.png

     

    With PB (non combat)

     stats.png.0ec77f0bfef79631ea2e871b37e334a9.png

  2. 6 minutes ago, Falsey said:

    @CarnifaxI've always wondered about the defense bonus from Group Invisibility. Doesn't most of it wear off after attacking?

    Half of it does. I think im getting 5 to 7% off it with PB. Which doesnt sound like much but every % is precious the closer you get to 45%. 

     

    Plus Carni has always had Group Invis so when I remade her as a Ill/Dark rather than Storm it stayed (Storm went onto my remade Plant controller and Empathy got kicked to the curb). I like to be able to run up to things with Decoys trailing along behind me. 

     

    Ill run some ingame tests on Phanty later and give you a proper % breakdown. 

    • Like 1
  3. You seem to be 2 over on 6.25% recharge bonuses, so the slotting for Disruptor Blast and Summon Tarantula aren't doing much for you. 

     

    I went with Primal Forces over anything else, because PBed Fade + Group Invis is just too good to pass up (~30% defense to everything for everyone on the team, as oppose to 16-17%. Throw in another ~7ish from Shadow Fall + Maneveurs and you're hitting 36/37 to anyone squishy). Pity the rest of the set is urrgh, although at least Energy Torrent takes Forced Feedback. One slot left in Spectral Terror for the Energy Font proc. I suspect overall I could go more Proc Monstery with it. 

     

    Here's a my non-purp build, most of which I've gotten slotted up already (I'm level 45 currently). It might be useful. 

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Darkness Affinity
    Power Pool: Sorcery
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Primal Forces Mastery

    Hero Profile:
    Level 1: Blind -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(5), BslGaz-EndRdx/Rchg/Hold(13), BslGaz-Acc/EndRdx/Rchg/Hold(45)
    Level 1: Twilight Grasp -- Acc-I(A), Pnc-EndRdx/Rchg(3), Pnc-Heal/EndRedux/Rchg(11), Pnc-Heal/Rchg(15), Pnc-Heal/+End(43), Pnc-Heal(45)
    Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(5), RechRdx-I(15)
    Level 4: Spectral Wounds -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(7), EntChs-Dmg/Rchg(7), EntChs-Dmg/EndRdx/Rchg(13), EntChs-Heal%(29)
    Level 6: Darkest Night -- DarWtcDsp-ToHitdeb/Rchg/EndRdx(A), DarWtcDsp-ToHitDeb/EndRdx(9), DarWtcDsp-ToHitDeb(9), DarWtcDsp-ToHitDeb/Rchg(40)
    Level 8: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A)
    Level 10: Deceive -- MlsIll-EndRdx/Conf(A), MlsIll-Acc/EndRdx(11), MlsIll-Conf/Rng(42), MlsIll-Acc/Conf/Rchg(43), MlsIll-Acc/Rchg(43)
    Level 12: Howling Twilight -- RechRdx-I(A)
    Level 14: Group Invisibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(17)
    Level 16: Shadow Fall -- GldArm-3defTpProc(A), LucoftheG-Def/Rchg+(17), StdPrt-ResDam/Def+(50)
    Level 18: Phantom Army -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Rchg(19), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(23), RechRdx-I(25), Dmg-I(25)
    Level 20: Fade -- Krm-Def/Rchg(A), Ksm-Def/Rchg(21), Srn-Def/Rchg(21), LucoftheG-Def/Rchg+(48)
    Level 22: Flash -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(34), BslGaz-Rchg/Hold(34), BslGaz-Acc/EndRdx/Rchg/Hold(36), GhsWdwEmb-Acc/Hold/Rchg(48)
    Level 24: Spirit Ward -- Heal-I(A), Heal-I(27)
    Level 26: Spectral Terror -- GlmoftheA-Dam%(A), Empty(27), DarWtcDsp-ToHitDeb(31), DarWtcDsp-ToHitDeb/Rchg(31), DarWtcDsp-ToHitdeb/Rchg/EndRdx(46), DarWtcDsp-Rchg/EndRdx(50)
    Level 28: Soul Absorption -- NmnCnv-Heal/Rchg(A), DctWnd-Heal/Rchg(29), PrfShf-EndMod/Rchg(37), EffAdp-EndMod/Rchg(37)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
    Level 32: Phantasm -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpStr-Dam%(37), OvrFrc-Dam/KB(40)
    Level 35: Conserve Power -- RechRdx-I(A)
    Level 38: Dark Servant -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(39), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), DarWtcDsp-Slow%(39), CldSns-%Dam(46), Acc-I(46)
    Level 41: Energy Torrent -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(42), Dtn-Acc/Dmg(42), Dtn-Acc/Dmg/EndRdx(45), Dmg-I(50)
    Level 44: Power Boost -- RechRdx-I(A)
    Level 47: Rune of Protection -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Containment 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(36), EndMod-I(36)
    ------------
    ------------
    Set Bonus Totals:

    • 8.5% DamageBuff(Smashing)
    • 8.5% DamageBuff(Lethal)
    • 8.5% DamageBuff(Fire)
    • 8.5% DamageBuff(Cold)
    • 8.5% DamageBuff(Energy)
    • 8.5% DamageBuff(Negative)
    • 8.5% DamageBuff(Toxic)
    • 8.5% DamageBuff(Psionic)
    • 6% Defense(Melee)
    • 6% Defense(Smashing)
    • 6% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 11% Defense(Energy)
    • 11% Defense(Negative)
    • 6% Defense(Psionic)
    • 8.5% Defense(Ranged)
    • 6% Defense(AoE)
    • 2.25% Max End
    • 92.5% Enhancement(RechargeTime)
    • 2.5% Enhancement(Confused)
    • 61.04 HP (6%) HitPoints
    • MezResist(Confused) 17.5%
    • MezResist(Held) 17.5%
    • MezResist(Immobilized) 17.5%
    • MezResist(Sleep) 17.5%
    • MezResist(Stunned) 17.5%
    • MezResist(Terrorized) 17.5%
    • 16.5% (0.28 End/sec) Recovery
    • 30% (1.27 HP/sec) Regeneration
    • 1.5% Resistance(Smashing)
    • 1.5% Resistance(Lethal)
    • 2.25% Resistance(Fire)
    • 2.25% Resistance(Cold)
    • 6.75% Resistance(Energy)
    • 6.75% Resistance(Negative)
  4. 20 minutes ago, Bopper said:

    Out of curiosity, has anyone built around using Power Boost (from epic) with Fade? I believe it's an 11% defense added, which could help focus on other IO set bonuses besides defense. I don't play controllers normally, but I'd love to try out a /dark

    I havent "built around" but on my illusion / dark ive got the PB + Fade + Group Invis combo gpi.g, so its recharge all the way for me (only level 45 so ive only got 3 Lotg and a couple of Dark Watchers in so far plus forced feedback in energy torrent). 

     

    Downside is that neither Power bolt nor conserve are particularly useful as the 1st choice in the epic. 

    • Like 1
  5. On 6/28/2019 at 8:08 PM, Nunother said:

     

    I get the flicker as well.  My main issue is that it makes you look like you have some stealth when really you don't.  It has caused myself to think I could get closer to a mob...big mistake.  I wish it just did the eye effect and that was it.

    The effect annoys my Illusion/Dark immensely too, get confused as to whether I'm Group Invised or not. 

    The lack of sound on both irks me slightly too. I.want people to know theyre being buffed.

    The set is amazing though. Up there with Storm as my favourite Troller secondary now. 

     

     

  6. 1 hour ago, Coyote said:

     

    While Carrion Creepers presents like a long-recharge power, in effect it's a perma-able pet (the invisible patch) that summons its own sub-pets (the tentacles). So I like putting enough Recharge in mine to make the invisible patch permanent, and consider it more like a AoE damage aura that "follows" the character rather than being always centered on him.

    Yup, this is frankenslotting it for Recharge and Damage (it does a respectable amount) so that you have 2 spots for PROCs. Not sure which are the best procs to use overall, I thought Posi's might be better than an immob one for example.

  7. 14 hours ago, FrostyDelicious said:

    Im curious if there would be a way to have one of the side mouse buttons, every time its clicked to cycle through the teammates

     

    example: /bind mouseButton 5 “teamselect 1$$teamselect 2$$teamselect 3$$teamselect 4"

     

    I know the above wont work but im curious if there is a bind that could get it to cycle. will experiment when i get home

    Use a chain of files, each of which binds to select teammate X and loads the next to bind X+1? Number 8 selects teammate 8 and then loads the 1st file again.

    • Like 1
  8. Hi from Dublin all. Used to be a Deviant / Onion and also had a stint on the US servers.

     

    Been back about a week and have too many alts. On the plus side I discovered a hidden installation lurking in Documents and my cossies folder was still intact.

×
×
  • Create New...