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Carnifax

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Carnifax last won the day on January 14 2023

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  1. That's why I like to stack them one below the other, the originals let you know how long is left to recharge.
  2. Actually if we're talking the change from Soul Drain to Spirit Drain in the Dark pool for Corruptors and Defenders you lose the set bonuses when keeping the old set there, but keep the enhancement values. So chances are you've already lost the +recharge set bonus and whatever else. My DP/Kin has, I assume, the same Oblit in there but when it changed I lost the melee defence. Posted about it at the time of the change multiple times in the beta forums but the devs never acknowledged it. Ended up just going with 3 Artillery and a load of procs and using it as another AoE attack.
  3. It does. In terms of logging Containment just looks like another line of damage in the logs. There isn't even a "Containment" added to it, unlike Scourge or SHOCKED! so I've no way to show what % is containment damage. It all looks part of the main power in the log file.
  4. The Graphs tab is probably your best friend, I've a graph for damage taken by type. Remember this is after ToHits and Resists of course. These are pulled from the Defensive part of the Tree tab (Offensive is outgoing damage & stuff, Defensive is attacks coming in). Individual attacks against you are here. Not sure why the individual Damage Types aren't being filled in though, they should be (Offensives are)
  5. Try it and parse it via my online parser. Because it's a pseudo it'll give you the procs as subpowers of itself so you'll see how often they go off. Beta is a good place, you can slot it how you like try it on target rich radios (x8) and on smaller settings. And/or test it in "AV like" fights using a pylon. Generally overall patches aren't the best for procs, unless they are weird ones like Volcanic Gases or Carrion Creepers. That said looking at the power on CoD I think damage procs will be good and Slow ones will work far less often (because the damage is a "direct" effect and the Sleep & Slow is a patch). So I reckon Posi, Bombardment & Jav are the way to go here along with some Acc/Recharge IOs. But that's just me theory-crafting. Haven't tried it to verify.
  6. Carnifax

    Sleet

    It's not a Secondary, rather an epic, but Ice Storm does do a reduced amount of Containment damage and is a pseudo. I think it's just inconsistency across powers developed over loads of years by lots of different people (your Acid / Gale example for example).
  7. Carnifax

    Sleet

    So they do, they also have Containment for the Controller version. Weird. I assume during the last upgrade to FF the Powers dev added it in. Technically they shouldn't have but I like the precedent. Most annoying for me is Enflame. That won't do Containment or Scourge AND they gave Controllers the same damage modifier as Masterminds. Arcane Bolt supports both. It irks me deeply.
  8. Carnifax

    Sleet

    Why do you want Sleet to Scourge? The damage is crap anyway (I've just checked Freezing Rain in an old combat log I had on my Plant/Storm by parsing it and it's 1/5th of the damage of Tornado and unlike Tornado that'll be spread across a lot of enemies). Generally secondaries don't Scourge / do Containment damage. Primaries and Epics should, to some extent (Ice Storm in Controller epics is 50% containment damage for some reason, direct attacks like Fireball & Fissure do Containment as normal). In Corruptor Dark epic Dark Consumption and Soul Drain do scourge (hilariously because it can target corpses Soul Drain will often pop up a load of SCOURGE messages on dead things). Although my Water / Trick Arrow is fully on board with the idea of Scourging Oil Slick Arrow (and my Plant/Storm and Grav/TA up for Containing secondary shenanigans too). It doesn't but it should. LS in general isn't great for the stupidly high End costs. It's defined in each power (or not) individually as is Containment. So there'd be work in adding them to each Corruptor and Controller secondary (on the plus side it means one could define a rule like "Secondaries do half the Containment / Scourge damage" if they liked / wanted to take a cautious approach. Looks like this in CoD. https://cod.uberguy.net/html/power.html?power=epic.dark_mastery.dark_consumption&at=corruptor https://cod.uberguy.net/html/power.html?power=pets.sleet.sleet&at=corruptor
  9. Attach your actual saved file. Data Chunks be borked right now. So sharing the actual saved file is the way to go about it.
  10. You can lob the logs through my parser http://www.carnifax.org/ and see how much damage your powers do along with other stats. Look in the Tools section of the forum, there's more details on City of Data and my parser in there. Good thing to do solo and on things like after TFs. COD is great for getting the numbers, and mids will give you damage per animation time graphs which I find really handy.
  11. Here's my TA/Elec defender for slotting. My Water / TAs is going to be pretty much the same. You can of course go less proccy, I'm probably going lose some in Acid to fit the new Ice epic in (my mids refuses to update to the latest Mids 😞 ). Defender - TrickArrow - Electrical - Mu.mbd Corruptor - Water - Trick Arrow_cheap.mbd
  12. Yes, clicking the Macro button will treat it as a targeted AoE on your target. I keep the original power button in the tray above in case I want a manual placement version occasionally.
  13. I've one of each, a TA / Elec Defender and a Water / TA Corruptor who I've just started slotting out (and a Grav / TA Controller. I love Trick Arrow). The Defender I've leaned into being a debuff / sapping machine, because the defender does that better. They are, weirdly a "Point blank arrows" defender. Want to be in close for Short Circuit and Power Sink from the Mu Patron. Thanks to Trick Arrows AoE debuffs I can do that anyway knowing their ToHit and Damage is severely debuffed (and some of the time I'm standing inside my EMP Buff Cage). The Water / TA is a Corruptor because Water does good AoE damage and specifically because Scourge works best with Rain powers (Rain of Fire, Ice Storm, Blizzard and Whirlpool). This time around I've no intention going NEAR the enemy, Trick Arrow is equally good. Can still lob in the -ToHit / -Dam alongside Disruption and Glue to keep them in the burning Oil Slick atop a Whirlpool (Steam Spray will ignite Oil Slicks). Even the Controller. Trick Arrow is very controllery, with an Immob, a hold, a slow patch, an AoE Sleep patch (with a big -Dam debuff) and an AoE Hold. So it can complement a lot of Controller primaries (very good for all of them but especially for Illusion, Grav & Mind, plus probably Arsenal). It's just a top tier set. Very little it won't go with (I can't think of any set it'll clash with). Despite my crippling TA Addiction I've no experience with Archery So I can't tell you if Rain of Arrows is actually a Rain (and therefore good for Scourge) I don't think it is but unsure, for me that'd be the decider on which way to go here. I will say that if you prefer a "blaster" style of play Trick Arrow definitely is the way to go. All the debuffs are attack-like anyway and Acid and Ice are proccable. Plus the animation times are nice and short so it feels very fluid to play compared to some older debuff sets (Tar Patch and its 3 seccond animation time vs Disruptions 1.1 second animation time for an extreme example, and I love Dark ). I'll lob this link to where I have my Macros for Trick Arrow patch powers. Use these and all you are doing is picking the toughest guy in the centre of the spawn and spamming 5 different debuffs and patches on top of them to give them a really bad day.
  14. Acid mortar does -res too. So Traps does have +recharge and -res along with Time. But times +recharge is probably easier to manage.
  15. Well the good news there is that's when a lot of AV stuff kicks off and I find capping impossible vs a solo AV on my DP/Kin. Somewhere between 230-260 is best I can managed. Defender should be over 300 which makes a difference for the team. Kins kind of turn into Fulcrum / Siphon / Transfusion spambot in AV fights so a Defender is best there.
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