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Carnifax

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  1. Have a look in the ill/dark post further down. 2 perma builds in there, along with my "not perma but 9 seconds off" build with few purple or ATO sets (no sets, just two purples in PA which I got from converted drops). Good sets for Illusion are 4 Expedient Reinforcements in your pets, 4 Basiliks Gaze in holds, 5 Entropic Chaos in spectral, 5 malaises in the confuse and 4 Dark Watchers in Spectral terror. Luck of the Gambler in as many defense powers as possible too obviously, up to 5. One of the Invises is a good spot, then the usual pool picks for the rest. No idea with Pain on whats available.
  2. They did add First Ward and Night Ward which cover mid. Night ward is a bit odd but the First ward story is pretty good. Of course at the lower levels they made a tonne of new content, then decided to wall it off into a stand alone side (Goldside with Going Rogue). So if you want to play it youre basically resigning yourself to playing solo for 20 levels. Itd be nice if they could break that and allow Blue and Red in as 'ive just finished my Dfb runs' content as a Steel / Skyway alternative. Theres TUNNEL connections there but you dont get contacts suggested as far as I know.
  3. Dang it. How'd I miss that. 1.5% extra recharge and, more importantly Acc built in so I can free up a slot. Precious slot!
  4. Dark Watchers is the way I went to max out the PBAOE -ToHit he does. I use Fluffy as essentially a walking -ToHit debuff summoned into the middle of a pack. Usually after Spectral or PAs cos he can't handle Alphas. Once he's in there he's useful for the -ToHit, -Dam and sporadic melee heals (which have some -regen but meh amounts). Here's my current build, which isn't perma PAs and designed for teams. PA has about a 7 second downtime but I'm not soloing AVs so I don't mind too much. Pluses are that I'm currently only using two purples (Soulbounds from two converted drops) and none of the ATOs, so it's reasonably cheap. I'm (ab)using PBed Fade + Group Invis which gets me to the softcap to all myself and gives my teammates ~30% defense across the board too. Downside is that Conserve Power and Power Bolt are both poop and Torrent isn't great either (it'll take a Forced Feedback and is quick to animate). I chose Sorcery for my movement because it suits the char. Plus Mystic Flight has the TP built in for when my pets decide to wall my into a small room (or someone elses do). You could chop and change between Arcane Bolt and Spirit Ward (I've saved a few people with timely Wards), having mez protection available is nice via Runes. There's room there to move some procs (from Spectral, DS and Phantasm) for set bonuses once I start going for more Purps. I don't farm so not really in a huge rush to do that (altisis gets in the way). Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Carnifax: Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Darkness Affinity Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Blind -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(5), BslGaz-EndRdx/Rchg/Hold(13), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 1: Twilight Grasp -- Acc-I(A), Pnc-EndRdx/Rchg(3), Pnc-Heal/EndRedux/Rchg(11), Pnc-Heal/Rchg(15), Pnc-Heal/+End(43), Pnc-Heal(45) Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(5) Level 4: Spectral Wounds -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(7), EntChs-Dmg/Rchg(7), EntChs-Dmg/EndRdx/Rchg(13), EntChs-Heal%(29) Level 6: Darkest Night -- DarWtcDsp-ToHitdeb/Rchg/EndRdx(A), DarWtcDsp-ToHitDeb/EndRdx(9), DarWtcDsp-ToHitDeb(9), DarWtcDsp-ToHitDeb/Rchg(15) Level 8: Mystic Flight -- BlsoftheZ-Travel/EndRdx(A) Level 10: Deceive -- MlsIll-EndRdx/Conf(A), MlsIll-Acc/EndRdx(11), MlsIll-Conf/Rng(42), MlsIll-Acc/Conf/Rchg(43), MlsIll-Acc/Rchg(43) Level 12: Howling Twilight -- RechRdx-I(A) Level 14: Group Invisibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(17) Level 16: Shadow Fall -- GldArm-3defTpProc(A), LucoftheG-Def/Rchg+(17), LucoftheG-Def(23), StdPrt-ResDam/Def+(50) Level 18: Phantom Army -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Rchg(19), ExpRnf-Acc/Dmg/Rchg(19), ExpRnf-EndRdx/Dmg/Rchg(23), SlbAll-Build%(25), SlbAll-Dmg/Rchg(25) Level 20: Fade -- Krm-Def/Rchg(A), Ksm-Def/Rchg(21), Srn-Def/Rchg(21), RechRdx-I(40), LucoftheG-Def/Rchg+(48) Level 22: Flash -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(34), BslGaz-Rchg/Hold(34), BslGaz-Acc/EndRdx/Rchg/Hold(36), GhsWdwEmb-Acc/Hold/Rchg(48) Level 24: Arcane Bolt -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(27), EntChs-Dmg/Rchg(40), EntChs-Dmg/EndRdx/Rchg(46), EntChs-Heal%(50) Level 26: Spectral Terror -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-Rchg/EndRdx(27), DarWtcDsp-ToHitDeb(31), DarWtcDsp-ToHitDeb/Rchg(31), GlmoftheA-Dam%(36) Level 28: Soul Absorption -- NmnCnv-Heal/Rchg(A), Mrc-Heal/Rchg(29), EffAdp-EndMod/Rchg(37), PrfShf-EndMod/Rchg(37) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33) Level 32: Phantasm -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg(34), ExpStr-Dam%(37), OvrFrc-Dam/KB(40) Level 35: Conserve Power -- RechRdx-I(A) Level 38: Dark Servant -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(39), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), DarWtcDsp-Slow%(39), CldSns-%Dam(46), Acc-I(46) Level 41: Energy Torrent -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(42), PstBls-Dmg/Rng(42), JvlVll-Acc/Dmg(45), Ann-Acc/Dmg(50) Level 44: Power Boost -- RechRdx-I(A) Level 47: Rune of Protection -- RechRdx-I(A), RechRdx-I(48) Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(36) Level 50: Agility Core Paragon Level 50: Clarion Invocation Level 50: Control Genome Level 50: Void Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Phantom Total Radial Improved Ally ------------ ------------ Set Bonus Totals: 8.5% DamageBuff(Smashing) 8.5% DamageBuff(Lethal) 8.5% DamageBuff(Fire) 8.5% DamageBuff(Cold) 8.5% DamageBuff(Energy) 8.5% DamageBuff(Negative) 8.5% DamageBuff(Toxic) 8.5% DamageBuff(Psionic) 6% Defense(Melee) 6% Defense(Smashing) 6% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 11% Defense(Energy) 11% Defense(Negative) 6% Defense(Psionic) 8.5% Defense(Ranged) 6% Defense(AoE) 4.5% Max End 2.5% Enhancement(Confused) 98.75% Enhancement(RechargeTime) 61.04 HP (6%) HitPoints MezResist(Confused) 18.75% MezResist(Held) 18.75% MezResist(Immobilized) 18.75% MezResist(Sleep) 18.75% MezResist(Stunned) 18.75% MezResist(Terrorized) 18.75% 16.5% (0.28 End/sec) Recovery 66% (2.8 HP/sec) Regeneration 4.5% Resistance(Fire) 4.5% Resistance(Cold) 6.75% Resistance(Energy) 6.75% Resistance(Negative) | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1574;738;1476;HEX;| |78DA6594494F136118C7DF69A7B215682DA55068E9C25E28D4E54CB408C14042C20| |7201398C2C4714AA62581A3078FB8917855894BE2C1236E5FC1785231F1C2A6E1A2| |20B8245CEAC3FC9FD2C699407E33CFFE3EFF994E2C0DBB5F8CDE18129227AD2BB9D| |C743A6BE4CDACAEABA66B4299D366045D9569C534B48CB254410FF15244313839A6| |EB8B392D6B140DD1B298CB8B994C725831AF192A95BF94C96886965FF68E19F3AAA| |91AF964F1C63D99A54A535973463597ABF1B0A0AAB3F5D6EDB8AACCAA666E5E5BA8| |B59E47B4B9F9BC66CC05AF2C6833C94953BBAEE8D32327C9B9E9092597A71A4D346| |C92FE1F4A82AF822C3E388408C9C2F111943F81EE0DB0EF33B819A0702BAFE01241| |428A72424E8BD56D605D18EC8D827D11702BC0A9A2204909E4CACC07E470F22CCE1| |5424C16676E316F83EE3B60EB5D709BEAB990E374BD7258752ADF30D7C1BA97E06A| |8710158815155F607B443DABB867D5918433FC027B7E83BD7F9887E00EF5ACE13A3| |53CFB6372D5622752AD1F711E2FB84BF1F5F039EBCF610F1E8E696C005301C9DAED| |138217B55DDE03CC78769F7908361E814D69E610F895FAF8D047F6FD1556BD86636| |681D8258B2E9E7780FBAF11FC7C7E3FEB1F65FDA3AC7F9C751FD091738FF618E09C| |00EB14649DBA58A77ED629C53A3DA5D466CE69667D82AFC130EB14669DE29BE8F38| |D9AB44895D6DE5AA6606B1D95AC73B4AF20B67D158C91B0219CDD11E233869911E6| |33F2B7F16EDB78A711DE69E42718E59DB72F137D749E2DE8F58E1063CD635C6F8FE| |6EBE07A1D7C864E3E4327BF8B9D6FC1FE3DECB09FBF9743B710DDBC8FEE1D19EFDB| |4DC4F6AC23A6EF227AA7B6C1F78404CF90E019EED300497EEF92456D995EDAC9207| |C6290F56E954FBF77FAA3EB64A8A2A5D06BF30EDA2C299BE5BCCD72C16619B75926| |E5D35F022159962ACFE9F75FF85E4D5EA9DCBB5F6EB98AB7E0872DEAA06491A408F| |610671E3712B8FE7FD79AAFE47A1E2BDD271AE81EE50A1B6531717FC9FE0FA86726| |AE| |-------------------------------------------------------------------| Edit : Here's a Purped out version. PAs still not perma unless Forced Feedback kicks in (1.6 seconds off). http://www.cohplanner.com/mids/download.php?uc=1574&c=735&a=1470&f=HEX&dc=78DA6594CB4F135114C6EFB4538152A0154AA150282D50A43050C0B8245A1E62202161ABD6094C61629D92694960E9C225BE48DCAA44C147E2528DFE0BC695CAC28DF88A1B057161D24D3DCC774A1B7B03F9DDF9CE73CEBDD399D531D7B3C9ABA34272C7536A269388A78DAC994EA534D331A32EEAF38256655C350D3DA9AE56D043B8E8517056A652A9958C9E360A424789CF999564521953CDCB8646E94F2793BAA167D73C53C692666A4656296C5CB369CA349736E73573CD8987654D5BA8B3B6D39ABAA09999257DB9C67A9ED01797B2BAB1E81F5FD6E7955953BFA2A6121387C199C48C9AC9528E266A56A1FF7B92E09597C53B9B100159D8DE83F207D0B50376E6C04F3E72B7E2F20EE127C4282660B7E86C076BDBC0DE0EB02F08EEFA3854E425298A589979970C76EEC5DE67B3B463FD4C05740D80AD31F033E57320C6EE7809ADF215F33958FB02DCE812A202BEA2E223B4FB54B38A6B569D87E6BC009EB808F6269897C02F54B39AF35473EF0F284F0D6622D578254B737BC0AFE45F079BBD6E087370B34F630318F349D66C1F123CC8EDF0ECA3DEF13DE601D8F8076C8A3347C16F54A71E75E4FABFC2CAD79063E689115944B8DF01AEBF49F0723DEF18F2748C3327C0F024D89F0307CE82B7699E3E9E9D6F9D109285FF3A18B901F6DF0463B7C02DAAD7CC31CD5B98857F1B6C7BC47C0C869F82DFA9488B5469CDAF650E7DB74E4AD6FB74AEA397CE0D3044071CC00C6C017ED7366690B94DF676EEA19D671BE4D9067FF3BBF3EC23BBE8E10D21C4671EE23C3FA8AF2ECED3C577AD9BEF5A37DFC5EED73C3BFE4E0E5C42F4F0BC7BAEF13D1B620E837D23CC9360EC14F8967A88720F51EEE10E35A0F0BD530A67CBF4D02C066113837CDEADF2D1F74E7FB40E2F4741C9F7965907CB945899325CA68C9429D365CAAC7CF44B20244BA9721F7DFFF99F4EB24AA5D6BD52E51C4EFF5799D77E5191A420E61066E61A099CFFBFB5595F343D0915F7D106DA235D7EA7C427EC2DEAFF00AC6A1DF1
  5. Interesting. I actually have two purples sitting in Carnis inventory (thank you Market Crash) so I'll see if I can convert the Soulbound Dam into a chance for buildup and try it out. * Edit : Tested and verified. Procs a fair bit and adds a decent chunk of damage to the attack of the Decoy affected (215 normally, ~310ish once the proc fires off).
  6. I thought PAs are unbuffable? Does Soulbound work on them?
  7. Sei Fude : A Sushi chef who was cursed with sea forms by a magical carp for his crimes again its kin. (Chef styled, piranha-faced Warshade) Snookered : "Who let my robot watch reruns of 70s / 80s Snooker world championships. What use is it now?"
  8. powexec_location may help with your aversion to location AOEs. Want to change it to "fire at my target" : /macro EQ "powexec_location target Earthquake" Want to change something to a PBAOE : /macro QS "powexec_location self Quicksand" All my controllers use variants of these for quick-dropping of location powers onto a boss / nasty enemy. It's a godsend for my Plant / Storm and Illusion / Dark controllers. Macro versions are on the 1-9 bar, their actual powers are in the row above so I can see when they are recharged (or if I want to finesse-drop something).
  9. Isnt there a way around Spectral. That is to get it to summon one version if not in Domination and another suped up version when in Domination. I thought something recent works like that but I cant remember now (Shadow Field maybe in Dark?)
  10. When I remade Carni she was a Demon MM. 20 levels of "Raar. Raar. Raar" and she went back to being an Illusion controller. Phants are quiet.
  11. Weirdly I was just thinking about that. The only place I managed to slot it was nrg torrent, and to be honest I use that as an inbetween move (Dark is clicky). This is great info for my Plant/Stormie though :)
  12. All of these are good. Im running an Illusion/Dark/Power and shes excellent too. Lots of Defense and -ToHit for the team. Recovery & Regen for all from Soul Absorb and -resist for Phantom Army. No recharge buffs or defense debuffs (two things PA also likes) but very IOable.
  13. If you're talking relatively cheap and aiming for recharge 1st (which seems sensible because both Darks like recharge) sets like Dark Watchers Despair in some -ToHit powers (Fearsome stare, Darkest Night and Dark Servant for sure) and Basilaks Gaze in holds are good. Expedient Reinforcements in Haunt and Doggie. Replace with purps and ATOs if youve got cash. LOTG in every +Def power going too obviously. Probably worth picking up maneuvers for it too if possible (replace Air Sup maybe?). Shadow Fall is a good place for the Resist uniques. Also dont be afraid to frankenslot where it makes most sense. Soul Absorb I feel works better frankenslotted to max out recharge and grant decent Regen & recovery rather than worrying about a set bonus in there. Im running Illusion / Dark but a fair number of things translate across to Dark Control pretty well. My build (level 49 now and close to perma PA and Fade) was posted here :
  14. Personally id go Fire/Dark and keep Dark control for another secondary (I rolled a dark/time today after getting a dark/martial up to 30, because altisis is an affliction. Dark Control seems like it'll appreciate the Recharge from Time). Ive a funny thing about not matching sets for the most part but even discounting that... Fire likes melee and /Dark doesnt mind it either (for triggering heals on meleers and for hitting with Soul). Soul sorts out your End Drain from Hotfeet and imps will thrive off the protection from Fade, buffs and debuffs and a friendly Dark Fluffy summoned beside them healing and debuffing ToHit on everything close.
  15. Yep /macro TO "powexec_location target Tornado" Its excellent.
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