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muggtonp

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Posts posted by muggtonp

  1. While selecting the Ice Melee set for stalker, the description for assassin's ice sword claims that the power is part of some dual blades combos - "This power is needed... combination attacks." 

     

    image.thumb.png.112a21e51be5e9a4633a0ee97c472830.png

  2. 1 hour ago, Infinitum said:

     

     

    I concur with @Sovera none of my builds contain taunt.

     

    Personally I don't need it on any of my builds - that is not to say it is a useless power - but there are many ways to play this game.

     

    The question is - do you feel the need to have taunt.  If the answer is no - the " tell them to go suck an egg" approach is validated. 😀

    Hey, fancy seeing you here too

     

    I do about 50/50 solo and team based content and I don't imagine taunt is particularly useful solo (cuz, yknow, solo) and I haven't really felt its absence in the multiplayer stuff I run (MSR, etc) - there's always been somebody else doing pulls. I was just surprised when I mentioned it offhand and a bunch of people immediately had a strong reaction to it

  3. I've leveled the whole build almost to completion - just a bit more incarnate farming and I'll be done. It's been a great ride from 1-50+, so thanks for posting it here. One small thing, though - some individuals have voiced their displeasure with the lack of taunt on this build. Out of curiosity, what would you drop to slot it in?

  4. 23 minutes ago, Infinitum said:

     

    Try this  🙂

     

    This Hero build was built using Mids Reborn 3.2.17
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    Omega Shinobi: Level 50 Science Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Ninjitsu
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Nimble Slash -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Acc/Dmg(9), SprCrtStr-Acc/Dmg/Rchg(11)
    Level 1: Ninja Reflexes -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-EndRdx/Rchg(3), RedFrt-Def/EndRdx/Rchg(15), RedFrt-EndRdx(31), RedFrt-Def(37)
    Level 2: Danger Sense -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(5), RedFrt-EndRdx/Rchg(5), RedFrt-Def(13), RedFrt-Def/EndRdx/Rchg(17), RedFrt-EndRdx(40)
    Level 4: Ablating Strike -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(7), TchofDth-Dmg/Rchg(7), TchofDth-Acc/Dmg/EndRdx(11), TchofDth-Dmg/EndRdx/Rchg(29), TchofDth-Dam%(31)
    Level 6: Shinobi-Iri -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(13), RedFrt-EndRdx/Rchg(15), RedFrt-Def/EndRdx/Rchg(37), RedFrt-Def(42), RedFrt-EndRdx(42)
    Level 8: Combat Jumping -- Rct-ResDam%(A)
    Level 10: Kuji-In Rin -- RechRdx-I(A), BlsoftheZ-Travel(50), BlsoftheZ-Travel/EndRdx(50), BlsoftheZ-ResKB(50)
    Level 12: Blinding Feint -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Rchg/HoldProc(39)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(45)
    Level 16: Seishinteki Kyoyo -- PrfShf-End%(A)
    Level 18: Typhoon's Edge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), SprAvl-Rchg/KDProc(23)
    Level 20: Vengeful Slice -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(23), SprScrStr-Acc/Dmg/Rchg(25), SprScrStr-Dmg/EndRdx/Rchg(27), SprScrStr-Acc/Dmg/EndRdx/Rchg(27), SprScrStr-Rchg/+Crit(29)
    Level 22: Kuji-In Sha -- Prv-Heal(A), Prv-Absorb%(25), Prv-Heal/Rchg(43), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg/EndRdx(48)
    Level 24: Kick -- FrcFdb-Rechg%(A)
    Level 26: Sweeping Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Dam%(34)
    Level 28: Bo Ryaku -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(42), UnbGrd-EndRdx/Rchg(45), UnbGrd-Max HP%(46)
    Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31)
    Level 32: Power Slice -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(34), Mk'Bit-Dmg/EndRdx(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Acc/EndRdx/Rchg(45), Mk'Bit-Dmg/Rchg(48)
    Level 35: Weave -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx(43), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def(46)
    Level 38: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A)
    Level 41: Physical Perfection -- PrfShf-End%(A)
    Level 44: Kuji-In Retsu -- RechRdx-I(A)
    Level 47: Jump Kick -- TchofDth-Dam%(A)
    Level 49: Spring Attack -- Erd-%Dam(A)
    Level 1: Critical Hit 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Flight-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(17), Mrc-Rcvry+(36)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 50: Agility Core Paragon 
    Level 50: Mighty Radial Final Judgement 
    Level 50: Degenerative Core Flawless Interface 
    Level 50: Longbow Core Superior Ally 
    Level 50: Ageless Radial Epiphany 
    Level 50: Melee Core Embodiment 
    Level 50: The Atlas Medallion 
    Level 50: Freedom Phalanx Reserve 
    Level 50: Portal Jockey 
    Level 50: Task Force Commander 
    ------------

    Thanks again for putting all these out. I'll learn how to build properly on my own some day, I promise...

    • Thumbs Up 1
  5. Back to bother you again for one thing (got a bout of alt-itis out of nowhere all of sudden, it's the strangest thing) - I was looking through your DB setups for scrapper, and noticed that some of the offensive powers are unslotted for the DB/Nin - would you slot the same as for the SR build? (Hecatomb, S. Avalanche, etc.)

  6. 3 hours ago, Infinitum said:

     

    That build still looks strong - full transparency here - I have never given staff a shot - so I am theory crafting that build to the max.  But all the mitigation numbers are solid - the rest should fall into place even if you swap a few attacks around.

    same - I've heard good things about dark/staff, but then I've also heard lots of bad things about staff in general. I'll get around to it and see how it goes I guess

    • Like 1
  7. There's a dark/staff build in here from a while back - have there been any major patch changes since it was posted or am I good to grab and go? I've been away from the game for about a year and a half or so.

  8. Have a theme in mind, thinking of rolling the above. I've never played either of these power sets so I'm not sure what I can afford to skip in the primary and secondary; any advice would be appreciated.

     

    I do know it's gonna be pretty costly to IO properly.

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