Jump to content

calledThird

Members
  • Posts

    7
  • Joined

  • Last visited

Posts posted by calledThird

  1. This may be working as intended, but if I "/window_scale health 1.8" many windows are scaled that large.  Is there some other option i'm missing, or some way to divorce the health / end bar from the menu?

  2. Here's what I'm looking at going with. The Concealment recommendation came from somewhere on the old forums and I'm completely unsure if there's a better option.  It does lend a predator feel to the character, which I like.

     

    I'm on the cusp of 40 and hoping to some day have a few hours to sit down in one go with the game.

     

    Essence Leech: Level 50 Magic Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Electric Armor
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Charged Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5)
    Level 1: Charged Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(7), RctArm-ResDam/EndRdx/Rchg(7), RctArm-EndRdx(9), GldArm-3defTpProc(9)
    Level 2: Havoc Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40)
    Level 4: Conductive Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam/EndRdx/Rchg(15), RctArm-ResDam(40)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(29)
    Level 8: Thunder Strike -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(19), SprUnrFur-Dmg/EndRdx/Rchg(21), SprUnrFur-Acc/Dmg/EndRdx/Rchg(21), SprUnrFur-Rchg/+Regen/+End(23)
    Level 10: Static Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(23), RctArm-EndRdx(25), RctArm-ResDam(25)
    Level 12: Lightning Field -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Dmg/Rchg(27), SprBrtFur-Acc/Dmg/Rchg(27), SprBrtFur-Rech/Fury(33), SprBrtFur-Acc/Dmg/EndRdx/Rchg(48)
    Level 14: Super Jump -- WntGif-ResSlow(A)
    Level 16: Grounded -- StdPrt-ResDam/Def+(A)
    Level 18: Chain Induction -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40)
    Level 20: Combat Jumping -- LucoftheG-Rchg+(A)
    Level 22: Boxing -- Empty(A)
    Level 24: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(34), RctArm-ResDam/EndRdx/Rchg(34), RctArm-ResDam(34)
    Level 26: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(43), LucoftheG-Def/EndRdx/Rchg(45)
    Level 28: Energize -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(36), DctWnd-Heal/EndRdx/Rchg(36), DctWnd-EndRdx/Rchg(36), DctWnd-Rchg(37)
    Level 30: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(33)
    Level 32: Lightning Rod -- Arm-Dmg(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(39)
    Level 35: Power Sink -- EffAdp-EndMod/Rchg(A), EffAdp-EndMod/Acc/Rchg(43), EffAdp-EndMod/Acc(46), EffAdp-EndMod/EndRdx(46), EffAdp-EndMod(46), EffAdp-Acc/Rchg(50)
    Level 38: Electrifying Fences -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48), PstBls-Acc/Dmg/EndRdx(50)
    Level 41: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(43)
    Level 44: Stealth -- LucoftheG-Rchg+(A)
    Level 47: Invisibility -- LucoftheG-Rchg+(A)
    Level 49: Lightning Reflexes -- Run-I(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury 
    Level 4: Ninja Run 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(45)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(17), PrfShf-EndMod/Acc(50)
    Level 50: Agility Core Paragon 
    Level 50: Ion Radial Final Judgement 
    Level 50: Gravitic Radial Flawless Interface 
    Level 50: Storm Elemental Radial Superior Ally 
    ------------

     

    Villain Plan by Mids' Villain Designer 1.962
    http://www.cohplanner.com/

    Click this DataLink to open the build!

  3. Thanks for the link!  It's been a good read and pretty helpful.

    So it sounds like killing recovery is just as important as killing the end pool.  Is there any good way to boost recovery penalties?  It seems like Gravitic Interface Incarnate is a good way to look.

  4. Salutations all!

    I've been playing an Elec/Elec Brute and loving it.  It's cured my Altoholism.  I just hit 34, which is twenty levels higher than about forty other characters.  I'm really enjoying everything from the play style to the aesthetic.  Has anyone else out there had decent experiences with the pairing?

    One thing I've loved is sapping an enemy's END to 0.  I've seen mentioned elsewhere that this basically does nothing against higher tier enemies  as they can apparently just use their abilities at 1 END.  Any truth to this?  If so, do Elec builds and Energy builds just not have a secondary effect, realistically?

    Those with more experience here than me, what do your builds look like?  Do you have any advice for those of us crawling out way up to 50 and beyond?

×
×
  • Create New...