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Varnithis

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  1. I know this is a bit of mild thread necromancy, but seeing as my first homecoming character was a Bio/Rad tanker, I decided to go ahead and bump this and sing the praises of Bio/Rad. The theme I had in mind was to sort of have enemies melt while they try to fight back against a very diverse (but carefully managed) primary set. I really enjoy being able to changes modes to fit the situation, and getting that extra bit of oomph when you don't need to be in full turtle mode. Rad melee has an easy to manage attack chain but the real star of the show is irradiated ground. Now, as of posting this, it's been toned down (it used to proc like crazy, causing things to just disintegrate around my Tanker) but it remains just an amazing enemy control toggle. Much of the stuff on Homecoming was and still is new to me, including anything involving Going Rogue and Praetorians. I had no idea what I was in for in one of the missions that sent me there, and found myself fighting 3 AV Avatars of Hamidon at once. Set to +3 They melted. Slowly, true, but they still died. I consider being able to survive 3 AVs and actually still kill them to be pretty solid.
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