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Guardia

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Posts posted by Guardia

  1. Yeah, as suggested above, just disconnecting gender from body type might be the least complicated way to do it? But it depends on the code, yes. With CoH being the spaghetti fest it is under the hood, it might be surprisingly hard to do that.

     

    Ideally, doing BOTH the gender unlock on badges AND removing the gender/bodytype association would be great.

    • Like 1
  2. Something positive, I have not had the base editor crash to desktop since a couple of patches ago.

     

    Normally if I'm in edit mode a couple of hours or so I get suddenly dumped to desktop. Was like that all the way through Live and as far as was determined back then there was an unknown leak in the editor that would build up over time and eventually lock everything up.

     

    Not happening anymore.

     

    Of course now that I've said it, the next time I base edit it'll happen.

     

     

    • Like 2
  3. It is a lot harder than you might imagine.

     

    You'd have to code in an entire new system of how the game orients characters.

     

    Currently the game just orients them in one direction: Up. Doesn't care what's under it's feet, doesn't even check beyond basic collision detection.

     

    Wall running would require a new detection system to scan the surface under a character's feet to figure out angle to orient the model.

     

    The other games can do it because they coded the ability directly into their game's movement system, planning from the beginning to have wall attach powers.

     

    Don't get me wrong, I would LOVE to see this happen. But it would be a massive undertaking to support one travel power.

  4. The latter.

     

    Not all characters have fixed genders or use the same bodytype across costume slots. Or maybe someone would just like to use the other title when on a particular bodytype.

     

    I recall a character that used the Huge bodytype (which assumes a male gender for badges) to depict a powersuit, but the character itself was female and displayed as such in other costume slots representing being outside the powersuit, for example.

     

    Everyone getting both versions of gendered badges and being able to choose which one they want to display, regardless of the current costume bodytype, would be nice.

     

    I had been thinking on this a while, but the recent Handsome/Beautiful badges reminded me to post something.

     

    -G!

    • Like 3
  5. I would like invisible walls/floors, to use as barriers.

     

    Currently you can kinda use a reversed floor tile or other "surface" item, but the problems are A ) if a floor, someone walking across gets put into the 'falling' animation and can actually get kinda stuck, and B ) You have a texture on the other side which you might not want.

     

    They would probably need grab points that are only visible in editing mode, but we have those for power effects already.

     

     

    -G!

  6. Would love to see an aura that just makes the costume slightly translucent, for ghostly or holographic characters.

     

    I know you can just pop a Stealth IO into a travel power, but that's not... optimal if you are running a Tanker or similar that doesn't want the Stealth that comes with it.

     

     

    -g

    • Like 1
  7. The Guardian Force has been back for a few months now, located on the Everlasting server.

     

    The Guardian Force is a Justice League style hero group operating out of Vigil Station, in geosynchronous orbit over Paragon City.

     

    We can be contacted in-game via @PlasmaStream, @Cap’nValor, or @Guardia

     

    We have a couple of bases, a Discord, and run activities most nights a week.

  8. About a quarter of the time now, when I zone transition to a new map, the game crashes and drops to desktop. It seems to mostly happen when entering the SG base, but has happened on other maps. It is not consistent, some nights it doesn't happen at all, other nights it happens multiple times.

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