-
Posts
387 -
Joined
-
Last visited
-
Days Won
1
Heatstroke last won the day on February 22
Heatstroke had the most liked content!
Reputation
418 ExcellentRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Focused Feedback: Powerset - Electric Armor
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
seconded. There should be a mutually exclusive second option for those of us that like the current option as is. -
Focused Feedback: Sleep Revamp - Deep Sleep
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
Just a question. why wasnt Chilling Ray in the Sentinel Ice Blast set added to this deep sleep list.. is this restricted to Controllers and Doms ? -
Focused Feedback: Powerset - Electric Armor
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
The -recovery isnt a deal breaker to me. Especially if it remains an Auto Hit power.. -
Focused Feedback: Powerset - Electric Armor
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
Which IMO is not reason for it to actually be removed.. -
Focused Feedback: Powerset - Radiation Armor
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
THIS.. 100%,, THIS -
Focused Feedback: Powerset - Electric Armor
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
I dont see amy reason to really remove the - recovery from Power Sink. Lower the chance.. but removing it completely seems kinda stranger to me since its designed to drain things.. -
EXACTLY... Tankers get no crash from Overload but every other AT does. And with a 300 second recharge you can make it Perma?? Yeah thats not skewed toward Tanks at all.. At this point II would reroll my SS/EA Brute into a EA/SS Tank... He would be much better off with a Perma Overload.. And Perma Energize..
-
Focused Feedback: Powerset - Gravity Control
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
My go to was always Wormholing them and then spam Crushing Field.. I do agree however that Grav lacks some of the Soft Control stuff that other sets have. -
Focused Feedback: Powerset - Plant Control
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
Ive never been one to " proc bomb " Carrion Creepers.. I dont know what was done to that power.. but it does WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY less damage now.. I have it slotted with a set of Ragnarok and its not nearly as effective.. You hit this with the hammer a little to hard IMO. -
Focused Feedback: Powerset - Electric Control
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
The biggest issue to me with Conducive Aura is not its target cap. Its the area of effect. I tried the set out on my Electric/Storm Controller. Didnt use any of the storm powers and the set does seem be performing better. I did seem to have some issues with Tesla Coil showing as being recharged but when clicking on it, it wouldnt fire at all. maybe the timer and the animation are slightly out of sync. I also think since two of the main control powers are now patches, if you could remove KB from the Gremlins that would be nice to stop them from knocking foes out of patches. -
Focused Feedback: Powerset - Ice Armor
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
Ahhhh ok thanks for the clarity -
Focused Feedback: Powerset - Electric Armor
Heatstroke replied to The Curator's topic in [Open Beta] Focused Feedback
Not so.. I play multiple " sappers " while they will still attack with a minimal end bar. They will tend to stick to the low end cost, fast animating, weaker damage attacks. if you are built to keep draining their end they become a lesser threat..