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jprewitt73

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Everything posted by jprewitt73

  1. One of my favorite combos right now is this Ice Melee/Bio Brute. Absolutely a blast to play. He's been level 50 for a while now, but I'm trying to fine tune his build for a bit more but I am somewhat a novice when it comes to both primary and secondary. Anyone play this combo before? Any advice that I can do to change things around a bit? I'm not planning on investing billions of influence in this build and I'm using a lot of IO sets I already have access to. What sort of changes would you look for with this combo? https://www.midsreborn.com/builds/download.php?uc=1674&c=716&a=1432&f=HEX&dc=78DA7594EB4E135110C7FFDBDD5A2E4540E80501A92D7770459F40B954815648307EADB5AC6513EC365B4CE43534D107F18220F0C98FFA282A46408DE23AECECC8A186266D7F67E6CCCC7FCE99DDFC93E9E8C70FB91BD09AA7568BB55A61D27DBC6685F3C5B25DD20174DC759CD494E3ACA6B28E9B5A2AAD1046C81EF3F715F2D6AA6599B3A580FAD83A6D3DB42A35CB9CB49DC2825B2E56EC52E1A6FBC871D1B248F166D62EAFACD99572D45FE5AC6295164DFE62A96A59CBAD625FB6DCDA8A5DED9AA9DA2573A662B9E5F542BE585BB3DC75169A242919FA6E0CD28F06F97806709FFEAF1918C10382B4815194D8328A65018BE165E6BFE8EBBAEF398F7D810386367C67B8801F0CAF285AD3FE857B610D7B86EF31F055E01BC339EC3334E040E09041A363D59534868EB95050699E610839817C28E86E8161930E20ACB4A0853186A06400AF496744ED328298E67B9A60100C1D4384218A0681304382E435E2249A16C39CF70DE56D56F27A5BA4A54531A04524C42949ABAAB25524B4E1880CBD06B6285BBB52C768478EB75C415EE08EC022C355CC336C53E90EB5C70E99834E7F0E7C08E66050E66048E6E01DD5263D12EFE931FCE43B8ECB1CC4650E06650E74EA29A1964CF84B6A252941C993A0438671199E1D12DCA5DE7A1766F8462F222B708BE1326E33F46396619B0477ABB5BBD1C9797B101388335C424220C94003805E255AEF95DBB88479D199D583139E63D825C17D4A50B80FBF594C0A47027F043C510E3D801A5B7648795A7D68D2F8C59E8CA4C9489A8CA4E99734FD926697D20CA8033520A3362E90A62E87D52DC3E2191168A4811B5307768CA4FB9E28794CC51332F1942B9B7821F08CA19D0A4DA88526E43827D0C690354EBF68BC1E03EAC7F38D9E87DC19F645438D27BBC6F64F4DA713CBFECF67D8BFD4D909EFB1C410E6F881DFABDB424D06AD87F03C140C45D0FAFBD1D32F07EFEDF13B41356CD41B36EB0D7F01C9FEDFB0
  2. Energy Melee. Should have specified earlier.
  3. I am working on a EM/Shield Brute right now. I love the concept, I love the powers, but when it comes to final build I just can't wrap my head around it. Considering Manuevers over Weave for the additional team defense, but not sure. Any advice @JJDrakken? And I should probably specify, but I don't plan on dumping a ton of influence into this character.
  4. I recently restarted playing the game a couple weeks ago after being gone for many years, and I jumped right in to trying out a combo I have never played before. Time Manipulation was not on Live when I played last, and I have a lot of fun with the set. As always though, any help from someone with more experience would be greatly appreciated. Please take a look and let me know what you think. This Hero build was built using Mids Reborn 3.4.6 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Kid Kadet: Level 49 Magic Defender Primary Power Set: Time Manipulation Secondary Power Set: Psychic Blast Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Power Mastery Hero Profile: Level 1: Temporal Mending (A) Doctored Wounds - Heal/Endurance (3) Doctored Wounds - Recharge (3) Doctored Wounds - Endurance/Recharge (5) Doctored Wounds - Heal/Recharge (5) Doctored Wounds - Heal/Endurance/Recharge Level 1: Mental Blast (A) Thunderstrike - Accuracy/Damage (7) Thunderstrike - Accuracy/Damage/Recharge (7) Thunderstrike - Damage/Endurance/Recharge (40) Thunderstrike - Damage/Recharge (40) Thunderstrike - Accuracy/Damage/Endurance Level 2: Subdue (A) Enfeebled Operation - Accuracy/Recharge (9) Enfeebled Operation - Accuracy/Endurance (11) Enfeebled Operation - Accuracy/Immobilize/Recharge (11) Enfeebled Operation - Accuracy/Immobilize (13) Enfeebled Operation - Immobilize/Range Level 4: Hover (A) Serendipity - Defense/Endurance (40) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Temporal Selection (A) Recharge Reduction IO Level 8: Fly (A) Flight Speed IO Level 10: Time's Juncture (A) Dark Watcher's Despair - To Hit Debuff (13) Dark Watcher's Despair - To Hit Debuff/Endurance (15) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (15) Dark Watcher's Despair - Recharge/Endurance (45) Tempered Readiness - Accuracy/Slow (45) Tempered Readiness - Accuracy/Endurance Level 12: Hasten (A) Recharge Reduction IO (17) Recharge Reduction IO (42) Recharge Reduction IO Level 14: Distortion Field (A) Basilisk's Gaze - Accuracy/Hold (17) Basilisk's Gaze - Accuracy/Recharge (19) Basilisk's Gaze - Endurance/Recharge/Hold (19) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (46) Paralytic - Endurance/Hold (48) Paralytic - Accuracy/Recharge Level 16: Time Stop (A) Basilisk's Gaze - Accuracy/Hold (21) Basilisk's Gaze - Accuracy/Recharge (21) Basilisk's Gaze - Endurance/Recharge/Hold (23) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (49) Basilisk's Gaze - Recharge/Hold Level 18: Psychic Scream (A) Bombardment - Accuracy/Recharge/Endurance (23) Bombardment - Damage/Recharge (25) Bombardment - Accuracy/Damage/Recharge (25) Bombardment - Accuracy/Damage/Recharge/Endurance (27) Bombardment - Damage (46) Bombardment - Chance for Fire Damage Level 20: Farsight (A) Red Fortune - Defense/Endurance (27) Red Fortune - Defense/Recharge (29) Red Fortune - Defense/Endurance/Recharge (29) Red Fortune - Defense (31) Red Fortune - Endurance/Recharge (42) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Will Domination (A) Call of the Sandman - Accuracy/Recharge (31) Call of the Sandman - Endurance/Sleep (31) Call of the Sandman - Accuracy/Endurance (33) Call of the Sandman - Sleep/Range (33) Call of the Sandman - Accuracy/Sleep/Recharge Level 24: Maneuvers (A) Serendipity - Defense/Endurance (45) Karma - Defense/Endurance (46) Karma - Defense/Recharge Level 26: Slowed Response (A) Shield Breaker - Accuracy/Defense Debuff (33) Shield Breaker - Accuracy/Recharge (43) Undermined Defenses - Defense Debuff (43) Undermined Defenses - Recharge/Endurance (43) Undermined Defenses - Defense Debuff/Recharge Level 28: Evasive Maneuvers (A) Soaring - Endurance (34) Soaring - Endurance/FlySpeed Level 30: Stealth (A) Endurance Reduction IO Level 32: Chrono Shift (A) Synapse's Shock - EndMod (34) Synapse's Shock - Damage/Rechage (34) Synapse's Shock - EndMod/Recharge (36) Synapse's Shock - Damage/Recharge/Accuracy (36) Synapse's Shock - Damage/Accuracy/Endurance (36) Recharge Reduction IO Level 35: Psionic Tornado (A) Kinetic Crash - Damage/Knockback (37) Kinetic Crash - Accuracy/Knockback (37) Kinetic Crash - Recharge/Knockback (37) Kinetic Crash - Recharge/Endurance (39) Kinetic Crash - Damage/Endurance/Knockback (39) Kinetic Crash - Accuracy/Damage/Knockback Level 38: Tactics (A) Endurance Reduction IO Level 41: Power Build Up (A) Recharge Reduction IO (42) Recharge Reduction IO Level 44: Assault (A) Endurance Reduction IO Level 47: Scramble Thoughts (A) Stupefy - Accuracy/Recharge (47) Stupefy - Endurance/Stun (47) Stupefy - Accuracy/Endurance (48) Stupefy - Accuracy/Stun/Recharge (48) Stupefy - Stun/Range Level 49: Grant Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Vigilance Level 1: Brawl
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