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PsycheAdrenaline

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Posts posted by PsycheAdrenaline

  1. any suggestions on keeping enemies from running have a big problem with this on my Fire blaster no mass immob ive tried not using rain and still have the problem though slightly less also melee hybrid and control, 

     

    the immob proc and the immob on interface still does nothing please help

  2. for secondary i think survivability and good damage wise i like Atomic and Mental atomic offers more rech and good regen mental u can cap regen recov just gotta get the right sets for def not sure on dark i just started one so don't know much. have a farming fire/Atom and a Water/Mental, the same thing really for main water and dark would prolly be best best sets water has a small heal and lots of kd mid and aoe's.

     

  3. not sure where i would take seismic smash unless i dropped poison trap i do want that power and not sure about trap may switch them an allot of the slotting in venomous gas was useless so im dropping the hamis.

     

    The only reason for 3 sloting manuvers is for the extra resist but not needed may go to earthquake. Im not sure on earthquake if it needs a kb to kd and what other procs to put in it

    only other one i can think is achilles heal.

     

    not sure why ppl ever slot tactics more than 2 your only gonna get 15% +to hit out of it 2 does it.

     

     

  4. i have tried this with dual pistols and was good just extremely underwhelming on the damage front but i could sit in a mob of s/l hardly taking damage

    i would say fire or watter would be better watter being fun with an added heal and tons of aoe may also be best as a corr but lower debuff numbers but still not bad

    and for poison i took nothing but the first 3/4 powers and t9 if u want to heal and res just go dark or rad the hold may be ok not sure there but its single target

     

     

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