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gr8_2018

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  1. I'm just getting back into the game and was never a big numbers person when playing so this might be a dumb question, but why is that? I'm struggling to see the justification for tanks and brutes having the same max HP, max defense, and resist caps while brutes have much greater damage. I know in reality tankers will have higher HP than brutes, but with IOs they will rarely have greater defense or resists, especially on teams with buffs.
  2. Sorry if I missed this, but has there been any talk of lowering brute resistance caps to the 85% mark or somewhere thereabouts? To me this is one of the biggest changes that would make tanks the actual preferred tanking class on teams.
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