Jump to content

Plasmar

Members
  • Posts

    30
  • Joined

  • Last visited

Posts posted by Plasmar

  1. In the first mission (lvl 25 - 29) of “Abused and Scorned Tho’ We May Be 21.16”, after talking to the Hetman and entering the tunnels, you are required to defeat and then talk to Warden Gorzi to get the keycard to progress pass the locked door.

     

    However, it is possible to one-shot kill him.  You are still able to talk with him but if you are not quick enough, his corpse will disappear and you cannot complete the dialogue.  This will prevent you from unlocking the door and completing the mission.

     

     

    image.png.191f91c9d2478db81886dc4c506f3b20.png

     

    image.png.42aad3ec28897b6779ddecfd8e90ae67.png

     

    image.png.80cfa61cdb89f2dd0ce2928bff79aca8.png

     

    image.png.8e2024c1b27744171070462339641b3d.png

     

    • Like 1
    • Haha 1
  2. 20 hours ago, ArchVileTerror said:

    We certainly are glad to play, but that doesn't preclude the possibility of brainstorming and sharing ideas.  We're passionate about this game.  We certainly don't see eye-to-eye on many topics as a collective community, but as long as stuff doesn't get bitter and toxic, I think it's only ever a good thing to express our hopes and expectations.  Even when those have no reasonable likelihood of implementation, they may at least spawn new ideas that lead to mutually agreeable compromises.  Or at the very least help the community refine its collective identity in terms of what the Homecoming Servers mean to us.

     

    Short version:  Talking about it doesn't hurt.

    ^ This is was I was going for.

    • Thanks 1
  3. 12 minutes ago, Apparition said:

    Team leaders can already set difficulty at those levels, and beyond.  I run TFs and trials below level 30 at +1x8 (even Positron and Synapse), below level 50 at +2x8, and usually run level 50 TFs and trials at +3x8.  Even at those difficulty levels, you still don't need much teamwork nor coordination.

    Oh, I realize you can set a difficulty level.

     

    However, this would be more of a starting point without getting into major coding changes for resists or hit points, etc.

    • Confused 2
  4. I've been thinking of a way to put a challenge back in the game and I'm interested in what others think.  Lost is the art of teamwork and coordination.  Things like Tanks & Brutes who know how to properly manage aggro or Blasters targeting the same NPC, etc.

     

    I propose the following to Task / Strike Forces and Incarnate Trials:

     

    Levels 1- 30:  +0 Difficulty

    Levels 30 - 40:  +1 Difficulty

    Levels 40 - 50:  +2 Difficulty

    Incarnates Trials:  +3 Difficulty

     

    This would be the minimum difficulty allowed.

     

    Haven't yet figured out a way to make Hami more of a challenge beside upping the Hit Points / Damage dealt.  Not sure I like that idea or not.

     

    Anyway, thoughts on this?

    • Sad 1
  5. Actually, I just got that badge yesterday.

     

    Since it wasn't an Ouro mission, I was able to quit and let the mission reset before I was successful on my second attempt.

     

    It seems Penny dies faster than the last time I did it so you have to be very quick in locating the bombs.

    • Like 1
  6.  

    image.png.4aa0365b6b2ae21f9b62139d7d47aa43.png

     

    I just found out I have the badge "Master of the 5th Column Task Force" but not "Column Breaker".  Both require completion of the Dr Kahn Task Force with Master being the harder to get.

     

    Should I not also get "Column Breaker" for just finishing the TF successfully?

  7. So recently, as a Vigilante, I was attempting to complete the Born in Battle accolade.  I had accumulated 6 of the required seven badges:

     

     

    image.png.6216a3169c0b5fe62bb439be5dcea919.png

     

    image.png.93c5eed89fec554e46f47aaa9c6d8550.png

     

    image.png.b483f6788d2db7ac0a81791466a20fa3.png

     

    image.png.79691e8d1afaac420c54f0ddcdc41fc4.png

     

    image.png.11e405315d5a7373691d6ca36d12dede.png

     

    image.png.40a1a26d526ffed309353d7b9c450d45.png

     

    After trapping 10 ghosts, I was not awarded the Pirate badge:

    image.png.820f728e0a99459d33fc692142b690e7.png

     

    In addition, I was not given credit for one of the badges (I do not know which one):

    image.png.421d381087e012bf3532da2846dad8d4.png

     

    Eventually, I had to trap 100 ghosts and THEN I was awarded both ghost badges and the BiB badge:

    image.png.b5985a1ea6254c9ec1b2d656074c40c1.png

     

     

  8. After a server restart / patch, the CP indicator displayed on the map and showed him at 100%, however, he was not running around Kings Row.

     

    After sending a petition, the GM spawned a new instance where we were able to defeat the twelve Psionic Brass Conduit minions.  After a few minutes (I thought it was not going to appear), the Paladin finally appeared and we defeated him.  However, his health indicator never went down and still showed at 100%:

    image.png.437bc6dd2163efabacb236b8c178dbe2.png

     

     

  9. 3 hours ago, ElPuerco said:

    For what it is worth, I've run several MSRs recently on the 64 bit client with no crashes. If I do back-to-back MSRs I do get much more of a slideshow on the second run, but still no crash.

    I've noticed that turning the particle count down (mine is at the minimum, seems to make the difference.

  10. 26 minutes ago, Marine X said:

    I think I was awarded this Badge from running into the Sonic Fences in the Southeast Corner of First Ward while trying to find another badge, had to look it up as I had never seen it before. Is it possible there are multiple ways to get this? My memory is sometimes a little Iffy, but I swear it was First Ward, I've never taken Marine to Neutropolis.

    From the description, it's entirely possible.

     

    It does say "multiple locations" but per the post above mine, I gave this one a try and it at least works here.

     

    Thought a few screenshots would help others.

  11. On 9/7/2019 at 6:48 AM, TopDoc said:

    His first appearance is in the second mission of Heather Townsend's arc (Burden of the Past).  That's the mission where you have to defeat 3 boss spawns of Talons, then save Sigil after the Talons take Kadabra.  Hop is always on the second floor of the mission at the end of the hall from the elevators.  Save him AND talk to him.  Then he will appear and be savable in the later arc, though lying on the ground and easy to miss.  I don't think he always appears in the same spot the second time, so you have to search for him.

    I can confirm that he does, in fact, spawn in random locations.  However, he did appear twice in the big room on the second floor.

     

    If he is dead when you find him, you did NOT talk to him when you rescued him during Heather's mission.

    • Like 1
  12. I have been attempting to get all the various Ouro badge missions.  The ones for "No Temp Powers" or "Enemies were Buffed", etc., however, I cannot get any above level 19.

     

    I have attempted several different missions with different options with no success.

     

    Most recently, I attempted "Nemesis Weather Control" with "Enemies Buffed", "Enhancements had no effects" and "Inspirations could not be used"

    image.png.32092cb0b57b0a4361da16dac8090112.png

     

    Upon completion, I received the Meteorologist badge & the Warhulk badge, but did not receive Lionhearted, Indifferent or Devalued:

    image.png.375b6ea5677144109e3d41e4c3e48489.png

  13. Invisibility use to be a "Self-Only" power once it was activated.

     

    Was this changed?  If so, I missed it.  Which begs the second question:  If it was changed, what's the advantage of Stealth over Invisibility?  Because I dont' see one.

  14. On 10/19/2019 at 11:21 AM, ElPuerco said:

    Could be. I'm on Everlasting. I've been using the 32 bit client just for MSRs the past couple of days with no issues.

    I'm on Excelsior.

     

    So that's probably not it.

     

    Using an AMD processor and a nVidia graphics card and my drivers are up to day (last month or so).

  15. There seems to be a problem with the 64-bit software during the Mothership raid in RWZ.

     

    On every raid, I have had several hard crashes where I am booted to desktop.  Speaking with others on the raid, they all also are running 64-bit.  None who have hard crashed are running 32-bit.

×
×
  • Create New...