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jk421

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  1. jk421

    Fire/Energy Sent

    Awesome! Ty! I have a few sets that I can pull off of some of my other toons for set bonuses here and there. But this is a fantastic place to start! Much appreciated!
  2. jk421

    Fire/Energy Sent

    Great! Thank you! I will have to play around with things because I have no idea how I will fit all the powers in and slot them appropriately along with the fire powers that I am interested in taking. Thanks again for your help!
  3. jk421

    Fire/Energy Sent

    Thank you for the clarity of your reply! Totally makes sense to me. I hate to be a bother, but I am also going back and giving /Rad strong consideration. I think that maybe I can live with the graphics as it brings a lot to the table such as an AOE, a build-up power and the 20% recharge bonus. Do you have any experience with that secondary? If so, could I trouble you for advice on it?
  4. Hello, First time Sentinel player here. I have a character concept and I think Fire/Energy would be a good fit (although I could go with Energy as primary as well, I'm just not that experienced with KB). I'm not totally married to /Energy, but I do like that it offers the 20% recharge bonus and I like the graphics. I tried /Rad armor, but the graphics might not go with my concept. However, I do kind of like that it has a 20% recharge, an AOE and a bit of a "build up" power... I guess I'm looking to put up some decent damage but be much less squishy than a blaster.
  5. jk421

    Energy/Atomic?

    I am going to try Force Mastery with PFF, Temp Invuln and Repulsion Bomb.
  6. jk421

    Energy/Atomic?

    Hm. Yeah, that does sound cool. I will definitely look into it! I'm really having a tough time fitting in all the powers that I want and slotting them appropriately. Yikes. Maybe bonfire is overkill for KD.
  7. jk421

    Energy/Atomic?

    All great points. The look of fire shield actually works with my toon so I think I'm going that route. What mastery set did you end up going with?
  8. jk421

    Energy/Atomic?

    I did roll up an Ice/Atomic as well and the Ice is super beasty, I'm not sure if it is the right set for the theme of my build. I tried to change up the color of the powers but it still just didn't look right on this character. Unless there is a way to turn off the "snowflakes" I think I will stick with Energy and use Ice on a different toon when I think of a concept. Thanks for the feedback!
  9. jk421

    Energy/Atomic?

    I was thinking of slotting KB to KD in Energy Torrent/Explosive Blast to KD from range. Then enter into melee range to hit them with Atom Smasher/EB/Nova. I was thinking of taking Bonfire for evn more KD hilarity. Not sure about the extra control from Radioactive Cloud but going into melee range so much it certainly might help. Thanks for the feedback!
  10. I was wondering if the "Malaise" costume option could be added to gloves and boots. Thanks!
  11. jk421

    Energy/Atomic?

    Great point about Ice slowing things down to maximize Beta Decay. I have a theme already (going with a White Lantern homage) so maybe the Ice can look like hard-light constructs?
  12. jk421

    Energy/Atomic?

    Hi there. I am pretty new to blasters and was wondering how Energy/Atomic pair? Do they have good synergy? I solo 99% of the time and thought the KB would add to survivability. Although, if I do get tired of KB, could I switch to KD? Would that mean I have to forego 6-slot bonuses from sets? Energy/Atomic is pretty thematic and I'm not totally committed to Energy/ as I think Fire/ might be good as well, but I have Fire/ already (Fire/Fire, Fire/Time). Any build suggestions or thoughts would be very much appreciated. Thanks in advance.
  13. Hi there, I have a concept character that I'd like to play, but I've never tried a Mastermind before. Nor have I ever played FF before. I was hoping for good defense coupled with my character using KB or KD to cause havoc while my bots mop up the mobs. I was thinking of taking the Field Mastery Powers Energy Torrent and Explosive Blast to help with this along with Repulsion Bomb. I was thinking of Temp Invuln from that pool as well. I have heard not to take repair or any medicine pool powers, but I like to play on the safe side, so maybe I should dive in
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