
TimesSeven
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Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
I absolutely agree with this statement except there are a LOT of ways an NPC can nuke your defense: swords, psionics, guns, radiation, water.. almost every powerset has at least one -defense in it somewhere. And some sets have a TON of -def. However, not a lot of NPC's have -tohit resistance (and if I'm wrong, please let me know). So in this regard, -tohit seems a lot more reliable than +def. I learned that lesson the hard way after soft-capping my fire/dev blaster on ranged defense and then running into a group of eight psychics. A literal fifteen seconds later and I was face-planted on the floor. Wondering if a dark/dev blaster would have been better. Maybe I should just scrap blasters and controllers and just be a freakin' tank. Less fun solo, but at least I don't die as much. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Yeah, I'm starting to agree. My fav builds now all involve pets. Unless you can throw 91% tohit blasts every single time against every single opponent, you're going to get creamed in large groups OR you play with small groups at lower levels. And defense is a joke. RNG is a beast. I mean, storywise you're supposed to be an Incarnate. The baddest of the bad. Getting flattened by a group of Nemesis because of bad rolls is depressing. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Oh, okay. That makes sense. Was wondering what was going on with that. I thought a miss with a 95% chance to hit guaranteed a streakbreaker as the next result. You can see how this would be confusing as a lot of the posts here made that declaration without mention of the next. All good now. Thanks. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Nope, this is happening on single-target attacks only. No auras, PBoE or AoE. I took five or six more screenshots just to make certain. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
I have woefully given up on allowing myself to become upset over a constant string of misses. One thing that everyone seems to agree on is that the streaks are streaky and anything under a (91? 92?) certain percentile can allow multiple misses to go unchecked. I have resigned to the fate that I am among the supernaturally unlucky. What I find fascinating now is that a 95% chance to hit that misses, doesn't automatically generate a streakbreaker on the next shot. Three times in a five minute period, I have missed with a 95% chance to hit and the next shot didn't involve streakbreaker -- but the one after it did. Is this because of the update? I don't remember seeing anything that related to the streakbreaker, but then again, I have a life, a wife and a fulltime job. :P -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Agreed. 👍🏾 -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Whatever you say, but we "just" had a debate on this topic earlier. However, I am not here to change your mind. You may believe what you will. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Fish heads, fish heads Roly-poly fish heads Fish heads, fish heads Eat them up, yum… 😜 -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Umm, you might want to take a look at the other posts above. That isn't always the case. LOL. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Okay, I understand the accuracy ( trust me, I slot as much accuracy as I can), bit i thought the P2W powers were a streakbreaker killer. I received this link from someone in this post that gave a few very thorough reasons why streakbreaker wasn't working for them--including the fact that P2W weapons were considered "streakbreaker killers." https://hcwiki.cityofheroes.dev/wiki/Attack_Mechanics#The_Streak_Breaker And my problem is that some of my controller need those additional attacks, much like a scrapper/tank can use Nemesis Staff as a distance attack. I didn't know that it would be killing my chance for streakbreaker. Thanks for the infamy tips! The bad things about DO's is that they aren't available in Praetoria at lower levels (or are they and I just missed how to get them? The first zone is all training enhancements). And yes, the majority of my problems are with lower toons. My level 50+ has enough defense debuffs to floor Mako without using a Rad. It's the lower level grind that kills me. Normally, I'll play the lower level missions using the flashbacks in Oro, but again... you cant do that with Praetoria missions. Grrr... Happy to hear more insights! -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
That actually explains a lot. I've missed SEVERAL TIMES in a row with a 95% chance to hit. It is the most frustrating thing in the world. This provides an answer to that question. Thanks! -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Okay, I understand and I'll drop this topic, but honestly, it's less fun to play this game at lower levels because of these reasons. Assuming I have a defense slot to put Kismet, I'd need a few million infamy just to purchase it. As a noob, I don't have that kind of money (if I were an actually newbie to the game). Likewise, taking Tactics means I'd need to take two powers (Maneuvers or Assault and then Tactics) instead of taking two attack powers, hence increasing my dependency on the P2W items. And since we've already established that the item needs can drop you in a lower accuracy bracket, which affects streak breaker, you could wind up missing a lot more than you normally would. Here's the deal, the game ALMOST penalizes you at the beginning--and this is where you need the Sands of Mu and Nemesis Staff the most. I'm also guessing the Envenomed Dagger and Stun Grenades do the same thing. Again, I have learned to bow to the wisdom of a more enlightened source, but I have to be honest, it's a bitter pill. And I understand the cell doors, I honestly do, but in a game where missing happens enough to warrant a streakbreaker program, I'd have just made it more resistant to damage, which is the most logical choice. No more new toons for me--not unless I can find a good AE farm to get me to forty. I must be the unluckiest person alive because I miss A LOT. I'd be happy to send you my combat logs. Thank you for taking time out to answer this question. Much appreciated. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
One statement, one observation and one question: At low levels, I do not fight anyone who is a higher level than me EVER. My misses are not attributed to that. And while I appreciate your comments, this doesn't explain misses to doors and other immovable objects. I'm a villain and I spend a decent amount of time in jail. How do these +tohit buffs affect P2W items? It has been said on numerous boards and in this thread that using such items puts the user in a lower accuracy bracket. Wouldn't this affect the chances of hitting an opponent? i did not know about mixing ranged, targeted aoe and PBAoE. Thanks for the insight. I look forward to receiving answers from someone with knowledge instead of people just stating opinion. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Oh okay. Thanks -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Are you a dev? -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
I can agree with some of those points, but what are you supposed to do if you want to play that build Redside or Yellowside where it's darn hard to find a team? Now this is just rationalizing, because this is an easy fix: don't put the P2W attacks in the lower accuracy bracket. Done. Fixed. Everyone's happy. You don't need to mess with ANYTHING else. So instead of saying, "you shouldn't make that build if you aren't going to be teaming much" (like we USED to say to Defenders), just fix the issue. I mean, technically, you could say the same thing to blasters. And yeah, most controllers have it rough early on because they don't get pets until late in the game and the majority of group holds have long recharge times and Immobs don't stop attacks. I'd be real curious to know what controllers you're playing that allow you to solo early in the game without issues. I guess that I am like the majority of the other posters--very unlucky. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Absolutely agree though I cringe at the word, "rationalize." -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
2000% AGREE! -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
That is the most optimistic outlook you could possibly have, but let's be HONEST here--they were lazy and didn't program it like that. I see where you're coming from but in REALITY, you're missing the door completely. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
I understand that, but if you miss four shots in a row, and then streakbreaker gives you one, and then you miss another four shots in a row, then you're dead. Faceplanted. Streakbreaker helped you ONCE. if you check the streakbreaker tables, it will let you miss up to EIGHT attacks in a row. Now if you're a lowbie who is relying on Sands of Mu and the Nemesis Staff as your only real means of attack, how fun will the game be? -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
So what makes this a terrible thing is that when you're just starting out, you don't have a lot of attacks or slots, so a lowbie character is probably slotting accuracy and damage in those few attacks--not recharge. A lowbie toon RELIES on Nemesis staff, Blackwand, brawl and Sands of Mu as an additional attack. Hell, I know level 50's that still use those items! And since them automatically throws you in a lower accuracy bracket, what does it do for the +tohit that Beginner's Luck offers? If those objects negates BL then it's all a wash. That could be a reason why everyone is missing so much in lower levels. And poor controllers and MM's RELY on those abilities since they have so few attacks, as per their designs. See, this is what I'm talking about--this is the difference between using a product and testing a product. As someone who has been in software for twenty years, these are the things you need to consider when deducing playability. Instead of just saying, "so you miss a few, deal with it" INVESTIGATE the issue and find out if it's an actually problem or not. Can anyone even confirm is Beginner's Luck is actually working now? -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Okay, my last bitch session... here's the part that I hate the most -- missing doors, trucks, dumpsters or any other LARGE, IMMOVABLE object when you are standing right in front of it. The RNG should be turned off if you are in prisons or CoT cages. Missing a few times in a row absolutely sucks when you are standing directly in front of a door. I think we can all agree with that. 😜 -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Yeah, the problem with DFB is that you can't solo it at low levels and if you run Redside (like I predominately do), you can't get a team together. And it's impossible to run if you start in Praetoria. just griping, but it's really been causing me stress because I want to know that if I kill Reese, will he still appear in the "Praetoria's Last Gasp" story arc! I'm dying here... literally. -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Beginners Luck is exactly what you said, a tohit game mechanic (thank you BTW). The link provides a full description and a table. One problem... it was implemented in issue 12--that came out in 2008. Why are we still experiencing these issues? Perhaps it needs to be tweaked? With all of the patches and updates, how can we even check that it's still working? Not being snarky this time, was wondering if you had an answer to this? -
Remembered one of the things I hate about CoH... its RNG.
TimesSeven replied to Jeuraud's topic in General Discussion
Possibly