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KeiyraMule

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Posts posted by KeiyraMule

  1. It's a good power for a controller for a couple of reasons: mostly the -damage debuff, and it can be multi procd for damage or some solid set bonuses.   I'm unsure if it's overall value to doms tbh

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  2. On 9/28/2022 at 11:10 PM, bustacap said:

    ... The KD proc does not turn it into a KD patch FYI. 

    While true it is no earthquake or ice slick, it does still knock some foes down, slowing their escape from the caltrops and adding to the soft control 

  3. Earth control is strong on a Dom for sure. 2 things to keep in mind about volcanic gases. It does not benefit from domination, (at least I believe that was the case prior to the most recent patch) however given the behavior of the vents it can stack up magnitude on its own over time

    which helps with that. It also causes the fear/scatter like a rain, so beware that it may spread out things that aren't held/already locked down.

  4. Since the patch on 08/23/22, has anyone noticed strange pet AI behavior with the Mu Mastery, Summon Guardian?  This pet has 2 ranged attacks, and used to stay at range and just zapp away.  Now after 1 or 2 blasts, it moves into melee range with foes.  It seems to do this with every pack of foes: blasts a couple of times, then zooms into melee range before continuing to attack.  This is not the same behavior it had before, and puts the pet at far greater danger being in melee range.  Anyone else seeing this?

  5. On 7/4/2020 at 12:06 AM, Sir Myshkin said:

    The confusion you're facing is probably people talking about two different aspects of how that all interacts. When you click Power Boost it immediately begins its effect on all applicable powers you have at your disposal for 15/s of duration. For toggles this means you'll see a nominal increase in value that will eventually end with PB's duration. During that window of opportunity however, if you have a click-based ability that is boosted by the effects of PB, but that ability has a duration greater than PB's technical duration, then it will apply that increased value in its effect at activation, and that effect will remain static/in place for the entire duration of the click-power (in this case: Farsight).

     

    Click Power Boost, Power Boost grants your Defense granting abilities a boost in effectiveness. Click Farsight during Power Boost's duration, Farsight checks and sees that you have a +Defense granting bonus, Farsight uses this value and adjusts accordingly, granting everyone inside Farsight's effect radius the boosted stat. Farsight has X duration, and as the buff granted only checks its value at time of activation, that value stays in effect for all of Farsight's duration, even though Power Boosts' effect ends after 15/s.

     

    Removed - post was in error.

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