I appreciate when the devs give players new options like power sets and customizations, but I'm very disappointed by the loss of the enterbasefrompasscode command. I gave up on WoW because I hated having to walk all over the place to get or turn in a mission, and one of my favorite things about City of Heroes has been the easy transport. With the macro loss, it seems like, if I stick with CoH, I'll be back to a lot of walking, running or flying on every toon just to get exploration badges. Or if I go to the trouble of earning a day job on each of my alts, building up charges, etc., I still have to get to Pocket D and run to the base portal, with 10 minute cooldowns between uses to boot. How exactly does taking away the macro casual players use to increase our enjoyment make the game better? Was it not originally intended to be so helpful? Maybe, but so what -- it's been working for a long time now. Is it that some players don't like being able to transport at will? The macro wasn't mandatory; if a player didn't want to use it, they didn't have to. Was there some kind of ultra-secret glitch a handful of people used to get around the rules of a free game? If there was, it certainly didn't bother the majority of gamers. Did an occasional player zone out to avoid a defeat? I haven't noticed chronic abuse of that in the 14 months I've been playing, but if it exists the easy fix is to not reinvite that person. Overall, taking away the base macro seems like a solution in search of a problem.