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Tyrose

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Posts posted by Tyrose

  1. Thanks both of you, I moved some things around a bit and it looks better. My question is for the Spiritual Alpha because of the procs but the two powers with the procs have a 60 and 90 sec base recharge. I thought that would counteract the lower proc %. So is the proc % based on the adjusted recharge and not the base? If so I have alot of rework to do on several characters.

     

    So here is my rework, I think it looks better with the new info. I welcome your opinions

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    allwet: Level 50 Mutation Sentinel
    Primary Power Set: Water Blast
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed

    Hero Profile:
    Level 1: Hydro Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7)
    Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)
    Level 2: Reconstruction -- Ags-Psi/Status(A)
    Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15)
    Level 6: Dehydrate -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21)
    Level 8: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23)
    Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27)
    Level 12: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(13), AchHee-ResDeb%(29), TchofLadG-%Dam(29), ImpSwf-Dam%(31), PstBls-Dam%(31)
    Level 14: Water Burst -- Rgn-Dmg(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(43), FrcFdb-Rechg%(43)
    Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33)
    Level 18: Water Jet -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(36)
    Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37)
    Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
    Level 24: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(42)
    Level 26: Tidal Forces -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(42)
    Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50)
    Level 30: Assault -- EndRdx-I(A)
    Level 32: Geyser -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(45), Ann-ResDeb%(45), ExpStr-Dam%(45), PstBls-Dam%(46), FrcFdb-Rechg%(46)
    Level 35: Kick -- Acc-I(A)
    Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48)
    Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)
    Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Opportunity
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- EndMod-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
    Level 50: Ageless Core Epiphany
    Level 50: Melee Radial Embodiment
    Level 50: Musculature Core Paragon
    ------------

     

     

  2. I'm going to have to quit playing with Mids, as I keep finding builds that I want to try. As such I will never get a main due to terminal altitas. Please give me any feedback on this build. I skipped water burst, was that a mistake, if so what would I drop to take it. The incarnates I took was for mainly recharge so my 2 proc powers (whirlpool and geyser) would be up every fight.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    allwet: Level 50 Mutation Sentinel
    Primary Power Set: Water Blast
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Fighting
    Power Pool: Speed

    Hero Profile:
    Level 1: Hydro Blast -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7)
    Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)
    Level 2: Reconstruction -- Ags-Psi/Status(A)
    Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15)
    Level 6: Dehydrate -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21)
    Level 8: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23)
    Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27)
    Level 12: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(13), AchHee-ResDeb%(29), TchofLadG-%Dam(29), ImpSwf-Dam%(31), PstBls-Dam%(31)
    Level 14: Tidal Forces -- RechRdx-I(A), RechRdx-I(15)
    Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33)
    Level 18: Water Jet -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(36)
    Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37)
    Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)
    Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
    Level 26: Steam Spray -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(40), Rgn-Knock%(42)
    Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50)
    Level 30: Assault -- EndRdx-I(A)
    Level 32: Geyser -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(45), Ann-ResDeb%(45), ExpStr-Dam%(45), PstBls-Dam%(46), FrcFdb-Rechg%(46)
    Level 35: Kick -- Acc-I(A)
    Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48)
    Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)
    Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Opportunity
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- EndMod-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrc-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
    Level 50: Spiritual Core Paragon
    Level 50: Ageless Core Epiphany
    Level 50: Melee Radial Embodiment
    ------------

     

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  3. ok thankyou for your input. I wasw hoping that this build was viable. Was worried about end issues, but that could be fixed with ageless I guess which would help with the recharge also. Was gonna run him through the normal leveling, as I allready have a rad/fire farmer. was also looking at this version of it for darkest night for more debuffs as well as tentacles for some more aoe. might just be overthinking it again. I tend to do that. (just ask my grandkids)

     

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Mutation Sentinel
    Primary Power Set: Dark Blast
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Fighting
    Ancillary Pool: Dark Mastery

    Hero Profile:
    Level 1: Gloom -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7)
    Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)
    Level 2: Reconstruction -- Ags-Psi/Status(A)
    Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15)
    Level 6: Abyssal Gaze -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21)
    Level 8: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23)
    Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27)
    Level 12: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Acc/Dmg(29), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31)
    Level 14: Aim -- RechRdx-I(A), RechRdx-I(15)
    Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33)
    Level 18: Antumbral Beam -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dam%(34), Apc-Dmg/EndRdx(36)
    Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 24: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
    Level 26: Invisibility -- LucoftheG-Def/Rchg+(A)
    Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50)
    Level 30: Kick -- Empty(A)
    Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(43)
    Level 35: Netherworld Tentacles -- Ann-Acc/Dmg/EndRdx/Rchg(A), Ann-Acc/Dmg(39), Ann-Acc/Dmg/Rchg(40), Ann-Dmg/Rchg(40), Ann-Acc/Dmg/EndRdx(40), Ann-ResDeb%(42)
    Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48)
    Level 41: Engulfing Darkness -- Empty(A)
    Level 44: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(45), DarWtcDsp-ToHitdeb/Rchg/EndRdx(45), DarWtcDsp-Rchg/EndRdx(45), DarWtcDsp-ToHitDeb/EndRdx(46), DarWtcDsp-Slow%(46)
    Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(50)
    Level 49: Moment of Glory -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Opportunity
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- EndMod-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Mrc-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
    Level 50: Musculature Radial Paragon
    Level 50: Ageless Core Epiphany
    Level 50: Assault Core Embodiment
    Level 50: Diamagnetic Core Flawless Interface
    ------------

     

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  4. I was messing around today and realized I hadn't tried regen. So I decided to pair it with dark because of the -tohit  seemed to go well with regen low defenses. This is a build I came up with, am open to sugestions. also advice on the incarnates for it.

     

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    allwet: Level 50 Mutation Sentinel
    Primary Power Set: Dark Blast
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Concealment
    Power Pool: Fighting
    Power Pool: Speed

    Hero Profile:
    Level 1: Gloom -- SprWntBit-Dmg/EndRdx/Acc/Rchg(A), SprWntBit-Rchg/SlowProc(3), SprWntBit-Acc/Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(5), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg(7)
    Level 1: Fast Healing -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11)
    Level 2: Reconstruction -- Ags-Psi/Status(A)
    Level 4: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(15)
    Level 6: Abyssal Gaze -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(17), SprOppStr-Acc/Dmg/Rchg(17), SprOppStr-Acc/Dmg/EndRdx(19), SprOppStr-Acc/Dmg/EndRdx/Rchg(19), SprOppStr-Rchg/+Opportunity(21)
    Level 8: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/EndRdx/Rchg(43)
    Level 10: Instant Regeneration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27), NmnCnv-Regen/Rcvry+(27)
    Level 12: Dark Obliteration -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Acc/Dmg/EndRdx(13), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Acc/Dmg(29), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31)
    Level 14: Aim -- RechRdx-I(A), RechRdx-I(15)
    Level 16: Dismiss Pain -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(33), NmnCnv-Heal/EndRdx(33)
    Level 18: Antumbral Beam -- Apc-Dmg(A), Apc-Dmg/Rchg(33), Apc-Acc/Dmg/Rchg(34), Apc-Acc/Rchg(34), Apc-Dam%(34), Apc-Dmg/EndRdx(36)
    Level 20: Integration -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(36), Pnc-Heal/Rchg(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal(37), Pnc-Heal/+End(37)
    Level 22: Fly -- Empty(A), Empty(39), Empty(39)
    Level 24: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42), LucoftheG-Def/EndRdx/Rchg(43)
    Level 26: Life Drain -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(39), SprSntWar-Acc/Dmg/Rchg(40), SprSntWar-Acc/Dmg/EndRdx(40), SprSntWar-Acc/Dmg/EndRdx/Rchg(40), SprSntWar-Rchg/+Absorb(42)
    Level 28: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), ImpSki-Status(50)
    Level 30: Invisibility -- LucoftheG-Def/Rchg+(A)
    Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(46)
    Level 35: Kick -- Acc-I(A)
    Level 38: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(46), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48)
    Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)
    Level 44: Moment of Glory -- LucoftheG-Def/Rchg+(A)
    Level 47: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 49: Second Wind -- RechRdx-I(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Opportunity
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- EndMod-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Mrc-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
    ------------

     

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  5. are you saying that I can't use those in grounded? It seemed like a good place to me, but I havent played long enough to be sure. Is why I was asking to make sure that I am not making some huge error without realizeing it.

  6. Was messing around with mids and made something interesting. Dont have a lev 50 character yet so am still learning. Please eval this build and tell me what I have done wrong and why.

    Thank you.

     

     

     

    Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
    https://github.com/ImaginaryDevelopment/imaginary-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Radiation Melee
    Secondary Power Set: Electric Armor
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Radioactive Smash -- Hct-Dam%(A), Hct-Dmg/Rchg(3), Hct-Dmg(3), Hct-Acc/Dmg/Rchg(5), Hct-Dmg/EndRdx(5), FrcFdb-Rechg%(46)
    Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9)
    Level 2: Lightning Field -- Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-%Dam(11), FuroftheG-Acc/Dmg/End/Rech(11), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(13), FuroftheG-ResDeb%(15)
    Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(17)
    Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(7), ShlWal-ResDam/Re TP(19)
    Level 8: Radiation Siphon -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(23), SprUnrFur-Rchg/+Regen/+End(25)
    Level 10: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(27)
    Level 12: Super Jump -- Jump-I(A)
    Level 14: Fusion -- RechRdx-I(A), RechRdx-I(29)
    Level 16: Grounded -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19)
    Level 18: Kick -- Empty(A)
    Level 20: Lightning Reflexes -- Run-I(A)
    Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34)
    Level 24: Irradiated Ground -- ShlBrk-Acc/EndRdx/Rchg(A), TchofLadG-DefDeb/EndRdx(29), Erd-%Dam(34), ShlBrk-%Dam(34), TchofLadG-%Dam(36), AchHee-ResDeb%(36)
    Level 26: Weave -- RedFrt-Def/EndRdx/Rchg(A), RedFrt-Def/Rchg(39), RedFrt-Def/EndRdx(39), LucoftheG-Def/Rchg+(39), RedFrt-Def(48), RedFrt-EndRdx(50)
    Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(50)
    Level 30: Devastating Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(31), CrsImp-Acc/Dmg/EndRdx(31), CrsImp-Dmg/Rchg(31), CrsImp-Acc/Dmg/Rchg(36), TchofLadG-%Dam(42)
    Level 32: Atom Smasher -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43)
    Level 35: Power Sink -- PrfShf-EndMod/Acc(A)
    Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(45)
    Level 41: Focused Accuracy -- AdjTrg-ToHit(A), GssSynFr--Build%(45), AdjTrg-ToHit/Rchg(46), AdjTrg-ToHit/EndRdx/Rchg(46), AdjTrg-EndRdx/Rchg(48), AdjTrg-ToHit/EndRdx(48)
    Level 44: Physical Perfection -- PrfShf-EndMod(A), PrfShf-End%(45)
    Level 47: Taunt -- PrfZng-Acc/Rchg(A)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(37), NmnCnv-Regen/Rcvry+(37)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(37)
    ------------

     

     

  7. does fusion affect auras, lightning field, irradiated ground with the 100% contamenated effect ? am working on a rad/electric is why im asking.

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