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Caide

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  1. I had asked in excelsior chat and everyone told me that the devs said that Superman would be a natural INV/SS in game. Then a discussion broke out about villain/hero traits and origins lol. As far as the power of invulnerability, I pretty much define it as being highly resistant to but not 100% immune to laser blasts/beams/slashing/explosions etc. Not like superman not from silver-age who can move planets but kinda like superman from justice league TV series where he can pack a punch but constantly gets beat up on by generic baddies and shot with standard tech blasters while guns like pistols/knives still have no effect on him since they just reflect/break on contact with his skin. A mind controller/time controller can be explained. You arent a 1 man army, when you face off against 10/20 guys all shotting and attacking you, you cant mind control them all until you get mass levititate/control right? Early on you have to be smart, you have to take them on 1 at time or get them to fight each other. You arent a god, you just can mess with peoples head. A time controller is pretty much same concept, you start off weak unable to control much aspects of time. What i was asking chat was how does a guy with no powers (thug/trap MM) a couple of guns beat a superman or a golden palm, or a statesman? In what scenario would that make since? Thats the problem I was having with playing my Joker themed natural thug/trap MM.
  2. True but for the sake of this thread in my original comment I asked how players would justify certain mastermind mobs vs Golden Palm a hero with the powers of invulnerability and super strength. Its easy enough to explain vs a normal mortal-like villain or hero like say sister psyche or fire wire because they dont have the invulnerability factor. For a thugs mastermind the henchmen cant be magic or enhanced to me because the "punks" use pistols to fight not beams/blasts, so I was looking for a way that would make sense how me and my punks with pistols could take down a invulnerability/SS hero like Golden Palm, to which I came up with impervium bullets.
  3. Unless the guns have special bullets then its pointless, I mean come on we all seen superman ( a Inv/SS same as Golden Palm ) and what happens when a thug tries to shoot a pistol at him. The bullets literally ricochets off his chest. Thankfully I found a sort of head cannon that might work in that my character uses Impervium munitions which is the strongest metal in CoH so a Inv/SS like Golden Palm can tank a few shots but eventually he will die/fall if he takes too many.
  4. So I think I found my "in" so to speak. My character recruited ex-hellions and ex-skulls the same way joker recruited deranged/mentally unstable people, by exploiting their faults, using evil charisma and sweet talking. Due to being a villain my character gets weapons and ammo shipments from arachnos quartermasters most of which being Impervium (city of heroes version of strongest metal) munitions. So me and my punks/enforcers use high caliber Impervium bullets in our guns that can penetrate super heroes invulnerability and armor while my arsonist sets them ablaze and my drug enhanced bruisers pummels them to death with his enhanced strength. Seems logical right?
  5. Well for me in particular my favorite villain is The Joker, so I tried to recreate a character like that (Natural Mastermind with Thug henchmen and Devices). Only problem is the thugs you use early on are only punks who wield basic handguns and you yourself wield dual pistols. How am I beating superpowered heroes/villains with a pair of basic handguns? How are my henchmen hurting them with basic bullets shot from there basic handguns? Arsonist I can sort of understand with them being ex-hellions or just fire in general hurting. The brutes/bruisers work because they are super enhanced on drugs. Enforcers and Punks are where I cant think of anything. Punks use 2 handguns and enforcers use machine guns right? Uzi's? Both are just basic run of the mill street level guns how can I spin it that my punks and me can hurt supers with our pistols and bullets?
  6. With the demon/robots/undead MM i can sort of see how, demons are magically enhanced beings, robots have super high tech weaponry and undead are magical beings like demons but of dark magic. Thugs? How do you guys think thugs would fare against "lets use an example" Golden Palm, the first hero you face on villain side. Golden Palm is a hero with invulnerability and super strength, wouldnt he just punch the hell out of your common henchmen and then smash you down? Mercenaries? Same scenario, they are just glorified soldiers. Beasts? Same scenario, they are common wild animals a super punch would kill a mutt instantly. Ninjas? Same scenario, they are just humans who are athletic and wield swords, a super punch again would realistically kill them 1 blow. Im having a hard time sticking with my MM because it seems like my character isnt really "super" so why am I beating supermen, makes me want to just re-roll a generic "superhero" but I really like MM gameplay, idk....im weird.
  7. Is it possible to solo strike forces and have the content completed? I say this because on redside for villains on pretty much every server theres never anyone in chat asking to do them I only see "TF (Task Force) teams LFG", seems like such a waste because like people have said before and I find it true that the villain side stories and content are way better imo, the only thing the villain side seems to suck at is team based things, heck even finding a DFB for redside seems difficult. Is there any way for me to enjoy redside team based content? Or at the very least solo it?
  8. Are there any specific global channels that every person should join upon making a new character? Like popular ones? If so can you list them?
  9. I want to make a villain character and would like to know if I would be hindered in any way since I see that on the most populated server (excelsior) theres only about 80 villains compared to 400+ heroes. Will I be ruining myself by choosing to play as a villain since there wont be anyone to do quests with/help in my villain zones or group up and just try to make friends with? PVP wise seems great though since I have alot of targets right? Or is PVP restricted in some way? No running to Heroes zones and PK'ing?
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