I will have to wrap my brain around doing this build as a tank or brute 🤔
I am somewhat familiar with the fundamental differences between a tank or scrapper and how that plays out independent of any slotting or enhancements. I think the basic notion is that the "defensive (def, res, etc.)" caps are higher for a tank, but the damage output is lower. For a brute, that could be really interesting, because I have always thought that brutes broke the mold..... some say they are "between" and scrapper and a tank, I feel that is more like tanker + scrapper (as in both).
That said, Hyperstrike's build above is just shy of 55% positionals, which I think is pretty good, if you are 3% shy of the tanker build. When it gets to incarnates, I think there was a power that gives you defense? And with almost 50% s/l resist, I would focus on shoring up recovery over regen, because I think it will be only rare cases that you get brought down, maybe retreat occasionally.
But, I think we are probably splitting hairs at this point. If you look at my original build above, which is not near as good as these, I played that for a couple years and always loved it. You could say because being on a team makes up for shortcomings in this game, maybe, but I played solo a ton, that was my badge character, and I never felt like it "needed" anything. I couldn't solo most AVs (stale mate basically), and yeah, I don't think it is the most powerful scrapper set, but certainly one of the most fun. And I would constantly get comments like "dude, I love seeing a good old MA/SR...."
So, I think I am going learn from Hyperstrike's build, and maybe take out hasten, take out CAK, and put in spring attack - all slotted up spring attack is like having a 2nd dragon's tail with longer recharge, it's wonderful as an "opener" especially immediately followed by dragon's tail. By the way, I also have an interesting build with focused accuracy, if you have a crap-ton of accuracy and to-hit, and combine it with aoe's and pbaoe's, the crowd control could be great. And I don't think you would lose the "boss killer" aspect I really like about this build.
Not sure I am ready to go without a travel power, and it would be great if I could include stealth, partially because this is a themed character and both of those go with it.
-Bodai