nytflyr
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Posts posted by nytflyr
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I avoided sentinels because of all the bad press they received, but had a concept that originally fell to Demons/Therm MM, but after 2 years, I decided I just never liked it. So a bit ago I rolled up a DP/Fire sent, and Ive been having an absolute blast (not put intended), I planned on working RotP into his attack chain, but he's rarely used it. his range is in the mid 90s for most of his attacks, and it doesn't seem his damage is lackluster compared to anything other than a blaster.
now I'm thinking about others concepts (and after reading a few things doing some minor tweaking of this build)
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I know this is an old post, but was wanting to bring it back up. I see no viable reason a robotics MM, a beam rifle blaster or a SoA couldn't use a Tommy Gun.
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according to the server status pages, some people are playing
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same, Cox cable in Oklahoma
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He was my attempt at a much smaller cosmic transport that I'm pretty happy with. The background sound was difficult to find as I had to dig through the pigg files to find just the right one. I ended up using Restaurant_BG01_Loop. Since I don't usually play with sound on, I didn't realize how noisy the teleport portals were.
If you want to visit. please feel free... COSMICCOFFEE-4899 (excelsior)
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I was sitting at he retrieving characters from excelsior screen, and was thinking that it was taking a really looooong time...
As a Sentinel, should I be going for a ranged or melee defense cap?
in Sentinel
Posted
I think it will depend on your playstyle, where are you planning on positioning yourself? on mine, I have fiery aura, but I'm at range 80% of the time. that being said, I'm only ~ 50% on most resists and ~27% ranged DEF, relying on my self heal