Hello fellow heroes and villains,
I've been thinking a lot about the balance between maintaining defense/resistance minimums and the number of abilities we can effectively use while participating in Task Forces (TFs), especially when it comes to clearing trash mobs. I'd love to get your insights and spark a discussion on this topic.
Key Points for Discussion:
Defense/Resistance Minimums:
Many players prioritize hitting specific defense or resistance benchmarks to ensure survivability during challenging content.
These minimums can be crucial for surviving against tough enemies and bosses, but how do they impact our ability to efficiently clear trash mobs?
Ability Usage:
In TFs, the speed and efficiency of clearing trash mobs can significantly impact the overall completion time.
Balancing the need for survivability with the desire to maximize our damage-dealing abilities can be tricky.
Trade-Offs:
Is it worth sacrificing some defense/resistance to gain more offensive power and faster clears?
How do different builds and archetypes manage this balance?
Group Dynamics:
How does the composition of a team affect the need for individual defense/resistance minimums?
Are there situations where having higher damage output trumps the need for defensive stats?
I'd love to hear your thoughts and experiences on this matter. How do you strike the right balance between defense/resistance and offensive abilities in your builds? Have you noticed any significant differences in TF performance based on your approach?
Looking forward to your insights and a lively discussion!
Quill Windwalker