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  1. I ran into this after updating to the latest stable Manjaro today. wine may want you to use the wine64 executable to launch 64 bit applications like the launcher. This is especially true if you see something like: "wine: failed to load start.exe: 40000003" Mods, please feel free to move this around if needed.
  2. In the mission 'Rescue Tracy Templeton' as part of the 'Corporate Culture' arc, one of the NPCs says: This should be something like 'Dr. Giacomo thinks he can indoctrinate the wife, too.' or 'Dr. Giacomo believes he can indoctrinate the wife, too.
  3. When using the panther and coyote travel powers, all your powers are greyed out (or pinked out? in the powers menu). The long and short of this is that you can't attack because quadruped animations for all the powers would have to be created. You can't click on your abilities at all. When using Magic Carpet, etc, your powers are still lit up. You can only use Flight and Afterburner or other movement-buff powers. When you try to use them, you get the message that you can only use powers that affect yourself. Rest works, and actually drops you off your carpet, while keeping it hoveri
  4. As of this build, upon training to level 4, Afterburner still shows in the list of flight powers that can be selected. It's greyed out, and doesn't appear the next time you train the flight pool.
  5. From 'The Freakshow War' arc given by Neal Kendrick to/too confusion: 'to close to something' should be 'too close to something'.
  6. In the mission 'Stop both groups of mystic madmen' (aka 'Spirit Warrior' badge mission), the objective text in the nav display says 'Destroy the last spirit trap!' even after you've destroyed all three.
  7. As of this build, upon training up to level 4 and selecting the flight pool, Afterburner still shows up in the list of powers that can be selected, although it's grey.
  8. Before you IMMEDIATELY scroll down and hit that Sad Face button, hear me out. Obviously, a massive, across the board nerf is not the answer to the problems I want to address. Nor is a return to the 'cottage rule'. However, I really feel these problems do need addressing. One of the problems CoH ran into early on was that characters could become so powerful that they could break the game's behavior in a variety of ways, say herding an entire zone-full of enemies into a dumpster in Crey's Folly or tanking Hamidon in the face with a Spines/Regen scrapper. To a lot of playe
  9. In the mission, "Defeat Officer Alvarez and his unit" given by John Strobel, the objective text reads: That '6 bombs' does not decrease as you disarm the bombs. Also, Officer Alvarez 'activates' and runs to the nearest elevator to escape, even if it's the elevator up, before the player can even reach him, let alone engage him in combat, resulting in a mission failure.
  10. From "Defeat Archon Morena and his guards" (as given by John Strobel): Apparently Morena has gone above and beyond the call of duty to fascism to earn not one, but TWO Archon titles. Meanwhile, Max doesn't even have one. Just after, John gave me the mission "Defeat Archon Ippolita & his guards" and started making demands on how I finish the mission. What really worries me is that HE'S double promoting Archons as well. Really, John?! Either John has an inside track to the Council's promotion regime, o
  11. As the post title states, Blaster Martial Combat/Reaction Time doesn't display the absorb component in its detailed info. The absorb is mentioned in the short description. The power data also appears to be correct on City of Data. Here's how it reads in-game: I've also verified that the absorb component is working properly. (I've got a little silver bar and slotting health into the power makes it larger.) However, while the absorb bar gives its HP amount in the tooltip, this value is NOT displayed in Combat Attributes.
  12. Since the recent forum changes, I've been unable to upload images. The image appears to upload, but what is displayed on the forum appears to be a corrupted image file. The image attached below is meant to be a screenshot of the power selection screen for reporting a bug to the i27p2 beta forums. As you can see, it doesn't display anything but bands of color.
  13. Upon training to level 4, Afterburner still shows as a power you can select in the list of options when you choose the flight pool
  14. Bloodyminded "The world threw sticks and stones, lightning and thunder. Through disaster and grief and every sling, arrow, and outrageous fortune, you've carried on, surviving, overcoming, Bloodyminded in your determination to celebrate." This may be a bit much for some players, but I like it.
  15. As of this morning's patch, I'm still seeing Afterburner in the power selection menu when training flight pool for the first time. I've got a screenshot, but the forum seems to be bugging out on attachments this morning for me.
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