Jump to content

EmpireForgotten

Members
  • Posts

    8
  • Joined

  • Last visited

Posts posted by EmpireForgotten

  1. Quote

    Warburg (encourage zone content: fighting for Rocket codes)

    • Flag PvP off to all players upon entering zone (prevent "camping")

    • Improve Lab Tech AI to better follow stealthed players

    • Being granted a code flags player for PvP vs opposing faction after a 1 minute delay (now that the player has a code to steal they're fair game)

    • Successfully launching a rocket grants a random Purple or PvP recipe if player already has Temp Power (again encourage zone content

    Bloody Bay (encourage zone content: Shiva Strike mission)

    • Flag PvP off for all players upon entering zone (prevent "camping")

    • Flag PvP on for 5 minutes when a player scans a meteor (now that the player has something to fight for they're fair game)

    • Flag PvP on for 15 minutes when a player takes over a Firebase (player now has the BIG thing but also now has the advantage of turret support against players hoping to take his sample)

    • Have turrets respawn as pets controllable by the player who took over that Firebase (like in Recluse's Victory)

    • Delivering Ore Sample to Scientist grants a random Purple or PvP recipe if player already has Shivan Shard temp power (again encourage zone content)

     

    Honestly, The bolded part seems great, but a Purple just seems like overkill. 

    Maybe a SO enhancement (random origin), or perhaps an Inspiration (Medium MAX..Large would be abused). I think two those types of rewards would really get the blood pumping

    • Like 1
  2. I'd change the inherent for sentinels to work something like this:

     

    Give sentinels a non-damaging, non-aggroable aura that surrounds them. Have it pulse once a second. 

    IF the pulse hits an enemy, give the sentinel a buff to regen, recovery, resistance, defense, and recharge (any or all of these would be fine). This buff lasts for 5 seconds and is refreshed every time the pulse hits an enemy. It does not stack with multiple enemies

    If the pulse hits 0 enemies, give the sentinel a +Damage +To Hit, +Range (Any or all of these would work)

     

    Secondly allow X% of damage to pierce resistance Y% of the time. 

    • Like 1
  3. Tyche is here too.

    For those who remember me and my legion of alts :)  I hope some of the other Tychians - and the dUmb folks, Insomniac Brigade, folks form the Bits channel, and other fun friends - are around too.

    I do see Eran posted (hi!) and also TinyBolt who I recall a bit less well, and Baney too (hi you guys).

    Been wondering if Well or Bug are going to make it make.

     

    I'm primarily playing on Indomitable right now - the "In" reminds me of Infinity where I did nearly all my playing. 

    Global is @Tyche if you remember teaming or chatting and want to get in touch

     

    Hi! I remember you for sure. Not surprised you remember Eran/Errants better--between the two of us he has always been the outgoing one (we're married so royal we usage here lol).

     

    I know the Bits are in game again but not sure who from that group are around.

     

    Ahah :) Yes, the public voice, as it were?  My partner and I have a bit of that too ;)  Nice to re-engage and I'll add the dUmb channel to boot.  Keep forgetting to message Well on skype to see if he knows the score, cuz I never use skype...

     

    I'm here. I have made a couple characters, but I haven't settled on a server yet. I was waiting to see if more old dUmmies rejoined before I picked one.

     

    Hi! I remember you. Welcome home! I've seen a lot of people from Infinity on Indom (where I settled). Not sure if it's official or just coincidence.

     

    Hi 2u and Eran! I'll probably be on mostly on the weekends and evenings. I'm currently addicted to The Division 2...Can't stop the grind...

  4. Tyche is here too.

    For those who remember me and my legion of alts :)  I hope some of the other Tychians - and the dUmb folks, Insomniac Brigade, folks form the Bits channel, and other fun friends - are around too.

    I do see Eran posted (hi!) and also TinyBolt who I recall a bit less well, and Baney too (hi you guys).

    Been wondering if Well or Bug are going to make it make.

     

    I'm primarily playing on Indomitable right now - the "In" reminds me of Infinity where I did nearly all my playing. 

    Global is @Tyche if you remember teaming or chatting and want to get in touch

     

    Hi! I remember you for sure. Not surprised you remember Eran/Errants better--between the two of us he has always been the outgoing one (we're married so royal we usage here lol).

     

    I know the Bits are in game again but not sure who from that group are around.

     

    Ahah :) Yes, the public voice, as it were?  My partner and I have a bit of that too ;)  Nice to re-engage and I'll add the dUmb channel to boot.  Keep forgetting to message Well on skype to see if he knows the score, cuz I never use skype...

     

    I'm here. I have made a couple characters, but I haven't settled on a server yet. I was waiting to see if more old dUmmies rejoined before I picked one.

  5. I everyone. I ended up quitting around i16...I forgot how fun this game was and fun the hero builder tools were. I used to be really good at building out PvP builds and min/maxing. I threw this together with the last version of Mid's I could find. I don't understand incarnate abilities all that much, and I probably broke a ton of rules that I forgot about.

     

    Would someone be able to take a look to see if this build is even viable. It'll probably take me forever to finish due to how many purples are in it...but it should be an interesting journey

     

    Hero Plan by Mids' Hero Designer 1.96

    http://www.cohplanner.com/

     

    Click this DataLink to open the build!

     

    Level 50 Mutation Scrapper

    Primary Power Set: Broad Sword

    Secondary Power Set: Regeneration

    Power Pool: Leaping

    Power Pool: Speed

    Power Pool: Leadership

    Ancillary Pool: Blaze Mastery

     

    Hero Profile:

    Level 1: Slash

    • (A) Crushing Impact - Accuracy/Damage
    • (7) Crushing Impact - Damage/Endurance/Recharge
    • (7) Crushing Impact - Accuracy/Damage/Endurance
    • (37) Crushing Impact - Accuracy/Damage/Recharge
    • (37) Crushing Impact - Damage/Recharge

    Level 1: Fast Healing

    • (A) Panacea - Hea/Recharge
    • (11) Panacea - Endurance/Recharge
    • (17) Panacea - Heal
    • (17) Panacea - Heal/Endurance/Recharge
    • (33) Panacea - Heal/Endurance

    Level 2: Hack

    • (A) Hecatomb - Damage
    • (3) Hecatomb - Accuracy/Damage/Recharge
    • (3) Hecatomb - Damage/Endurance
    • (5) Hecatomb - Damage/Recharge
    • (5) Hecatomb - Accuracy/Recharge

    Level 4: Super Jump

    • (A) Unbounded Leap - +Stealth
    • (9) Unbounded Leap - Jumping
    • (11) Unbounded Leap - Endurance

    Level 6: Slice

    • (A) HamiO:Nucleolus Exposure

    Level 8: Parry

    • (A) Luck of the Gambler - Recharge Speed
    • (9) Hecatomb - Chance of Damage(Negative)

    Level 10: Quick Recovery

    • (A) Endurance Modification IO

    Level 12: Dull Pain

    • (A) Panacea - Heal/Endurance
    • (13) Panacea - Heal
    • (13) Panacea - Endurance/Recharge
    • (15) Panacea - Hea/Recharge
    • (15) Panacea - Heal/Endurance/Recharge

    Level 14: Build Up

    • (A) Adjusted Targeting - Recharge
    • (31) Adjusted Targeting - To Hit Buff
    • (34) Adjusted Targeting - To Hit Buff/Recharge
    • (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (36) Adjusted Targeting - Endurance/Recharge

    Level 16: Integration

    • (A) Panacea - Heal/Endurance/Recharge
    • (36) Panacea - Hea/Recharge
    • (37) Panacea - Endurance/Recharge
    • (40) Panacea - Heal
    • (50) Panacea - Heal/Endurance

    Level 18: Whirling Sword

    • (A) Armageddon - Damage
    • (19) Armageddon - Damage/Recharge
    • (19) Armageddon - Accuracy/Damage/Recharge
    • (21) Armageddon - Accuracy/Recharge
    • (21) Armageddon - Damage/Endurance

    Level 20: Resilience

    • (A) Titanium Coating - Resistance
    • (25) Titanium Coating - Resistance/Endurance
    • (25) Titanium Coating - Resistance/Endurance/Recharge

    Level 22: Hasten

    • (A) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO

    Level 24: Assault

    • (A) Endurance Reduction IO

    Level 26: Disembowel

    • (A) Crushing Impact - Accuracy/Damage
    • (27) Crushing Impact - Damage/Endurance/Recharge
    • (27) Crushing Impact - Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Recharge
    • (43) Crushing Impact - Accuracy/Damage/Endurance

    Level 28: Instant Healing

    • (A) Panacea - Heal
    • (29) Panacea - Heal/Endurance
    • (29) Panacea - Endurance/Recharge
    • (31) Panacea - Hea/Recharge
    • (31) Panacea - Heal/Endurance/Recharge

    Level 30: Maneuvers

    • (A) Luck of the Gambler - Recharge Speed

    Level 32: Head Splitter

    • (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
    • (33) Superior Scrapper's Strike - Damage/Endurance/Recharge
    • (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge
    • (34) Superior Scrapper's Strike - Damage/Recharge
    • (34) Superior Scrapper's Strike - Accuracy/Damage

    Level 35: Vengeance

    • (A) Luck of the Gambler - Recharge Speed
    • (43) HamiO:Membrane Exposure
    • (46) HamiO:Membrane Exposure
    • (46) HamiO:Membrane Exposure

    Level 38: Moment of Glory

    • (A) Luck of the Gambler - Recharge Speed
    • (39) Red Fortune - Defense
    • (39) Red Fortune - Defense/Recharge
    • (39) Red Fortune - Endurance/Recharge
    • (40) Red Fortune - Defense/Endurance/Recharge
    • (50) Red Fortune - Defense/Endurance

    Level 41: Char

    • (A) Gladiator's Net - Accuracy/Hold
    • (42) Gladiator's Net - Accuracy/Recharge
    • (42) Gladiator's Net - Recharge/Hold
    • (42) Gladiator's Net - Endurance/Recharge/Hold
    • (43) Gladiator's Net - Accuracy/Endurance/Recharge/Hold

    Level 44: Fire Blast

    • (A) Apocalypse - Damage
    • (45) Apocalypse - Damage/Recharge
    • (45) Apocalypse - Accuracy/Damage/Recharge
    • (45) Apocalypse - Accuracy/Recharge
    • (46) Apocalypse - Damage/Endurance

    Level 47: Fire Ball

    • (A) Ragnarok - Damage
    • (48) Ragnarok - Damage/Recharge
    • (48) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (50) Ragnarok - Chance for Knockdown

    Level 49: Combat Jumping

    • (A) Luck of the Gambler - Recharge Speed

    Level 1: Brawl

    • (A) Empty

    Level 1: Critical Hit

    Level 1: Prestige Power Dash

    • (A) Empty

    Level 1: Prestige Power Slide

    • (A) Empty

    Level 1: Prestige Power Quick

    • (A) Empty

    Level 1: Prestige Power Rush

    • (A) Empty

    Level 1: Prestige Power Surge

    • (A) Empty

    Level 1: Sprint

    • (A) Empty

    Level 2: Rest

    • (A) Empty

    Level 4: Ninja Run

    Level 2: Swift

    • (A) Empty

    Level 2: Health

    • (A) Panacea - +Hit Points/Endurance

    Level 2: Hurdle

    • (A) Empty

    Level 2: Stamina

    • (A) Performance Shifter - Chance for +End

    Level 50: Spiritual Boost

    Level 50: Pyronic Judgement

    Level 50: Reactive Radial Interface

    Level 50: Longbow Ally

    Level 50: Ageless Invocation

    Level 50: Melee Genome

    ------------

    ------------

    Set Bonus Totals:

    • 14.5% DamageBuff(Smashing)
    • 14.5% DamageBuff(Lethal)
    • 14.5% DamageBuff(Fire)
    • 14.5% DamageBuff(Cold)
    • 14.5% DamageBuff(Energy)
    • 14.5% DamageBuff(Negative)
    • 14.5% DamageBuff(Toxic)
    • 14.5% DamageBuff(Psionic)
    • 5% Defense(Smashing)
    • 5% Defense(Lethal)
    • 2.5% Defense(Melee)
    • 2.25% Max End
    • 2.5% Enhancement(Held)
    • 145% Enhancement(RechargeTime)
    • 68% Enhancement(Accuracy)
    • 210.8 HP (15.75%) HitPoints
    • 4% JumpHeight
    • 4% SpeedJumping
    • MezResist(Immobilized) 6.6%
    • MezResist(Sleep) 2.2%
    • 22% (0.37 End/sec) Recovery
    • 56% (3.12 HP/sec) Regeneration
    • 8.82% Resistance(Fire)
    • 8.82% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 1.26% Resistance(Negative)
    • 36% GlobalChanceMod PlayerCrit

     

     

     

     

×
×
  • Create New...