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Ravenplume

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  1. It took me about 4 or 5 new characters before I finally adjusted my pattern for Atlas Park on the badges and plaques.
  2. Nemesis has to be involved in this somehow...
  3. Right. I was picturing building the build right from Level 7 (earliest one can slot any IO)...
  4. Shouldn't that be Winters, ATOs, and PVPs? Remember, you can't slot an actual purple (aka Ragnarok, Armageddon, etc) until 50.
  5. I have to just chime in with a good example... Posi-1 on a 50 exemped down vs on a brand spanking new L8 hero is a whole different experience...altogether...
  6. Sounds good in theory, but the greater majority of the time, your AoE / Cone target ends up being the one to randomly run off past you away from the rest of the group, turning your AoE or Cone into a single target attack.
  7. It could also be a Nemesis plot. But considering who is running Ourburritos...
  8. I believe that the correct response to that correction is to simply repeat the statement, but instead of finishing with a period, finish with a comma and "jerk" instead. (or something heavier hitting...)
  9. Luck of the Gambler goes to 50, and starts at 25. It does not cap at 40.
  10. Miracle is another one that caps out at 40, and is perfectly usable as well, not just the unique.
  11. Just imagined running Mr. G's arc and doing it all in Nerva (except the first and last missions), and the door always being "That one" That is one I always do in Pocket D myself, since the mission doors except first and last, are always in the zone they are taken in.
  12. Paragon Dance Party in Steel to get to Power Island in IP...
  13. That is probably because more often than not, teams never wait for everyone to get into the mission before starting, and the mission is often close to done by the time they are done training...
  14. Do they at least allow for team members to actually take time to train up between missions though, or is the mission usually mostly done by the time training is done and they actually get inside the mission?
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