Hello Everyone,
It has been 10 years since I have played CoH. I really love this game because I love the Super Hero genre. This was my first MMO and it was a great experience back then. One of the greatest things about this game is the community, the people. The people that play this game are amazing, they make amazing characters, each hero is a representation of that person. Isn't that a great concept? We connect with each other and share our cultures and experiences with each other through this great game. And although we may butt heads every now and then, I really love the people that play this game. We all share a love for super heroes, villains, etc. which is why we play this great game, the piece of art which is City of Heroes.
Now, I think that while City of Heroes does many things very well, such as customization and graphics. But there is one thing that really bugs me and I'm sure it bugs a lot of other people as well. That is, the balance or lack thereof in this game. Some power sets and combos are too overpowered as it stands and let's face it, nobody likes the oddball meta combos such as beam rifle / plant manipulation. I mean who in their right mind makes a hero like that? That's nuts.
So I am going to skip to the point, and my point is that this game should be more balanced.
Now I am not a genius, a great programmer or whatever you want to call it, but I understand simple arithmetic. I'm more of an accountant. In real life I have worked in commodities trading and have a degree in finance.
How do we balance this game though? Well, start with the basics. Start with single target damage for each power set. Make each powerset's single target attacks do similar damage over similar amounts of time, with similar recharges.
I can go into further detail, but I really do believe that problem and solution is simple enough to understand without displaying the numbers. For example, we all know that Fire Blasters are OP and they do way too much damage compared with the rest of the powersets. Just compare the damage to electricity and it's mind boggling. And I know some of you will say that "well fire is more damaging than electricity I mean even the sun is made out of fire" but this is a game and games, like chess, need to be balanced.
I'm not against minimal damage differences between the powersets, but when the damage differences are hundreds of points wide it's a little stupid.
So balance this game once and for all. Make it a MASTER PIECE OF ART.