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Help a dyscalculiate optimise his build. Bots/Time
Reddawg99 replied to Ejlertson's topic in Mastermind
Sorry to necro a 20 day old post. I hadn't posted my Bots/Time MM build yet, but I figured after all the testing I did for it, I should at least lend a hand here. This build focuses on pumping yourself and bots' defenses of Melee, Ranged and AOE to softcap and beyond, while having massive control over the battlefield. I solo +2/8 AE farms with this easily, and rarely lose any bots. Best thing to do is put the assault bot in aggressive mode, and keep the protectors/battle bots in bodyguard mode (Follow/Defensive). Save Time Stop for any bosses/elites/avs, but cast Time Crawl on them before using Time Stop (Crawl enhances almost everything else, and makes it possible for us to hold AVs with ease). With your debuffs, slows, holds and heals you can dominate the field with perma hasten, farsight and chronoshift. Mastermind (Robotics - Time Manipulation).mbd -
Thanks, Zork! Was driving me nuts. Anyway, build is finished, hope people enjoy it.
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Reddawg99 changed their profile photo
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So I was working on a new scrapper idea, and easily softcapped regen, when something went REALLY weird with the resistance values. They all gained -1000%. Anyone know how to fix this? I'll post the build below, thanks. Scrapper (Dual Blades - Regeneration).mbd Build fixed thanks to Zork! Here is a quick graphic. https://prnt.sc/J6xWy_NxkR38
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Here is something I came up with in about a hour. 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 My main focus here was getting regen and healing to it's utmost maximum, while also granting decent damage and area control powers. This monster should be very survivable. However, it is possible someone more experienced in frankenslotting can do far better. (I hate designing frankenslot builds, lol.)
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Trying to optimize a Sith-themed Katana/Ninjitsu - Build Help Requested
Reddawg99 replied to MrInfernal's topic in Scrapper
I made a Dual Blade/Energy Aura Gray Jedi if this build helps give you ideas. Really enjoy it. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Mutation Scrapper Primary Power Set: Dual Blades Secondary Power Set: Energy Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Sorcery Ancillary Pool: Body Mastery Hero Profile: Level 1: Power Slice -- SprScrStr-Rchg/+Crit(A) Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(3), RedFrt-Def/EndRdx(3) Level 2: Ablating Strike -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(7), Hct-Dam%(7), AchHee-ResDeb%(9) Level 4: Dampening Field -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(11), RctArm-ResDam/Rchg(11), RctArm-EndRdx(13), GldArm-3defTpProc(13), GldArm-ResDam(15) Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def(15), RedFrt-Def/EndRdx(17) Level 8: Blinding Feint -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(17), SprScrStr-Acc/Dmg/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), GssSynFr--Build%(21) Level 10: Entropic Aura -- EndRdx-I(A) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(23) Level 14: Boxing -- Empty(A) Level 16: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/Rchg(25), RctArm-EndRdx(27) Level 18: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(29) Level 20: Energy Protection -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(29), RctArm-ResDam/EndRdx/Rchg(31), RctArm-EndRdx(31) Level 22: Energy Cloak -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(33) Level 24: Vengeful Slice -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34) Level 26: Sweeping Strike -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37), FuroftheG-ResDeb%(37) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 30: Mystic Flight -- BlsoftheZ-ResKB(A) Level 32: Arcane Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40) Level 35: Rune of Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam/Rchg(42), Ags-EndRdx/Rchg(42) Level 38: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(43), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(45), Prv-Absorb%(45) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Typhoon's Edge -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(46), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(47) Level 47: Physical Perfection -- PrfShf-End%(A) Level 49: One Thousand Cuts -- Erd-Dmg(A), Erd-Acc/Dmg/Rchg(49), Erd-%Dam(49), ClvBlo-Acc/Dmg(50), ClvBlo-Dmg/Rchg(50), ClvBlo-Acc/Rchg(50) Level 1: Critical Hit Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(42) Level 32: Arcane Power Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run ------------ -
Thanks, I'll def take a look! Been tweaking the build a little more on my end as well. For example, I dropped boxing, put kick in it's place and put tough in kick's place, which allowed some S/L resists, but also allowed me to slot Gladiator's +3 all def IO. Edit: I've switched to Linea's build, it is just way cooler looking on paper. Lets see how it handles!
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I don't know what to say about this. I was toying around with the last build of Time/DP I was working on, and I thought high defense might be far more preferable to resists. Then this monster appeared. Let me know what you guys think! Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural Defender Primary Power Set: Time Manipulation Secondary Power Set: Dual Pistols Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mace Mastery Hero Profile: Level 1: Time Crawl -- Acc-I(A) Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(37) Level 2: Temporal Mending -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(3), Mrc-Heal/Rchg(3), Mrc-Heal/EndRdx/Rchg(9), Mrc-Heal(11), Mrc-Rcvry+(11) Level 4: Dual Wield -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(5), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(31), SprDfnBst-Acc/Dmg/EndRdx/Rchg(36), SprDfnBst-Rchg/Heal%(37) Level 6: Time's Juncture -- DscWrd-ToHitDeb(A), DscWrd-ToHitDeb/Rchg(7), DscWrd-ToHitDeb/Rchg/EndRdx(7), DflEgo-ToHitDeb(27), DflEgo-ToHitDeb/Rchg(27), DflEgo-RecDeb%(37) Level 8: Empty Clips -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(9), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(34), SprFrzBls-Dmg/EndRdx/Acc/Rchg(42), FrcFdb-Rechg%(42) Level 10: Distortion Field -- Lck-Acc/Hold(A), Lck-Acc/Rchg(13), Lck-Rchg/Hold(13), Lck-EndRdx/Rchg/Hold(15), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(43) Level 12: Swap Ammo Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(48) Level 16: Bullet Rain -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(17), Artl-Acc/Dam/Rech(25), Artl-Acc/Rech/Rng(43), Artl-End/Rech/Rng(43) Level 18: Farsight -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(19), RedFrt-EndRdx/Rchg(19), RedFrt-Def/EndRdx/Rchg(21), RedFrt-Def(23), RedFrt-EndRdx(25) Level 20: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(21) Level 22: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(23) Level 24: Super Jump -- Jump-I(A) Level 26: Slowed Response -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(45), ShlBrk-Acc/Rchg(45), ShlBrk-DefDeb/EndRdx/Rchg(45), ShlBrk-Acc/EndRdx/Rchg(46), ShlBrk-%Dam(46) Level 28: Boxing -- HO:Nucle(A) Level 30: Kick -- HO:Nucle(A) Level 32: Chrono Shift -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34) Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(48) Level 38: Hail of Bullets -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42) Level 44: Time Stop -- GldNet-Acc/Hold(A), GldNet-EndRdx/Rchg/Hold(46) Level 47: Focused Accuracy -- EndRdx-I(A), EndRdx-I(48) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(50) Level 12: Chemical Ammunition Level 12: Cryo Ammunition Level 12: Incendiary Ammunition ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1503;700;1400;HEX;| |78DA6594594F534114C767DA5B5A4A57DBB2B5808522506CA1820F26261AD95C801| |035BE363770819BD4F6A64BA28F3EF8197C91F5D1051365F183A8717BF2C90DF545| |5C12534FEFFF509A74929BDFCCFFCC9C733AE74C676E8DBBB6A6EE9C13D23396510| |B85F4B8B6A86517B4BC7D562D96F26A4654869DBEAE434BFA42697131795DBFA9A5| |67D4AC6E94326A51CF652355FB5535BBA42D24C74B6A263DA7178AB94C4178E772B| |94C725A5369436159375C876B43CF2EB9CDC5A4BEB45CA495D35C5D33346D213C61| |E8F3C9B15C3E5F328AB93CC59BAF042D14B5FCED56CA294EDF8BA0E05116A29D905| |244CA57D56C62059AB20A46D6C0CE75B067038C6D822FC99F94382B2768D2A708CB| |24730A745C049D979897C15314D7CA71AD4FAD88FB0C8C6C839D3B60CF2E18DB035| |F515C1B9FB53DB008115044C343E623B0FD31730B8C3D01477CA851E5AC7D5B31FD| |3976C0CE5D30BA070E3C67DEB5987C4D711BF96CE34F68AE03E62FD0F31BECFB03C| |6FF82A314B7097755F653026ECC2DEE90C4B92038E4034FD37E2FC7F25A6DA6E653| |9836B0B5018CDB990EF02DE5E9E7BAF89DF077AC89E902836EB0D903B67AC100E51| |6C059195845EEC14DB0996C21B685FE113A48AB08C416B2B5706FB5F4A33FDE511E| |6DFC1BDAA4D5DC77D2C2B43215306163368092FC85D95FF82C81F65948EB60AD83B| |5F714A38B63747D447F1CFFC4FCCCFC0246BF32F7B9DFC85F37D7A19BEBD0C3F73F| |C4F5384375E865FFBDF7D10F275698ABCC35B06F9DB9011A14A69FEFAB9FFD0FB0F| |F3794F720FCCAC1F3C82731067E700991645B328ABB1C627653CEC3EC737890DF30| |33A2D4BCEF320D71255E55CAF13AEB709D92AA5346EA94D13A65BA4E99AD28DCED7| |30A4FC92A4D6BE3D1DB2FEF3BABFF214226F03BBE1F6952467127A91BB8B76FB5FB| |B9CF7ED4EEBF875E4D1DA006EB7E7A771C6BA366BE593337C77FC41CF077| |-------------------------------------------------------------------|
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I see your builds, and would like to counter with my own. I call it Bullet Time/Dual Pistols, or "The One" for short: Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Natural Defender Primary Power Set: Time Manipulation Secondary Power Set: Dual Pistols Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mu Mastery Hero Profile: Level 1: Time Crawl -- Acc-I(A) Level 1: Pistols -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(9), Dvs-Dmg/Rchg(13), Dvs-Acc/Dmg/Rchg(15), Dvs-Acc/Dmg/EndRdx/Rchg(34), Dvs-Hold%(34) Level 2: Temporal Mending -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(3), Prv-Heal/Rchg(5), Prv-Heal/Rchg/EndRdx(5), Prv-Absorb%(7) Level 4: Dual Wield -- Apc-Dmg(A), Apc-Dmg/Rchg(9), Apc-Acc/Dmg/Rchg(13), Apc-Acc/Rchg(15), Apc-Dmg/EndRdx(33), SprDfnBst-Rchg/Heal%(33) Level 6: Time's Juncture -- DmpSpr-ToHitDeb/Rchg(A), DmpSpr-ToHitDeb/EndRdx(7), DmpSpr-ToHitDeb/Rchg/EndRdx(21), DmpSpr-Rchg/EndRdx(27) Level 8: Empty Clips -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(11), Bmbdmt-Dam/Rech(29), Bmbdmt-Acc/Dam/Rech(29), Bmbdmt-Acc/Dam/Rech/End(31), FrcFdb-Rechg%(31) Level 10: Distortion Field -- Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(11), GhsWdwEmb-Dam%(37), ImpSwf-EndRdx/Rchg/Slow(50), ImpSwf-Dam%(50) Level 12: Swap Ammo Level 14: Time Stop -- Acc-I(A) Level 16: Bullet Rain -- SuddAcc--KB/+KD(A), AirBrs-Acc/Dmg(17), AirBrs-Dmg/EndRdx(17), AirBrs-Dmg/Rchg(19), AirBrs-Dmg/Rng(19), PstBls-Dam%(21) Level 18: Farsight -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(23), LucoftheG-Def(23), LucoftheG-Def/Rchg(25), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-EndRdx/Rchg(27) Level 20: Suppressive Fire -- Acc-I(A) Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34) Level 24: Super Jump -- Jump-I(A) Level 26: Slowed Response -- AchHee-ResDeb%(A), AchHee-DefDeb/Rchg(36), TchofLadG-%Dam(36), ShlBrk-%Dam(36), ShlBrk-Acc/EndRdx/Rchg(37), ShlBrk-Acc/DefDeb(37) Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 30: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(39) Level 32: Chrono Shift -- Prv-Heal/Rchg(A), Prv-Heal/Rchg/EndRdx(39), DctWnd-Heal/EndRdx/Rchg(39), DctWnd-EndRdx/Rchg(40), HrmHln-Heal/EndRdx(40), HrmHln-Heal/EndRdx/Rchg(40) Level 35: Piercing Rounds -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(46), Ann-Acc/Dmg/Rchg(46), Ann-Acc/Dmg/EndRdx(48), Ann-Acc/Dmg/EndRdx/Rchg(48), Ann-ResDeb%(48) Level 38: Hail of Bullets -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-Acc/Dmg/Rchg(42), SprDfnBst-Acc/Dmg/EndRdx/Rchg(42), SprDfnBst-Acc/Dmg/EndRdx(43), SprDfnBst-Dmg/EndRdx/Rchg(43) Level 41: Charged Armor -- GldArm-3defTpProc(A), RctArm-ResDam/EndRdx(43), RctArm-ResDam(45), UnbGrd-ResDam(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-Max HP%(46) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 47: Power Sink -- RechRdx-I(A) Level 49: Temporal Selection -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(31) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(33) Level 12: Chemical Ammunition Level 12: Cryo Ammunition Level 12: Incendiary Ammunition ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1490;703;1406;HEX;| |78DA6594CB4F135114C6EFD0299552A0A5E5FD92F27E0DE5A1D11509A02E2884A87| |1DB4C6428930C6DD39926BA74E1DFE0CE280A3E63A2E263A97F803B5FA82BF1ADA8| |0B4382898C87F90EA5C94C32F9CD7CE79EFB9D7BE6DE993E3319B873ECDC9890CA2| |70CD5341393DABC969AD3B2BE19D5CA655543EC5C3EBA5B762389F1DCFCBC72525F| |D412D36A4ACFE40CD5D2D3A9C67CFCB89A4A6A73CA644E3512B3BA69A50D530466D| |36943896B6A464F252B765F68B4B9A067FCCEFB898CA6CD953A8F470D3DB960D51D| |C9E8A7958974369BCB58E96C623A4786A6A565CFD6523D3D743F8F08BE6C21EA094| |3B2180AE635AFB8026DDF5530B00C96AF80ADD798D7C117349FC4B9D2178FA3157D| |657E03E5EFCC1F60F106384CBE1ECEF5F417C177000C2860F920B83FC67C84DC97E| |4EB758C6D8FF72E62C5AB60E41E587F1F1C211F1FC67A7DFF6447F36F838D365378| |1D364BCCF3C87D4D3E25A8512EF90BCDBF05B62F4AE8DF32B189B8028E925F29FCE| |C35CA2FE37E9771BF0F50BC82D75DB10EFFE00DC48237C1CA5BCCDB60E431F886E6| |0BF15A4253E8457515EAA88EC0BF3684F7DA30585F091E24DF30D712E65AAA69A35| |6613EA98AE7690D823514ABE1F135DD18FF96FCEBB8F6BAA7D487B02CDA9E309FA1| |2F6DC51EA78E762FB3080CD17C0DF0120DEC1526AD89FD9B2E22BF73097C475E2DB| |CD616DE439DBC873A6790DF15678E11BB88E3E0215A6B94EB8CBE47CEC03AF30338| |F891F989F9193C4CB91D9CDB21A0F5D8A8A9679BF9107AEF03E62A6811BAB9E6EE6| |18E35A3A6FE28F30FF4FE4DAE670B8C522FFAB8177D7D7C3699260D519C93660B85| |B557D49F187F9F186B8D72C1F9B6E91253BD79C5EE7545632E65C8A58CB89451971| |27729333B0A9F825939FF971092132DD93BFBF6869FA25261F4D79E2249ADE84EF3| |297CE99FAED1BF0B475FE0FFC426CED5A5109D45F6B95CF0BC54F0FC1FD463FB9F| |-------------------------------------------------------------------| Note, this is actually my first time designing a build of my own, so sorry if I missed anything.