Cosmicalityy
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Posts posted by Cosmicalityy
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On 7/26/2020 at 4:04 PM, Gobbledegook said:
Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul MasteryHero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 1: Jab -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg(15), SprGntFis-Dmg/EndRdx/Rchg(17), SprGntFis-Rchg/+Absorb(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(34)
Level 2: Punch -- TchofDth-Dam%(A), Mk'Bit-Dam%(3), GldStr-%Dam(3), FrcFdb-Rechg%(37), Mk'Bit-Acc/Dmg(37), HO:Nucle(37)
Level 4: Haymaker -- Hct-Dam%(A), TchofDth-Dam%(5), Mk'Bit-Dam%(5), FrcFdb-Rechg%(7), GldStr-%Dam(7), Mk'Bit-Acc/Dmg(34)
Level 6: Gamma Boost -- PrfShf-End%(A)
Level 8: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(36)
Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 12: Radiation Therapy -- ThfofEss-+End%(A), TchoftheN-%Dam(13), Erd-%Dam(13), ScrDrv-Dam%(42), PrfZng-Dam%(45), Obl-%Dam(48)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Super Jump -- WntGif-ResSlow(A)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Absorb%(21), Prv-Heal/Rchg/EndRdx(33)
Level 20: Boxing -- Empty(A)
Level 22: Tough -- UnbGrd-Max HP%(A), GldArm-3defTpProc(23), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(36)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25), LucoftheG-Def(31)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 28: Rage -- GssSynFr--Build%(A), RechRdx-I(29)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Knockout Blow -- TchofDth-Dam%(A), UnbCns-Dam%(33), HO:Nucle(33), Mk'Bit-Dam%(36), Mk'Bit-Acc/Dmg(40), FrcFdb-Rechg%(50)
Level 35: Ground Zero -- Erd-%Dam(A), Obl-Acc/Dmg/Rchg(43), TchofLadG-%Dam(46), ScrDrv-Dam%(48), HO:Nucle(48), ShlBrk-%Dam(50)
Level 38: Foot Stomp -- FuroftheG-ResDeb%(A), Arm-Dam%(39), Erd-%Dam(39), FrcFdb-Rechg%(39), FuroftheG-Acc/Dmg(40), HO:Nucle(40)
Level 41: Gloom -- SprWntBit-Acc/Dmg/EndRdx(A), Apc-Dam%(42), GldJvl-Dam%(42), CldSns-%Dam(43), SprWntBit-Acc/Dmg(43)
Level 44: Dark Obliteration -- Bmbdmt-+FireDmg(A), PstBls-Dam%(45), SprFrzBls-Acc/Dmg(45), SprFrzBls-Acc/Dmg/EndRdx(46), CldSns-%Dam(46), Ann-ResDeb%(50)
Level 47: Meltdown -- StdPrt-ResDam/Def+(A)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EffAdp-EndMod(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
------------This is the build i have. It farms AE very very well.
Had to download it twice for it to show the build some reason.
Also i have changed this slightly in game. I put an Accuracy/damage and Acc/Dam/End Superior blistering cold in KoB instead of nucleolus and Makos Acc/Dam.
My rad/ss is at 42 right now. I really enjoy playing him and looking forward to decking him out at 50. Does this build work well in general content? Or is it more farm-only type build? Looks really really interesting.
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Hey Scrapper community,
Mids noob here.
I put together a first draft for my fire/bio scrapper. My Goals were to soft cap S/L/F/C/E/N with as much resist in s/l as possible. I also wanted to get enough recharge to have the ST chain of Fire Sword, Incinerate, Greater Fire Sword. Looks like i'm about .5 second shy of being able to accomplish that rotation while hasten is active... and I can just throw in fire sword circle or char while it's not active. Please take a look and let me know what you think. I have most of these IO's already so not too worried about how much it will cost.
I also have Agility Partial Core Revamp active for the recharge, end mod and defense buffs.
Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designerClick this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Blaze MasteryHero Profile:
Level 1: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7)
Level 1: Hardened Carapace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(5), RctArm-ResDam/EndRdx/Rchg(11), RctArm-ResDam/Rchg(15)
Level 2: Inexhaustible -- PrfShf-End%(A)
Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9)
Level 6: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--Build%(13), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(42)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(11), Ksm-ToHit+(15), ShlWal-ResDam/Re TP(43)
Level 10: Adaptation
Level 12: Super Jump -- UnbLea-Stlth(A)
Level 14: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(33), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21)
Level 18: Fire Sword Circle -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Rchg/+50% Crit(25)
Level 20: Evolving Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam/Rchg(29), GldArm-3defTpProc(29)
Level 22: Tough -- StdPrt-ResDam/Def+(A), RctArm-EndRdx(42), RctArm-ResDam(43), RctArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx/Rchg(48)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 26: Incinerate -- Hct-Dam%(A), Hct-Dmg/EndRdx(34), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(36)
Level 28: DNA Siphon -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Rchg/+Crit(40), SprScrStr-Acc/Dmg/Rchg(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Greater Fire Sword -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), CrsImp-Acc/Dmg/Rchg(37)
Level 35: Genetic Contamination -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg(43), SprAvl-Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50)
Level 38: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(39), BslGaz-Acc/Rchg(39), BslGaz-Rchg/Hold(39)
Level 41: Melt Armor -- RechRdx-I(A)
Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
Level 49: Tactics -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 50: Agility Partial Core Revamp
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Hi All,
I picked this game back up mid-June and it's been great. Just one thing missing... an active SG!
I self leveled a spines/fire brute to farm up alts until I find a combo set that I enjoy playing with, and I also use the brute to fund my builds (along with flipping stuff on the AH). My current PvE toon is a DB/EA stalker that absolutely rips. He's closing in on 50 and I'm looking for an active SG to join that runs TFs, AV killing, iTrials, exemplar content, etc. I enjoy it all!
I've looked around on the various channels in game but cannot get any traction that way... so I took to the forums!
Steel Strike - 50 Spines/Fire Brute
Space Barbarian - 43 DB/EA Stalker
Slick Arrow - Ice/TA blaster in the making....
Take care.
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2 hours ago, SwitchFade said:
Weave is 5 piece reactive defense (no scaling unique, it's in the full set in kinetic shield) and one LoTG 7.5 io.
Maneuvers is full set of red fortune.
Okay, awesome! Thank you!
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On 4/18/2020 at 4:22 AM, SwitchFade said:
Power slice
6 slot - full assassin's mark set
Hide
2 slot - 1 LoTG 7.5 & 1 shield wall 5% res
Ablating strike
5 slot - overwhelming force 5bpoece, no kb proc
Kinetic shield
6 slot - fill reactive defense set
Assassin's blades
6 slot - full stalker's guile set
Build up
6 slot - full Gausian's set
Entropy shield
1 slot - io end redux
Combat jumping
1 slot - 1 LoTG 7.5%
Power shield
5 slot - 5 piece LoTG, leave out end/rech
Super jump
1 slot - winter set 20% slow resist
Kinetic dampening
2 slot - 1 steadfast protection 3% def & 1 glad armour 3% def
Hasten
3 slot - 3 lvl 30 recharge redux io's (so you can exemp)
Tough
4 slot - aegis (res/end, res/rech, res/end/rech, res)
Sweeping strike
6 slot - 3 piece eradication (acc/rech, acc/dam/rech, acc/dam/end/rech) & 3 piece cleaving blow (acc/dam, dam/end, dam/rech)
Energy drain
1 slot - 1 piece LoTG 7.5%
Weave
6 slot - 5 piece reactive defense (leave out scaling dam res) & 1 piece LoTG 7.5%
1k cuts
6 slot - obliteration full set
Energize
6 slot - preventive medicine full set
Superior conditioning
1 slot - 1 piece perf shifter chance for + end
Physical perfection
1 slot - 1 piece numinas +Regen/+recovery
Maneuvers
6 slot - red fortune full set
Tactics
6 slot - adjusted targeting full set
Assault
1 slot - lvl 50 end redux
Health
2 slot - 1 piece panacea (+HP/+end) & 1 piece miracle (+recovery)
Stamina
2 slot - 2 piece perf shifter (endmod/+ end)
Incarnates
Alpha - musculature radial Paragon
Interface - diamagnetic radial flawless
Hybrid - assault core embodiment
Destiny - rebirth total radial invocation
Build details:
I don't copy and paste mids, we should all have to work it a little to appreciate the intricacies.
The slotting is done this way so that as one levels up, there's max utility, for example weave will only have 1 slot at lvl 30 (the LoTG 7.5) and pick up 3 more at 39 and 2 more at 40 for the 5 piece red fortune.
Always plan slot progression to get 5 sets by lvl 33 so you have set bonuses early.
Both health and stamina need those sets by lvl 21 and 34 for end management
Energize doesn't need slots until the 40's
Build up (9, 17, 37, 37, 37) only needs 3 slots (1 at 9, 1 at 17) for 3 rech redux, converting to Gausian's when you add 3 more slots at 37
Tough doesn't get slots until (40, 42, 42)
Hasten gets 2 slots at 23
Hide gets the extra slot at 42
Kinetic shield ( 9, 13, 31, 31, 33) has 3 Defense io's converting to the full set at 33
Power shield (14, 17, 19, 33, 33) has 3 Defense io's converting to 5 piece LoTG as noted above
Power slice (1, 3, 5, 13, 25, 25)
Ablating (3, 5, 11, 15)
Assassin's blades (7, 7, 11, 15, 21)
Sweeping strike (27, 27, 29, 28, 31)
You have most sets in attacks by 25 and 31 as above then:
1k cuts (34, 34, 36, 36, 36)
Attacks all set by 36
Read through and walk through mids following this, and it will make more sense than a Data dump, you'll start to get how build theory gives each level and slot placement maximum utility at early levels, bringing online defense and sets so you can really have fun by lvl 23, then 30, then 36, then onward.
By the time I got 30, this set was rolling at +3/2 with ease. Stalkers want to solo at high lvl with less foes, we're boss killers; eventually +4/8 in the late 30's because this build is kitted for straight murder.
This build has been so much fun for me. Quick question - did you do Reactive Defense or Red Fortune in weave? I plan on trying both out if you don't answer, but trying to save a little money if possible. 🙂
Thanks!
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Man.. I just started leveling a SR/DM tank and I'm loving it. I tried EM on a brute as EM/fire but it was just trash. Is it just that much better on a tanker? I'm VERY interested in trying this out with either SR/EM, Fire/EM or Ice/EM on a tanker. Thanks for inspiring.
High damage builds
in Tanker
Posted
Fantastic! Thanks for getting back to me. I'll give it a whirl this week and let you know!