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Cosmicalityy

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Posts posted by Cosmicalityy

  1. 17 hours ago, Gobbledegook said:

    It will do any content. It will clear 54 mobs in a few AoE's, with just a boss or 2 left. 

     

    Good mitigation, some defence, fast recharging heals and attacks and very good AoE damage. It does just fine.

     

    Latest version.

     

      Hide contents

    Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
    https://github.com/Crytilis/mids-reborn-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Radiation Armor
    Secondary Power Set: Super Strength
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29)
    Level 1: Jab -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Rchg/+Absorb(3), SprGntFis-Acc/Dmg/EndRdx/Rchg(3), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg(15), SprGntFis-Dmg/EndRdx/Rchg(17)
    Level 2: Gamma Boost -- PwrTrns-+Heal(A)
    Level 4: Haymaker -- Hct-Dam%(A), TchofDth-Dam%(5), Mk'Bit-Dam%(5), FrcFdb-Rechg%(7), GldStr-%Dam(7), Mk'Bit-Acc/Dmg(34)
    Level 6: Boxing -- Empty(A)
    Level 8: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(36)
    Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(34)
    Level 12: Radiation Therapy -- ThfofEss-+End%(A), TchoftheN-%Dam(13), Erd-%Dam(13), ScrDrv-Dam%(42), PrfZng-Dam%(45), Obl-%Dam(48)
    Level 14: Beta Decay -- AchHee-ResDeb%(A)
    Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A)
    Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Absorb%(21), Prv-Heal/Rchg/EndRdx(33)
    Level 20: Super Jump -- WntGif-ResSlow(A)
    Level 22: Tough -- UnbGrd-Max HP%(A), GldArm-3defTpProc(23), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(36)
    Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25), LucoftheG-Def(31)
    Level 26: Cross Punch -- Erd-%Dam(A), Obl-%Dam(31), ScrDrv-Dam%(34), FrcFdb-Rechg%(37), SprAvl-Acc/Dmg(37), SprAvl-Acc/Dmg/EndRdx(37)
    Level 28: Rage -- GssSynFr--Build%(A), RechRdx-I(29)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
    Level 32: Knockout Blow -- TchofDth-Dam%(A), UnbCns-Dam%(33), TchofDth-Acc/Dmg(33), Mk'Bit-Dam%(36), Mk'Bit-Acc/Dmg(40), FrcFdb-Rechg%(50)
    Level 35: Ground Zero -- Erd-%Dam(A), ScrDrv-Acc/Dmg(43), TchofLadG-%Dam(46), ScrDrv-Dam%(48), ScrDrv-Acc/Dmg/EndRdx(48), ShlBrk-%Dam(50)
    Level 38: Foot Stomp -- FuroftheG-ResDeb%(A), Arm-Dam%(39), Erd-%Dam(39), FrcFdb-Rechg%(39), SprMghoft-Acc/Dmg(40), SprMghoft-Rchg/Res%(40)
    Level 41: Gloom -- SprWntBit-Acc/Dmg/EndRdx(A), Apc-Dam%(42), GldJvl-Dam%(42), CldSns-%Dam(43), SprWntBit-Acc/Dmg(43)
    Level 44: Dark Obliteration -- Bmbdmt-+FireDmg(A), PstBls-Dam%(45), SprFrzBls-Acc/Dmg(45), SprFrzBls-Acc/Dmg/EndRdx(46), CldSns-%Dam(46), Ann-ResDeb%(50)
    Level 47: Meltdown -- StdPrt-ResDam/Def+(A)
    Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Pnc-Heal/+End(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EffAdp-EndMod(A)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 50: Musculature Core Paragon 
    Level 50: Rebirth Radial Epiphany 
    Level 50: Assault Radial Embodiment 
    ------------

     

    Let me know how it works out.

    Fantastic! Thanks for getting back to me. I'll give it a whirl this week and let you know!

  2. On 7/26/2020 at 4:04 PM, Gobbledegook said:
      Hide contents

    Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
    https://github.com/Crytilis/mids-reborn-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Radiation Armor
    Secondary Power Set: Super Strength
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29)
    Level 1: Jab -- SprGntFis-Acc/Dmg/Rchg(A), SprGntFis-Dmg/Rchg(15), SprGntFis-Acc/Dmg(15), SprGntFis-Dmg/EndRdx/Rchg(17), SprGntFis-Rchg/+Absorb(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(34)
    Level 2: Punch -- TchofDth-Dam%(A), Mk'Bit-Dam%(3), GldStr-%Dam(3), FrcFdb-Rechg%(37), Mk'Bit-Acc/Dmg(37), HO:Nucle(37)
    Level 4: Haymaker -- Hct-Dam%(A), TchofDth-Dam%(5), Mk'Bit-Dam%(5), FrcFdb-Rechg%(7), GldStr-%Dam(7), Mk'Bit-Acc/Dmg(34)
    Level 6: Gamma Boost -- PrfShf-End%(A)
    Level 8: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(36)
    Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(34)
    Level 12: Radiation Therapy -- ThfofEss-+End%(A), TchoftheN-%Dam(13), Erd-%Dam(13), ScrDrv-Dam%(42), PrfZng-Dam%(45), Obl-%Dam(48)
    Level 14: Beta Decay -- AchHee-ResDeb%(A)
    Level 16: Super Jump -- WntGif-ResSlow(A)
    Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Absorb%(21), Prv-Heal/Rchg/EndRdx(33)
    Level 20: Boxing -- Empty(A)
    Level 22: Tough -- UnbGrd-Max HP%(A), GldArm-3defTpProc(23), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(36)
    Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25), LucoftheG-Def(31)
    Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A)
    Level 28: Rage -- GssSynFr--Build%(A), RechRdx-I(29)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
    Level 32: Knockout Blow -- TchofDth-Dam%(A), UnbCns-Dam%(33), HO:Nucle(33), Mk'Bit-Dam%(36), Mk'Bit-Acc/Dmg(40), FrcFdb-Rechg%(50)
    Level 35: Ground Zero -- Erd-%Dam(A), Obl-Acc/Dmg/Rchg(43), TchofLadG-%Dam(46), ScrDrv-Dam%(48), HO:Nucle(48), ShlBrk-%Dam(50)
    Level 38: Foot Stomp -- FuroftheG-ResDeb%(A), Arm-Dam%(39), Erd-%Dam(39), FrcFdb-Rechg%(39), FuroftheG-Acc/Dmg(40), HO:Nucle(40)
    Level 41: Gloom -- SprWntBit-Acc/Dmg/EndRdx(A), Apc-Dam%(42), GldJvl-Dam%(42), CldSns-%Dam(43), SprWntBit-Acc/Dmg(43)
    Level 44: Dark Obliteration -- Bmbdmt-+FireDmg(A), PstBls-Dam%(45), SprFrzBls-Acc/Dmg(45), SprFrzBls-Acc/Dmg/EndRdx(46), CldSns-%Dam(46), Ann-ResDeb%(50)
    Level 47: Meltdown -- StdPrt-ResDam/Def+(A)
    Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Pnc-Heal/+End(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- EffAdp-EndMod(A)
    Level 0: Freedom Phalanx Reserve 
    Level 0: Portal Jockey 
    Level 0: Task Force Commander 
    Level 0: The Atlas Medallion 
    Level 50: Musculature Core Paragon 
    ------------

     

     

    This is the build i have. It farms AE very very well.

     

    Had to download it twice for it to show the build some reason.

     

    Also i have changed this slightly in game. I put an Accuracy/damage and Acc/Dam/End Superior blistering cold in KoB instead of nucleolus and Makos Acc/Dam.

    My rad/ss is at 42 right now. I really enjoy playing him and looking forward to decking him out at 50. Does this build work well in general content? Or is it more farm-only type build? Looks really really interesting.

  3. Hey Scrapper community,

     

    Mids noob here.

     

    I put together a first draft for my fire/bio scrapper. My Goals were to soft cap S/L/F/C/E/N with as much resist in s/l as possible. I also wanted to get enough recharge to have the ST chain of Fire Sword, Incinerate, Greater Fire Sword. Looks like i'm about .5 second shy of being able to accomplish that rotation while hasten is active... and I can just throw in fire sword circle or char while it's not active. Please take a look and let me know what you think. I have most of these IO's already so not too worried about how much it will cost. 

     

    I also have Agility Partial Core Revamp active for the recharge, end mod and defense buffs.

     

     

    Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
    https://github.com/Crytilis/mids-reborn-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Bio Armor
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Fire Sword -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(7)
    Level 1: Hardened Carapace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(5), RctArm-ResDam/EndRdx/Rchg(11), RctArm-ResDam/Rchg(15)
    Level 2: Inexhaustible -- PrfShf-End%(A)
    Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(9)
    Level 6: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--Build%(13), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(42)
    Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(11), Ksm-ToHit+(15), ShlWal-ResDam/Re TP(43)
    Level 10: Adaptation 
    Level 12: Super Jump -- UnbLea-Stlth(A)
    Level 14: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(33), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33)
    Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21)
    Level 18: Fire Sword Circle -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Rchg/+50% Crit(25)
    Level 20: Evolving Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam/Rchg(29), GldArm-3defTpProc(29)
    Level 22: Tough -- StdPrt-ResDam/Def+(A), RctArm-EndRdx(42), RctArm-ResDam(43), RctArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx/Rchg(48)
    Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
    Level 26: Incinerate -- Hct-Dam%(A), Hct-Dmg/EndRdx(34), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(36)
    Level 28: DNA Siphon -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Rchg/+Crit(40), SprScrStr-Acc/Dmg/Rchg(40)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
    Level 32: Greater Fire Sword -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(36), SprScrStr-Dmg/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(37), CrsImp-Acc/Dmg/Rchg(37)
    Level 35: Genetic Contamination -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg(43), SprAvl-Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50)
    Level 38: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(39), BslGaz-Acc/Rchg(39), BslGaz-Rchg/Hold(39)
    Level 41: Melt Armor -- RechRdx-I(A)
    Level 44: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/EndRdx(45), SprFrzBls-Acc/Dmg/Rchg(45), SprFrzBls-Dmg/EndRdx/Acc/Rchg(46), SprFrzBls-Rchg/ImmobProc(46)
    Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)
    Level 49: Tactics -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit 
    Level 1: Quick Form 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 10: Defensive Adaptation 
    Level 10: Efficient Adaptation 
    Level 10: Offensive Adaptation 
    Level 50: Agility Partial Core Revamp 
    ------------

     

     

  4. Hi All,

     

    I picked this game back up mid-June and it's been great. Just one thing missing... an active SG! 

     

    I self leveled a spines/fire brute to farm up alts until I find a combo set that I enjoy playing with, and I also use the brute to fund my builds (along with flipping stuff on the AH). My current PvE toon is a DB/EA stalker that absolutely rips. He's closing in on 50 and I'm looking for an active SG to join that runs TFs, AV killing, iTrials, exemplar content, etc. I enjoy it all!

     

    I've looked around on the various channels in game but cannot get any traction that way... so I took to the forums! 

     

    Steel Strike - 50 Spines/Fire Brute

    Space Barbarian - 43 DB/EA Stalker

    Slick Arrow - Ice/TA blaster in the making....

     

    Take care.

    • Like 1
  5. 2 hours ago, SwitchFade said:

    Weave is 5 piece reactive defense (no scaling unique, it's in the full set in kinetic shield) and one LoTG 7.5 io.

     

    Maneuvers is full set of red fortune.

    Okay, awesome! Thank you!

  6. On 4/18/2020 at 4:22 AM, SwitchFade said:

    Power slice

    6 slot - full assassin's mark set

     

    Hide

    2 slot - 1 LoTG 7.5 & 1 shield wall 5% res

     

    Ablating strike

    5 slot - overwhelming force 5bpoece, no kb proc

     

    Kinetic shield

    6 slot - fill reactive defense set

     

    Assassin's blades

    6 slot - full stalker's guile set

     

    Build up

    6 slot - full Gausian's set

     

    Entropy shield

    1 slot - io end redux

     

    Combat jumping

    1 slot - 1 LoTG 7.5%

     

    Power shield

    5 slot - 5 piece LoTG, leave out end/rech

     

    Super jump

    1 slot - winter set 20% slow resist

     

    Kinetic dampening

    2 slot - 1 steadfast protection 3% def & 1 glad armour 3% def

     

    Hasten

    3 slot - 3 lvl 30 recharge redux io's (so you can exemp)

     

    Tough

    4 slot - aegis (res/end, res/rech, res/end/rech, res)

     

    Sweeping strike

    6 slot - 3 piece eradication (acc/rech, acc/dam/rech, acc/dam/end/rech) & 3 piece cleaving blow (acc/dam, dam/end, dam/rech)

     

    Energy drain

    1 slot - 1 piece LoTG 7.5%

     

    Weave

    6 slot - 5 piece reactive defense (leave out scaling dam res) & 1 piece LoTG 7.5%

     

    1k cuts

    6 slot - obliteration full set

     

    Energize

    6 slot - preventive medicine full set

     

    Superior conditioning

    1 slot - 1 piece perf shifter chance for + end

     

    Physical perfection

    1 slot - 1 piece numinas +Regen/+recovery

     

    Maneuvers

    6 slot - red fortune full set

     

    Tactics

    6 slot - adjusted targeting full set

     

    Assault

    1 slot - lvl 50 end redux

     

    Health

    2 slot - 1 piece panacea (+HP/+end) & 1 piece miracle (+recovery)

     

    Stamina

    2 slot - 2 piece perf shifter (endmod/+ end)

     

    Incarnates

    Alpha - musculature radial Paragon

    Interface - diamagnetic radial flawless

    Hybrid - assault core embodiment

    Destiny - rebirth total radial invocation

     

    Build details:

     

    I don't copy and paste mids, we should all have to work it a little to appreciate the intricacies.

     

    The slotting is done this way so that as one levels up, there's max utility, for example weave will only have 1 slot at lvl 30 (the LoTG 7.5) and pick up 3 more at 39 and 2 more at 40 for the 5 piece red fortune.

     

    Always plan slot progression to get 5 sets by lvl 33 so you have set bonuses early.

     

    Both health and stamina need those sets by lvl 21 and 34 for end management

     

    Energize doesn't need slots until the 40's

     

    Build up (9, 17, 37, 37, 37) only needs 3 slots (1 at 9, 1 at 17) for 3 rech redux, converting to Gausian's when you add 3 more slots at 37

     

    Tough doesn't get slots until (40, 42, 42)

     

    Hasten gets 2 slots at 23

     

    Hide gets the extra slot at 42

     

    Kinetic shield ( 9, 13, 31, 31, 33) has 3 Defense io's converting to the full set at 33

     

    Power shield (14, 17, 19, 33, 33) has 3 Defense io's converting to 5 piece LoTG as noted above

     

    Power slice (1, 3, 5, 13, 25, 25)

    Ablating (3, 5, 11, 15)

    Assassin's blades (7, 7, 11, 15, 21)

    Sweeping strike (27, 27, 29, 28, 31)

     

    You have most sets in attacks by 25 and 31 as above then:

     

    1k cuts (34, 34, 36, 36, 36)

    Attacks all set by 36

     

    Read through and walk through mids following this, and it will make more sense than a Data dump, you'll start to get how build theory gives each level and slot placement maximum utility at early levels, bringing online defense and sets so you can really have fun by lvl 23, then 30, then 36, then onward.

     

    By the time I got 30, this set was rolling at +3/2 with ease. Stalkers want to solo at high lvl with less foes, we're boss killers; eventually +4/8 in the late 30's because this build is kitted for straight murder.

    This build has been so much fun for me. Quick question - did you do Reactive Defense or Red Fortune in weave? I plan on trying both out if you don't answer, but trying to save a little money if possible. 🙂

     

    Thanks!

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