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JBIT

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Everything posted by JBIT

  1. I had a Thugs/Poison on live and recreated it on Homecoming. I think the most fun part about it is using Noxious Gas on the Bruiser, since he's always going to go into melee range with enemies and then subsequently watching them all empty their stomachs. I just sit back and let the pets do their thing while I debuff everything.
  2. This seems to have resolved it. I go from 80s to about 60s now when FOV is maxed now, which is much more in line when what I expected.
  3. I think I am having some driver issues, as after looking into some things more, I had a ton of errors in event viewer on PCI Express root port. Reinstalling Windows now and seeing if that resolves it. It wasn't until more recently that this was a problem. I am actually just coming back to the game after I've been off for a while. I'll let you know if this resolves it.
  4. I had been wondering why I was only getting 30-40fps in the game with my hardware, but it seems to be an issue with field of view from what I have figured out. Hardware: Ryzen 7 2700 16GB Ram SSD RTX 3060 Ti Windows 11 If I keep field of view on 40, I can get 70-80fps in Atlas with max settings If I set it to 90, it drops to 30 fps or lower depending on how many people are on screen, same settings. I noticed that GPU and CPU usage drop when setting the field of view to any higher amount than 40. I'm not sure if this is a bug, or something with my configuration. Any help is appreciated.
  5. Here is my Mids build: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Villain Profile: Level 1: Radioactive Smash -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7) Level 1: Hardened Carapace -- Ags-ResDam/EndRdx(A), GldArm-3defTpProc(3), Ags-ResDam(7), Ags-ResDam/EndRdx/Rchg(9) Level 2: Proton Sweep -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(40) Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), GifoftheA-Def(37), GifoftheA-Def/EndRdx(46), GifoftheA-Def/EndRdx/Rchg(48), LucoftheG-Def/EndRdx(48) Level 6: Fusion -- RechRdx-I(A) Level 8: Inexhaustible -- Prv-Heal(A), PwrTrns-+Heal(9), PwrTrns-EndMod(17), Prv-Absorb%(31), PrfShf-End%(34) Level 10: Adaptation Level 12: Boxing -- Acc-I(A) Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(15), Ags-ResDam/EndRdx/Rchg(15), StdPrt-ResDam/Def+(17) Level 16: Ablative Carapace -- DctWnd-Heal/EndRdx(A), DctWnd-Rchg(23), DctWnd-Heal/Rchg(23), DctWnd-Heal/EndRdx/Rchg(25), DctWnd-Heal(45) Level 18: Irradiated Ground -- FuroftheG-Acc/Dmg(A), Erd-%Dam(19), ScrDrv-Dmg/EndRdx(19), FuroftheG-ResDeb%(21), ScrDrv-Dam%(21), TchofLadG-%Dam(27) Level 20: Evolving Armor -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam(31), UnbGrd-Max HP%(31), UnbGrd-EndRdx/Rchg(40), UnbGrd-Rchg/ResDam(45) Level 22: Assault -- EndRdx-I(A) Level 24: Weave -- LucoftheG-Def/Rchg+(A), GifoftheA-Def/EndRdx(46), GifoftheA-Def(46), GifoftheA-Def/EndRdx/Rchg(48) Level 26: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(42) Level 28: DNA Siphon -- Prv-Heal/Rchg(A), Prv-Heal(37), FuroftheG-Acc/Dmg/End/Rech(39), FuroftheG-Acc/End/Rech(39), ScrDrv-Dam%(45) Level 30: Hasten -- RechRdx-I(A) Level 32: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34) Level 35: Genetic Contamination -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Acc/Rchg(36), Arm-Dam%(37), ScrDrv-Dam%(50) Level 38: Parasitic Aura -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(39), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(43), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50) Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42), Rct-ResDam%(42) Level 44: Tactics -- EndRdx-I(A) Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(43) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Core Paragon Level 50: Assault Radial Embodiment Level 50: Mighty Core Final Judgement Level 50: Reactive Core Flawless Interface Level 50: Ageless Core Epiphany ------------ I focused on fire farming, but it can do pretty much anything. The +regen powers shore up the missing resistance pretty well. I usually can use Parasitic Aura for 1 mob and Ablative Carapace on the next and do fine. If you wanted to make it more well-rounded on the resistance, you can probably move some slots around.
  6. I've had a Rad/Bio that I've been enjoying for fire farming and high level TFs. I haven't really tried it with the lower level TFs, but it's a tank. Once I'm back at my computer, I can post the Mids build. Rad has AoE damage like you wouldn't believe once the mobs are contaminated.
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