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Diantane

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  1. When you first come to RWZ you go see the npc Levantera. Then she sends you to Borea to do a few introductory missions with her. This is where the problem is. Half the time after those few Borea missions, she will send you back to Levantera to continue the arc. The other half of the time the mission to go to Borea from Levantera breaks and never completes. So you end up doing missions forever with Borea (there are only a handful of missions that are repeated over and over -- grinding). Note: If you want to stay in RWZ and grind these short (10 minute) missions forever, just go to Borea (good name (short for boredom). When it breaks, the only thing you can do to "fix" it is to tell Levantera to "Complete the Mission." Then you can go back to the normal storyline arcs that will eventually move on to the other NPC's.
  2. I liked the electric on sentinels all except for the tier 9 attack. Takes almost three seconds to cast (too much for what you get).
  3. I didn't know that about Blasters - thanks
  4. I tried that when I first came to the emulator and was unsuccessful. Could barely afford training enhancements the the influence I was earning. Then I started to host teams doing arcs and received a lot of merits which were used to buy enhancement boosters and sold for a million each. Its been over 5 years and have saved up 1.2 billion. I get SO's at level 7 and upgrade them in seconds every 5 levels.
  5. Went to MIDS and added up all of attacking powers to get a total to see which did the most damage: 1) Psychic - 951.28 2) Fire - 941.55 3) Energy - 937.21 But then I wondered if a Blaster would be worth it -- Their Psychic was only 1,002.72 50 more damage not worth having with no defense.
  6. Saw two players on my team go to Atlas to train. We told them that there was a trainer in each zone. They said that they thought there was only one 🙂
  7. Whenever I start a new character such as a Sentinel, Scrapper, Brute or other alt with both offensive and defensive slotting, I choose to put three defense or resistance SO's long before I think about adding damage SO's to the offensive powers (I also add two end-redux SO's to each toggle (yes, right way). What good is offensive damage SO's if you're dead or out of endurance? I generally slot up the first defense and add up to three attacks before adding another defense, but I only have an accuracy enhancement in the attacks. I continually add four extra slots (5 total) to defense toggles as a young alt. When leading a young team in mission such as the Hollows, I can easily tell that other characters like myself did the opposite when slotting. As they are have low health or die quickly. While I am still fighting without much of an issue. Now one thing that I will tell the others in my team is if you are a ranged fighter, distance is your friend. If the enemy comes after you, back away from them as far as it takes. I see melee fighters keep attacking with low health. This is a very bad idea. They should back away (don't turn and run) when they are greater than 50% of their health. Then rest in a safe spot before continuing. If you wait too long, you'll be talking with the nurse before you know it. So how do I know all this: Started playing PC games in 1977 with the Apple II. My first MMO was Asherons Call (AC) in 1999. My only AC character that ever reached the max level after the new expansion of 275 did so with quests only (no grinding). Took me almost 5 years of playing nearly every day to get the over 33 million XP. Many friends on AC wanted to quit the game as it was too hard. So I taught them about melee defense, shields, artificial intelligence and how to fight and stay alive to continue fighting.
  8. I prefer skim milk, If they are out and I have to buy two percent, it looks like I'm pouring white gravy on my cereal. Whole milk is even worse (3.25 to 3.5% milk fat). Thanks -- btw... on an early Monday morning the server Excelsior will have between 300 to 450 players online. The more popular mmo's will have about 600,000 online during that same off-peak period. That's where all those players went that used to play this 20 year old mmo.
  9. I've been playing Satisfactory for 5 years. I've also been playing this emulator for 5 years. It is possible to play more than one game as a time.
  10. Well I surely missed out on that one (Heart of Darkness). Because that is an AoE from your position, I thought it was some sort of attack and I rarely casted it (currently level 32). But how am I supposed to cast it? I would have to be in the middle of the mob. Not as friendly as them in front and away from me (as "Psyonico" pointed out).
  11. When LIVE first started everyone just had training, dual origin and single origin enhancements (possibly a HAMI if they did a very tough set of missions). Today many players use special enhancements that give them "sets" of buffs. Since I don't play a toon much past 50 (if I even get there at all), sets are worthless to me. So I always play "old school." Note: I'm 69 years old so I guess I'm an old dog that can't learn new tricks 🙂
  12. Instead they "skim" the post. Not reading most of it and trying to formulate a response from very little information and usually get it all wrong. They just read "this" and then "this" and maybe "this" and then reply. Good luck with that.
  13. Every controller that I played before this one had the ability to lock down the mobs with immobilization, sleep, etc. , but the creatures could still attack you at range. The Darkness controller's power to do this is "Living Shadows" available at level 2. I have it slotted with two single origin accuracy and one immobilization enhancements. According to MIDS, this gives me an accuracy of 125% and a duration of 37.24 seconds. That is of course.... if it worked. This power is definitely broken as it either does nothing at all or lasts less than a second. Now all controllers also get a stronger controlling power with a long 240 second base recharge; so it can't be using every time. On this controller that power is "Shadow Field" which is not available until level 22. But all it does is disorient the mob for a few seconds (which is just enough time for the team to run in and start attacking). The problem with all controllers is that they "can not" perform the alpha (first engagement to the mob). It doesn't matter in I use any lockdown or secondary power, they will retaliate and kill me every time. So I always had to wait for someone else to take the alpha. Here's where the Dark/Dark controller changes everything in the game after level 18 when they get "Haunt." I've seen many controllers use this power but just like any other one. They just keep spamming their powers with no purpose. However sometimes the team would be going through a cave and for some reason, they usually skip the side passages and go straight (thinking that they can skip most of the map), but always have to run all the way back. I never follow the tank. I always go up the side passages on my own. But what can I do as a controller? I reach a large mob. There's no one backing me up. Its just me. I simply cast Haunt at one of the creatures (an incredible dual pet range of 80 ft). This does not make the rest of them retaliate towards me. Their full attention is on the two shades that are attacking them. Then I hit them with "Darkest Night" which affects the entire group and is on a toggle. This power has had three single origin to-hit debuffs in it since level 8. So at this level, they just can't harm the shades or me. So I can take my time killing them even if the shades disappear (they did their job taking the alpha). Later when I train the Umbra Beast and slot it with 2 acc, 3 dam and one recharge single origin, they start doing "fair" damage as long as I keep them healed. If another thermal or cold domination teammate is around, they can put a shield on the Umbra Beast (yes it does work as I can see when I look at their attributes. They have an innate resistances as well). So if you play this controller correctly, you can easily solo with them -- with just SO's. (we were playing at a dif of +3)
  14. Or the shades? Does anyone know how long these creatures will be visible after summoned?
  15. So often I see players running across the map to train when they don't have to. I've been training at the mission or wherever I am for years. The first thing I did was to make sure there was a training NPC, vendor and nurse in my SG. Then I get the Long Range TP Accolade (there's a YouTube video showing how to get it). I get it at level 1 or 2 on every alt. Then when I need to train, I first go to the mission. Then click on the Long Range TP button, then select supergroup base. When I get there I train, buy enhancements and inspirations. Then run out the exit and I'm at the mission ready to go!
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