Hello all you wonderful people,
i would really like to make this Dom work. I have no expectations of soloing AVs / GMs, but would like to be able to participate in smaller and larger groups and hold my own.
I am dead set on Cross Punch but would like some feedback on the following please:
- Epic Power Pool Choice
-- Which would you take here and maybe why
- Slotting
-- I tried avoiding anything costly unless strictly necessary for some reason.
-- I would like perma hasten and maybe perma dom is possible ?
-- Unsure if my defense / resistance values are sufficient (considering i probably wont have much agro)
- Build Advice in general
Villain Plan by Mids' Villain Designer 2.22 http://www.cohplanner.com/
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MeleeDom: Level 50 Magic Dominator Primary Power Set: Mind Control Secondary Power Set: Martial Assault Power Pool: Speed Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Soul Mastery
Villain Profile: Level 1: Levitate -- Acc-I(A), Acc-I(5), Tmp-EndDrn%(5), Dmg-I(7), Dmg-I(7), EndRdx-I(9) Level 1: Shuriken Throw -- Acc-I(A) Level 2: Thunder Kick -- Acc-I(A), Acc-I(9), Dmg-I(11), Dmg-I(11), EndRdx-I(13) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 6: Confuse -- Acc-I(A), Conf-I(13), Acc-I(15), EndRdx-I(17), RechRdx-I(17) Level 8: Stealth -- Empty(A) Level 10: Spinning Kick -- FrcFdb-Rechg%(A), Acc-I(21), Acc-I(21), Dmg-I(23), Dmg-I(23), EndRdx-I(25) Level 12: Boxing -- Acc-I(A) Level 14: Invisibility -- DefBuff-I(A), DefBuff-I(19), EndRdx-I(19) Level 16: Envenomed Blades -- RechRdx-I(A), EncAcc-ToHit/Rchg(25), EncAcc-ToHit/Rchg/EndRdx(27), RechRdx-I(27) Level 18: Total Domination -- EndRdx-I(A), EndRdx-I(29), RechRdx-I(29), Acc-I(31), Acc-I(31), AscoftheD-Rchg/+Dmg%(31) Level 20: Dragon's Tail -- FrcFdb-Rechg%(A), Avl-Rchg/KDProc(33), Acc-I(33), Acc-I(33), Dmg-I(34), EndRdx-I(34) Level 22: Kick -- Acc-I(A) Level 24: Tough -- ResDam-I(A), ResDam-I(34), EndRdx-I(36) Level 26: Weave -- DefBuff-I(A), DefBuff-I(36), EndRdx-I(36) Level 28: Cross Punch -- FrcFdb-Rechg%(A), Acc-I(37), Acc-I(37), Dmg-I(37), Dmg-I(39), EndRdx-I(39) Level 30: Terrify -- Acc-I(A), Acc-I(39), RechRdx-I(40), RechRdx-I(40), Fear-I(40) Level 32: Caltrops -- PstBls-Dam%(A), EndRdx-I(42), RechRdx-I(43) Level 35: Mass Confusion -- Acc-I(A), EndRdx-I(43), Acc-I(43), RechRdx-I(45), RechRdx-I(45), EndRdx-I(45) Level 38: Super Speed -- Run-I(A) Level 41: Dark Consumption -- Acc-I(A), RechRdx-I(42), EndMod-I(42), RechRdx-I(46) Level 44: Dark Embrace -- ResDam-I(A), ResDam-I(46), EndRdx-I(46) Level 47: Masterful Throw -- Acc-I(A), Acc-I(48), Dmg-I(48), Dmg-I(48), EndRdx-I(50) Level 49: Soul Drain -- Dmg-I(A), RechRdx-I(50), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Prv-Absorb%(A), Heal-I(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3) ------------ ------------ Set Bonus Totals:
5% Enhancement(Accuracy)
GrantPower Preventive Medicine (10% chance, if Scourge)
------------ Set Bonuses: Encouraged Accuracy (Envenomed Blades)