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Drgnfligrl

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Posts posted by Drgnfligrl

  1. Thanks! 

     

    just a few questions...

     

    The build you added, thanks for that BTW, adds def/res but the damage output drops a lot. Is that ok with the added recharge?

    When adding def and res, the psi/status protection is ranged?

    IRT incarnates - i've chosen Agility Core Paragon, Barrier Core Epiphany, Pyronic Core Final Judgement, Assault Core Embodiment, Reactive Radial Flawless Interface, and BP Core Superior Lore

     

    Thanks for the advice!

  2. Can someone take a look at this version of the build and give feedback please. I am still new at builds so it will help. 

    TIA

     

    This Villain build was built using Mids Reborn 3.4.6
    https://github.com/LoadedCamel/MidsReborn

    Click this DataLink to open the build!

    That One: Level 50 Science Dominator
    Primary Power Set: Mind Control
    Secondary Power Set: Fiery Assault
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Fire Mastery

    Villain Profile:
    Level 1: Mesmerize -- HO:Endo(A)
    Level 1: Flares -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Acc/Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Dmg/Rchg(11)
    Level 2: Dominate -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), SprDmnGrs-EndRdx/Rchg(13), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(15)
    Level 4: Boxing -- AbsAmz-ToHitDeb%(A)
    Level 6: Confuse -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(17), SprAscoft-EndRdx/Rchg(17), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(23), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(23)
    Level 8: Mass Hypnosis -- FrtHyp-Plct%(A), FrtHyp-Sleep/EndRdx(9), FrtHyp-Acc/Rchg(25), FrtHyp-Acc/Sleep/Rchg(25), FrtHyp-Sleep/Rchg(27)
    Level 10: Fire Blast -- Dvs-Hold%(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
    Level 14: Fire Breath -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(42), Artl-Acc/Dam/Rech(42), Artl-Dam/Rech(43), Artl-Dam/End(46), Artl-Acc/Dam(50)
    Level 16: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(40), ImpArm-ResPsi(43), ImpSki-Status(43)
    Level 18: Total Domination -- BslGaz-Slow%(A), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(46), BslGaz-Acc/Rchg(46)
    Level 20: Embrace of Fire -- RechRdx-I(A)
    Level 22: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), Rct-ResDam%(37), LucoftheG-Def/EndRdx/Rchg(40)
    Level 24: Combustion -- ScrDrv-Dam%(A)
    Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A)
    Level 28: Terrify -- OvrFrc-Dam/KB(A), PstBls-Dam%(29), PstBls-Acc/Dmg(29), PstBls-Dmg/Rchg(31), PstBls-Dmg/Rng(31), PstBls-Acc/Dmg/EndRdx(31)
    Level 30: Assault -- EndRdx-I(A)
    Level 32: Mass Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(33), CrcPrs-Acc/Rchg(33), CrcPrs-Acc/Conf/Rchg(33), CrcPrs-Conf/Rchg(34), CrcPrs-Conf(34)
    Level 35: Fire Ball -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(36), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(36), Rgn-Dmg/Rchg(37), Bmbdmt-+FireDmg(37)
    Level 38: Blaze -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Acc/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/Rchg(40)
    Level 41: Fire Shield -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(42)
    Level 44: Blazing Bolt -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(45), StnoftheM-Dmg/ActRdx/Rchg(45), StnoftheM-Acc/ActRdx/Rng(45)
    Level 47: Rain of Fire -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(48), Artl-Acc/Dam/Rech(48), Artl-Dam/Rech(48), Artl-Dam/End(50), Artl-Acc/Dam(50)
    Level 49: Rise of the Phoenix -- Prv-Absorb%(A)
    Level 1: Domination 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 1: Swift -- Run-I(A)
    Level 1: Hurdle -- Jump-I(A)
    Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(19), RgnTss-Regen+(21)
    Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod/Acc(3), PrfShf-Acc/Rchg(19), PwrTrns-+Heal(21)
    Level 49: Quick Form 
    ------------

    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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    |34DCD75BAC1508D9F7CDD4D74D396A88DFF03F440C740|
    |-------------------------------------------------------------------|

    Spoiler
    Spoiler

     

     

     

    That One - Dominator (Mind Control).mxd

    • Thumbs Down 1
  3. On 2/27/2021 at 12:42 PM, Xandyr said:

    Maybe this will help?

     

    In OFFENSIVE MODE, I have the following stats:

    RESISTANCE:

    Smashing/Lethal  68.02

    Fire/Cold  10.77

    Energy/N. Energy  12.39

    Psi  7.55

    Toxic  49.79

     

    DEFENSE

    Smashing/Lethal  34.88

    Fire/Cold  45.78

    Energy/N. Energy  48.91

    Psi  33.77

    Melee  36.78

    AoE  21.76

    Ranged  23.32

     

     I regenerate 2.05% (57.47 HP/Sec). This is my base.

     

    There's been times when I've used Ablative ,Parasitic, and DNA Siphon and hit regenerating 200+ HP/Sec. My Bio/Rad may not be soft capped to everything, but it's damn hard to kill something when you regenerate that much HP every second. That's what I like so much about Bio...it's got some resistance, some defense, and a LOT of regeneration. It *can* be "clicky", but I find it fun. Obviously when you switch to DEFENSIVE stance, your resists and defenses will increase (along with your max HP, which in turn will help you regenerate more HP/sec).

     

      I found this toon to be fun and pretty rock solid. I have SEVERAL tanks, and I enjoy them all. Each one has its own strengths/weaknesses (for example, Bio has no Defense Debuff Resistance, and if you get hit with Regeneration Debuffs/Max HP debuffs, they hurt). 

     

    Hope you get something out of this. Like I said, I have several tanks, so feel free to post/message if there's any questions you may have or need help.

    Capture.JPG

    Thanks so much! Appreciate it!

     

  4. On 10/15/2020 at 2:20 PM, Xandyr said:

    I have the following tanks:

     

    Fire/Staff

    Elec/Staff

    Invuln/WM

    Bio/Rad

    Rad/Spines

    Dark/MA

    WP/Staff

    Shield/Dark (work in progress...only level 32)

    Ice/Elec

     

     My favorite? Bio/Rad. It's fun, damn near unkillable, and it's awesome seeing you regen 200+HP/Sec.

    The Elec/Staff was fun to play, as was WP/Staff. Fire/Staff has soooo much AoE. 

     I'm thinking the new Shield/Dark tank will be a beast. But yeah....Bio/Rad is my fave.

     

    do you have a build for the Bio/Rad? I am currently looking at this toon and would like to see.

     

  5. 3 minutes ago, Hedgefund said:

    I just checked, it procs on the caster.

     

    Combat log:

     

    You activated the Fortitude power.
    You greatly increase the To Hit, Damage and Defense of *redacted*.
    HIT *redacted*! Your Fortitude power is autohit.
    Your attack strength has increased temporarily.

    Thanks! I appreciate it!

     

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