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Elia87

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Posts posted by Elia87

  1. 20 hours ago, SomeGuy said:

     

    I have zero issues. There are also Recover Serums from the P2W that are ridiculously cheap. I have been playing well before Fitness was inherent though. I consider End a non-issue now. But honestly, if you're that worried about End, you should really consider Kat/Rad.

    You got a build for a katana/rad scrapper?

  2. 18 hours ago, Erratic1 said:

     

    A Defender (damage scale 65%) with a 30% damage buff is effectively at 1.3*0.65=84.5% damage scale

    A Corruptor (damage scale 75%) effectively gets 30% more damage from Scourge, putting them at 1.3*75%=97.5%

     

    The solo Corruptor will still deal more damage (ignoring buffs/debuff) just not as much more as when looking at group play.

     

    To the OP, Water Blast is a very fun set to use. I'd lean Corruptor (I have a Water/Kinetics corruptor). The fun of it will make you want to blast things, especially once you get Geyser. 

    Which would deal more dmg, water corr or water blaster?

  3. On 11/1/2021 at 2:15 PM, Elia87 said:

    Sadly I didn't find anything worth my tastes..i wanted to include in my build Meltdown and Ground zero..i tried to make a build but i end up with only 40%melee, 26 ranged and 23% aoe defense..not sure if it's good anyway or not  x.x

    Any kind soul willing to help? Please?

  4. 18 hours ago, Without_Pause said:

    I loved my Water/ice and got in the 20-30 range. I think 30+, but once I rolled Water/temp, that's what hit 50.

    Any builds you could shade for that water/temp?? I have one that needs a build to compare..if you are ok with sharing

  5. On 10/27/2021 at 7:07 PM, Glacier Peak said:

    I like to think with my Ice/Cold Corruptor that my debuffs make a 30 second window to make any enemy easy to solo. I've soloed everything outside of Hamidon and Incarnate trials with my main. Benumb will get you as much -regen for 30 seconds that you need in order to inflict a ton of damage and make it stick. Infridg has so much proc potential, I like to throw a -res proc and two Acc IOs for good measure since it recharges so fast already. Sleet recharges quick too, so I just use it for its debuffs and stack it with Ice Storm and Blizzard to help even more with damage comparative to -regen. When I am fighting an AV or GM, I drop Snow Storm toggle on them, throw Infrig, then Benumb, then Sleet, then Heat Loss. Then I pop Aim, and drop Freeze Ray, my epic hold (Char), Bitter Ice Blast, and the Bitter Freeze Ray before the +acc, +dmg buff from Aim expires (10 seconds). I repeat the attack cycle three times, then repeat the debuff cycle after 30 seconds. Heat loss comes back in around 2 minutes. 

    You got a build for that you could share?

  6. 3 hours ago, plainguy said:

     

     

    All these are builds I play.. All running 3/8 and 4/8 setting..  Zero complaints about these builds. 

     

    DP Device 

      Reveal hidden contents

    This Hero build was built using Mids Reborn 3.0.5.6
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Natural Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Devices
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(7), Thn-Dmg/EndRdx(9), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(29)
    Level 1: Toxic Web Grenade -- CrtSpd-Acc/Slow(A), CrtSpd-Dmg/Slow(3), CrtSpd-Acc/EndRdx(11), CrtSpd-Rng/Slow(33)
    Level 2: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(5), Thn-Dmg/EndRdx(5), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(29), Thn-Dmg/EndRdx/Rchg(31)
    Level 4: Empty Clips -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(11), PstBls-Acc/Dmg/EndRdx(31), PstBls-Dmg/EndRdx(31)
    Level 6: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx/Rchg(25)
    Level 8: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(21)
    Level 10: Targeting Drone -- GssSynFr--ToHit/Rchg/EndRdx(A), GssSynFr--ToHit(13), GssSynFr--ToHit/Rchg(13), GssSynFr--Rchg/EndRdx(15), GssSynFr--ToHit/EndRdx(15), GssSynFr--Build%(17)
    Level 12: Swap Ammo 
    Level 14: Caltrops -- Rgn-Knock%(A)
    Level 16: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17)
    Level 18: Executioner's Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(25), Thn-Dmg/Rchg(50)
    Level 20: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
    Level 24: Field Operative -- Prv-Heal(A), Prv-Heal/EndRdx(34), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(36), Prv-Absorb%(39)
    Level 26: Bullet Rain -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(50), Artl-Acc/Dam/Rech(36), Artl-Acc/Rech/Rng(36), Artl-End/Rech/Rng(27)
    Level 28: Suppressive Fire -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(43)
    Level 30: Smoke Grenade -- DarWtcDsp-ToHitDeb/Rchg(A)
    Level 32: Hail of Bullets -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(39), SprBlsWrt-Acc/Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(40), SprBlsWrt-Rchg/Dmg%(46)
    Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(46)
    Level 38: Gun Drone -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(42), Apc-Dam%(43)
    Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(46)
    Level 44: Trip Mine -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48)
    Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)
    Level 49: Burnout -- RechRdx-I(A)
    Level 1: Defiance 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(23)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 4: Ninja Run 
    Level 50: Agility Radial Paragon 
    Level 50: Ageless Core Epiphany 
    Level 12: Chemical Ammunition 
    Level 12: Cryo Ammunition 
    Level 12: Incendiary Ammunition 
    Level 8: Speed Phase 
    ------------

     

    
    
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    DP Fire Maniplulation

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    This Hero build was built using Mids Reborn 3.0.5.6
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Natural Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Fire Manipulation
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
    Level 1: Ring of Fire -- EntChs-Heal%(A)
    Level 2: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19)
    Level 4: Empty Clips -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/Rchg(11), SprDfnBrr-Acc/Dmg/EndRdx(11), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(13), SprDfnBrr-Rchg/+Status Protect(13)
    Level 6: Swap Ammo 
    Level 8: Bullet Rain -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(19), OvrFrc-Acc/Dmg/End(27), OvrFrc-Dmg/End/Rech(29), OvrFrc-Acc/Dmg/End/Rech(29)
    Level 10: Combustion -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(25), ScrDrv-Dmg/Rchg(25), ScrDrv-Acc/Rchg(39), ScrDrv-Acc/Dmg/EndRdx(39), ScrDrv-Dam%(39)
    Level 12: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(43), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Dmg/EndRdx/Rchg(48), Obl-%Dam(48)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(45)
    Level 16: Build Up -- RechRdx-I(A)
    Level 18: Executioner's Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(37)
    Level 20: Cauterizing Aura -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(21), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(37), NmnCnv-Regen/Rcvry+(37)
    Level 22: Super Speed -- Clr-Stlth(A), BlsoftheZ-Travel(23), BlsoftheZ-Travel/EndRdx(27)
    Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(40)
    Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
    Level 28: Consume -- Erd-Dmg(A), Erd-Acc/Rchg(40), Erd-Dmg/Rchg(40)
    Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
    Level 32: Hail of Bullets -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34)
    Level 35: Burn -- Erd-Dmg(A), Erd-%Dam(46), Erd-Dmg/Rchg(46)
    Level 38: Kick -- Empty(A)
    Level 41: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(45)
    Level 44: Charged Armor -- UnbGrd-Max HP%(A)
    Level 47: Hot Feet -- Erd-%Dam(A), Erd-Dmg(48), Erd-Acc/Dmg/Rchg(50)
    Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
    Level 1: Defiance 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Prv-Absorb%(A), Prv-Heal(9)
    Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 4: Ninja Run 
    Level 50: Agility Core Paragon 
    Level 50: Support Radial Embodiment 
    Level 6: Chemical Ammunition 
    Level 6: Cryo Ammunition 
    Level 6: Incendiary Ammunition 
    Level 22: Speed Phase 
    ------------

     

    
    
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    DP Martial Combat

      Reveal hidden contents

    This Hero build was built using Mids Reborn 3.0.5.6
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Natural Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Martial Combat
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(7), Thn-Dmg/EndRdx/Rchg(27), Thn-Acc/Dmg/EndRdx(27)
    Level 1: Ki Push -- KntCmb-Knock%(A), KntCmb-Acc/Dmg(46), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/Rchg(3)
    Level 2: Dual Wield -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/Rchg(11), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7), SprBlsWrt-Rchg/Dmg%(9)
    Level 4: Empty Clips -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/Rchg(15), SprDfnBrr-Acc/Dmg/EndRdx(17), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(17), SprDfnBrr-Rchg/+Status Protect(19)
    Level 6: Swap Ammo 
    Level 8: Bullet Rain -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(19), OvrFrc-Acc/Dmg/End(21), OvrFrc-Dmg/End/Rech(13), OvrFrc-Acc/Dmg/End/Rech(13)
    Level 10: Kick -- Empty(A)
    Level 12: Reach for the Limit 
    Level 14: Burst of Speed -- Erd-%Dam(A), Erd-Dmg/Rchg(37), Erd-Acc/Rchg(37), ClvBlo-Dmg/Rchg(39), ClvBlo-Acc/Rchg(39), ClvBlo-Dmg/EndRdx(34)
    Level 16: Dragon's Tail -- Erd-%Dam(A), Erd-Dmg(45), Erd-Acc/Rchg(45)
    Level 18: Executioner's Shot -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(23), Thn-Dmg/EndRdx(25), Thn-Dmg/EndRdx/Rchg(25), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(23)
    Level 20: Reaction Time -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(36), EffAdp-EndMod/EndRdx(36), PrfShf-End%(37)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(31)
    Level 24: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(36)
    Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29)
    Level 28: Inner Will -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(29)
    Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
    Level 32: Hail of Bullets -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)
    Level 35: Throw Sand -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(40), CldSns-Acc/Rchg(40), CldSns-ToHitDeb/EndRdx/Rchg(40), CldSns-Acc/EndRdx/Rchg(43), CldSns-%Dam(39)
    Level 38: Eagles Claw -- KntCmb-Knock%(A), KntCmb-Acc/Dmg(45), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx(48)
    Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43)
    Level 44: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(48)
    Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(48)
    Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
    Level 1: Defiance 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clr-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Health -- Prv-Heal(A), Prv-Absorb%(3)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 4: Ninja Run 
    Level 6: Chemical Ammunition 
    Level 6: Cryo Ammunition 
    Level 6: Incendiary Ammunition 
    Level 24: Speed Phase 
    ------------

     

    
    
    | Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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    DP Ninja Training

      Reveal hidden contents

    This Hero build was built using Mids Reborn 3.0.5.6
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Level 50 Magic Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Ninja Training
    Power Pool: Speed
    Power Pool: Experimentation
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Pistols -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(9), SprWntBit-Dmg/EndRdx/Acc/Rchg(11), SprWntBit-Rchg/SlowProc(11)
    Level 1: Immobilizing Dart -- Dvs-Hold%(A)
    Level 2: Dual Wield -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(5), SprBlsWrt-Rchg/Dmg%(21)
    Level 4: Empty Clips -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(7), Ann-Acc/Dmg/Rchg(13), Ann-Acc/Dmg/EndRdx(13), Ann-Acc/Dmg/EndRdx/Rchg(15), Ann-ResDeb%(25)
    Level 6: Swap Ammo 
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(15)
    Level 10: Shinobi -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def(21)
    Level 12: Toxic Dart -- Apc-Dam%(A), GldJvl-Dam%(43)
    Level 14: Bullet Rain -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(17), Artl-Acc/Dam/Rech(19), Artl-Acc/Rech/Rng(25), Artl-End/Rech/Rng(29)
    Level 16: The Lotus Drops -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(23), SprAvl-Acc/Dmg/Rchg(23), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg(36)
    Level 18: Speed of Sound -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(36)
    Level 20: Kuji-In Toh -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(37), NmnCnv-Heal(40), NmnCnv-Regen/Rcvry+(42)
    Level 22: Boxing -- KntCmb-Acc/Dmg(A)
    Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29)
    Level 26: Corrosive Vial -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(31), SprFrzBls-Dmg/EndRdx/Acc/Rchg(37), SprFrzBls-Rchg/ImmobProc(42)
    Level 28: Smoke Flash -- RechRdx-I(A)
    Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(46)
    Level 32: Hail of Bullets -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/Rchg(34), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(34), SprDfnBrr-Acc/Dmg/EndRdx(34), SprDfnBrr-Rchg/+Status Protect(43)
    Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(37)
    Level 38: Golden Dragonfly -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/EndRdx(39), ClvBlo-Dmg/Rchg(39), Erd-%Dam(39), Erd-Dmg(40), Erd-Acc/Rchg(43)
    Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42)
    Level 44: Sting of the Wasp -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg(46), SprBlsCol-Dmg/EndRdx(45)
    Level 47: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
    Level 49: Adrenal Booster -- RechRdx-I(A), RechRdx-I(50)
    Level 1: Defiance 
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Pnc-Heal/+End(A)
    Level 2: Stamina -- PrfShf-End%(A)
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 4: Ninja Run 
    Level 50: Agility Radial Paragon 
    Level 6: Chemical Ammunition 
    Level 6: Cryo Ammunition 
    Level 6: Incendiary Ammunition 
    ------------

     

    
    
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    Which is better between /nin and /ma?

  7. 12 hours ago, StriderIV said:

    Look up @Darkir’s Water/Cold Corruptor here on the forums. “Shivering Bite” I believe it is called. Extremely strong combo and tons of fun. Definitely great for bringing down AV’s.

    Hmm I cant find that post..i found some other posts but not sure if the builds they have are still effective

  8. 59 minutes ago, Without_Pause said:

    Worse from the stand point of /dark only really having the heal in terms of needing things to recharge and Savage fueling recharge. Both secondaries should put out more damage respectively though. It is just /bio is known for its offense. Saying that, I have a low level Dark/savage tank.

    I rolled a sav/dark brute..I wanted that dmg high, maybe i should roll /something else

  9. 38 minutes ago, StriderIV said:

    I found @Darkir’s Savage/Bio combo to be optimal on a Brute (if you want to do that particular combo). Both Savage Melee and Bio Armor’s DOTS are affected by Brute’s fury. Ends up being a ton of little orange numbers going off at a time and mobs tend to drop pretty quickly.

    What about savage/dark brute? Better or worse than /bio?

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