I came back to the game a few days ago after not playing for years since live, and I'm looking for some help and information for a water/time blaster I'm working on. I haven't played a blaster since the archery set came out, but I'm really liking the animations in the water set.
My questions are:
1-Is it important for blasters to try and softcap S/L (or even F/C) defense? or is capping Ranged (and incidentally E/N) good enough? I have no plans to play in melee range with this character, but in my browsing, I've seen quite a few builds still go for S/L softcap. I won't be farming at all with this character.
2-Is resistance a concern at all? it seems unlikely to be able to reach any sort of meaningful resistance number unless I specifically go for those powers, probably weakening the build in the process.
3-Is Degen Core Flawless Interface really the best choice now? I see it quite often for many builds and archetypes. Back in my days, Reactive Core Flawless was all the rage for the -Res.
I'm using T4 Core Musculature, T4 Assault Radial, T4 Ageless Core, and T4 Degen Core.
Here's the build I have so far. Build cost isn't a factor, I just want to make the most efficient build possible. I love that this powerset has tons of slots for -Res procs and FF +Recharge, however it seems that I had to forgo many of them to be able to softcap def, which made me a little sad.
Thank you in advance for any help and/or insights!
This Hero build was built using Mids Reborn 3.0.4.6 https://github.com/Reborn-Team/MidsReborn
Click this DataLink to open the build!
Endless Momentum: Level 50 Mutation Blaster Primary Power Set: Water Blast Secondary Power Set: Temporal Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Force Mastery
Hero Profile: Level 1: Aqua Bolt
(A) Thunderstrike - Accuracy/Damage
(3) Thunderstrike - Damage/Endurance
(3) Thunderstrike - Damage/Recharge
(5) Thunderstrike - Accuracy/Damage/Recharge
(5) Thunderstrike - Accuracy/Damage/Endurance
(7) Thunderstrike - Damage/Endurance/Recharge
Level 1: Time Wall
(A) Decimation - Chance of Build Up
Level 2: Water Burst
(A) Superior Blaster's Wrath - Accuracy/Damage
(7) Superior Blaster's Wrath - Damage/Recharge
(9) Superior Blaster's Wrath - Accuracy/Damage/Recharge
(9) Superior Blaster's Wrath - Accuracy/Damage/Endurance
(11) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
(11) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 4: Hasten
(A) Recharge Reduction IO
(17) Recharge Reduction IO
Level 6: Super Jump
(A) Unbounded Leap - Jumping
Level 8: Whirlpool
(A) Superior Frozen Blast - Accuracy/Damage
(17) Superior Frozen Blast - Damage/Endurance
(19) Superior Frozen Blast - Accuracy/Damage/Endurance
(19) Superior Frozen Blast - Accuracy/Damage/Recharge
(21) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
(21) Superior Frozen Blast - Recharge/Chance for Immobilize
Level 10: Tidal Forces
(A) Adjusted Targeting - Recharge
Level 12: Chronos
(A) Gaussian's Synchronized Fire-Control - To Hit Buff
(23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(27) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 14: Dehydrate
(A) Achilles' Heel - Chance for Res Debuff
(27) Superior Winter's Bite - Accuracy/Damage
(29) Superior Winter's Bite - Damage/RechargeTime
(29) Superior Winter's Bite - Accuracy/Damage/Endurance
(31) Superior Winter's Bite - Accuracy/Damage/Recharge
(31) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
Level 16: Combat Jumping
(A) Luck of the Gambler - Defense/Endurance
(31) Luck of the Gambler - Defense
(33) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 18: Water Jet
(A) Superior Defiant Barrage - Accuracy/Damage
(33) Superior Defiant Barrage - Damage/RechargeTime
(33) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
(34) Superior Defiant Barrage - Accuracy/Damage/Endurance
(34) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
(34) Superior Defiant Barrage - RechargeTime/+Status
Level 20: Temporal Healing
(A) Preemptive Optimization - Accuracy/Recharge
(36) Preemptive Optimization - EndMod/Endurance
(36) Preemptive Optimization - EndMod/Recharge
(36) Preemptive Optimization - EndMod/Accuracy/Endurance
(37) Preemptive Optimization - EndMod/Accuracy/Recharge
(37) Preemptive Optimization - EndMod/Endurance/Recharge
Level 22: Kick
(A) Force Feedback - Chance for +Recharge
Level 24: Tough
(A) Gladiator's Armor - TP Protection +3% Def (All)
Level 26: Steam Spray
(A) Artillery - Accuracy/Damage
(37) Artillery - Damage/Endurance
(39) Artillery - Damage/Recharge
(39) Artillery - Accuracy/Damage/Recharge
(39) Artillery - Accuracy/Recharge/Range
(40) Artillery - Endurance/Recharge/Range
Level 28: Weave
(A) Luck of the Gambler - Defense/Endurance
(40) Luck of the Gambler - Defense
(40) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 30: Maneuvers
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
(42) Shield Wall - Defense/Endurance
(42) Shield Wall - Defense
(42) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 32: Geyser
(A) Ragnarok - Damage
(43) Ragnarok - Damage/Recharge
(43) Ragnarok - Accuracy/Damage/Recharge
(43) Ragnarok - Damage/Endurance
(45) Ragnarok - Chance for Knockdown
(45) Annihilation - Chance for Res Debuff
Level 35: End of Time
(A) Armageddon - Damage
(45) Armageddon - Damage/Recharge
(46) Armageddon - Accuracy/Damage/Recharge
(46) Armageddon - Damage/Endurance
(46) Armageddon - Chance for Fire Damage
(48) Fury of the Gladiator - Chance for Res Debuff
Level 38: Time Lord
(A) Steadfast Protection - Resistance/+Def 3%
Level 41: Personal Force Field
(A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 44: Repulsion Bomb
(A) Artillery - Accuracy/Damage
(48) Artillery - Damage/Endurance
(48) Artillery - Damage/Recharge
(50) Artillery - Accuracy/Damage/Recharge
(50) Artillery - Accuracy/Recharge/Range
(50) Artillery - Endurance/Recharge/Range
Level 47: Time Stop
(A) Superior Entomb - Recharge/Chance for +Absorb
Level 49: Assault
(A) Endurance Reduction IO
Level 1: Defiance
Level 1: Brawl