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Archmage1000

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  1. @rolekiYou dont happen to have a build for that Demon/EA do you. I could use one. Decided to try it out and its working very nicely
  2. Any other thoughts or suggestions. So far /storm or /thermal and /cold. Right now I have them at /Nature and /Time. But I wanted abit more defense and neither of those does that
  3. Would demon / time duo work or would a demon / time and demon / cold duo be better
  4. I'm looking for an endgame build for a Thugs/Nature Mastermind. What powers are worth taking in Nature and how to slot the powers and give enhancement choices for them And to go even further if you want my brother is playing his Thugs/Cold with me and could use the same treatment Thanks in advance
  5. I decided to change it up some and started a DP/Kin Corruptor, since he's end goes very fast right now. Plus I have a heal and some other buffs for him. Maybe later, once he is 50 and has the end under control I will pick something else to play with him them.
  6. Well I went with Elec/Elec Defender and so far not bad at all. Level 35 and going, we are doing +0/x8 right now, pretty smooth going Still want to try something different than Defender sometime, just haven't decided what it should be to go with his Dark/Claws Tanker
  7. So what you are saying you think a Tanker and a melee character would actually be easier and faster then the corruptor? So far I have made and tried: Defender Elec/Elec Corruptor Water/Cold Corruptor Water/Kin Will give any others a try that anyone suggest that might be a viable Dark/Claw Tanker duo worthy So far it seems water/cold and water/kin is good
  8. Would another Secondary powerset be better than the Claws. I was looking at /Claws, /Fire, or /Rad Trying to get a good setup before we begin
  9. I really do like all those suggestions, my only issue with them is no status protection. I have tried a few and around lol 10ish I start to get kills tons from holds and mezzs
  10. Is there a better Tanker powerset to use than Dark/Claws and same with a toon for me, something better to go with that Tanker
  11. Had another thought on the Defender, how would Elec/Elec work. It has a heal, has a way to give end to all. Has status protection, has -Regen, and when not needing to buff or debuff can attack and drain end from mobs
  12. So I would like Water as my blasting set, Cold seems really good, only problem is no protection from holds, mez's, etc. Guess I can have a bunch of break frees with me. Now the question would be Defender or Corruptor. Would having better defenses from Defender be better or more damage from Water with Corruptor?
  13. The Tanker he will be is Dark/Claws if that will help. I was thinking either Defender or Corruptor myself, just not sure what power sets to take
  14. I have a Tanker friend that I would like to play with. But my question is what to play with him. I am looking for a really good aoe archetype with a secondary that will buff and keep him alive. Any thoughts on what to play with him?
  15. Would you do /Elec or would /Invul be better /Elec seems pretty good, but I hear great things for /Invul
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