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micros-

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Posts posted by micros-

  1. So I'm open to changes on this build but the theme means I would like to keep vengeance.   Character Bio 

     

    "As the waves crashed down over the city of Atlantis the High Priestess Agrala held the time crystal to her breast and swore that she would have vengeance on those that did this to her and her people. "

     

    The problem is ... well I really want to slot everything!  Also when powers have many effects I get lost with which sets to use.  Please help!

     

    Here is what I have so far any input welcome.

    This Hero build was built using Mids Reborn 3.0.4.7
    https://github.com/Reborn-Team/MidsReborn

    Click this DataLink to open the build!

    Temporal Tsunami : Level 50 Magic Blaster
    Primary Power Set: Water Blast
    Secondary Power Set: Temporal Manipulation
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Hydro Blast

    • (A) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
    • (15) Superior Winter's Bite - Accuracy/Damage

    Level 1: Time Wall

    • (A) Empty

    Level 2: Water Burst

    • (A) Bombardment - Damage
    • (5) Bombardment - Accuracy/Recharge/Endurance
    • (11) Bombardment - Damage/Recharge
    • (13) Bombardment - Accuracy/Damage/Recharge
    • (13) Bombardment - Accuracy/Damage/Recharge/Endurance
    • (15) Bombardment - Chance for Fire Damage

    Level 4: Hasten

    • (A) Recharge Reduction IO
    • (5) Recharge Reduction IO

    Level 6: Whirlpool

    • (A) Javelin Volley - Chance of Damage(Lethal)
    • (7) Javelin Volley - Accuracy/Damage
    • (7) Javelin Volley - Damage/Recharge
    • (9) Javelin Volley - Damage/Endurance/Recharge
    • (9) Javelin Volley - Accuracy/Endurance/Recharge
    • (11) Javelin Volley - Accuracy/Damage/End/Rech

    Level 8: Tidal Forces

    • (A) Recharge Reduction IO

    Level 10: Chronos

    • (A) Recharge Reduction IO

    Level 12: Dehydrate

    • (A) Theft of Essence - Healing
    • (17) Theft of Essence - Healing/Recharge
    • (19) Theft of Essence - Accuracy/Healing
    • (19) Theft of Essence - Accuracy/Endurance/Healing
    • (21) Theft of Essence - Accuracy/Endurance/Recharge
    • (21) Theft of Essence - Chance for +Endurance

    Level 14: Combat Jumping

    • (A) Karma - Knockback Protection

    Level 16: End of Time

    • (A) Superior Blaster's Wrath - Accuracy/Damage
    • (17) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
    • (43) Superior Blaster's Wrath - Damage/Recharge
    • (46) Superior Blaster's Wrath - Accuracy/Damage/Recharge
    • (48) Superior Blaster's Wrath - Accuracy/Damage/Endurance
    • (48) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge

    Level 18: Super Jump

    • (A) Jumping IO

    Level 20: Temporal Healing

    • (A) Synapse's Shock - EndMod
    • (23) Synapse's Shock - Damage/Rechage
    • (23) Synapse's Shock - EndMod/Recharge
    • (25) Synapse's Shock - Damage/Recharge/Accuracy
    • (25) Synapse's Shock - Damage/Accuracy/Endurance
    • (40) Synapse's Shock - EndMod/Increased Run Speed

    Level 22: Acrobatics

    • (A) Endurance Reduction IO

    Level 24: Boxing

    • (A) Pounding Slugfest - Disorient Bonus

    Level 26: Tough

    • (A) Aegis - Resistance/Endurance
    • (27) Aegis - Resistance/Recharge
    • (27) Aegis - Endurance/Recharge
    • (37) Aegis - Resistance/Endurance/Recharge
    • (37) Aegis - Resistance
    • (37) Aegis - Psionic/Status Resistance

    Level 28: Weave

    • (A) Reactive Defenses - Defense
    • (29) Reactive Defenses - Defense/Endurance
    • (29) Reactive Defenses - Endurance/RechargeTime
    • (36) Reactive Defenses - Defense/RechargeTime

    Level 30: Water Jet

    • (A) Superior Defiant Barrage - Accuracy/Damage
    • (31) Superior Defiant Barrage - Damage/RechargeTime
    • (31) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
    • (31) Superior Defiant Barrage - Accuracy/Damage/Endurance
    • (34) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
    • (34) Superior Defiant Barrage - RechargeTime/+Status

    Level 32: Maneuvers

    • (A) Shield Wall - Defense/Endurance
    • (33) Shield Wall - Defense/Recharge
    • (33) Shield Wall - Endurance/Recharge
    • (33) Shield Wall - Defense/Endurance/Recharge
    • (34) Shield Wall - Defense
    • (36) Shield Wall - +Res (Teleportation), +5% Res (All)

    Level 35: Time Shift

    • (A) Razzle Dazzle - Chance of Immobilize
    • (36) Pacing of the Turtle - Chance of -Recharge

    Level 38: Time Lord

    • (A) Unbreakable Guard - Resistance
    • (39) Unbreakable Guard - Resistance/Endurance
    • (39) Unbreakable Guard - Endurance/RechargeTime
    • (39) Unbreakable Guard - RechargeTime/Resistance
    • (40) Unbreakable Guard - Resistance/Endurance/RechargeTime
    • (40) Unbreakable Guard - +Max HP

    Level 41: Charged Armor

    • (A) Gladiator's Armor - End/Resist
    • (42) Gladiator's Armor - Recharge/Resist
    • (42) Gladiator's Armor - Recharge/Endurance
    • (42) Gladiator's Armor - Resistance/Rech/End
    • (43) Gladiator's Armor - Resistance
    • (43) Gladiator's Armor - TP Protection +3% Def (All)

    Level 44: Electrifying Fences

    • (A) Gravitational Anchor - Immobilize
    • (45) Gravitational Anchor - Immobilize/Recharge
    • (45) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (45) Gravitational Anchor - Accuracy/Recharge
    • (46) Gravitational Anchor - Immobilize/Endurance
    • (46) Gravitational Anchor - Chance for Hold

    Level 47: Tactics

    • (A) HamiO:Cytoskeleton Exposure
    • (48) HamiO:Cytoskeleton Exposure

    Level 49: Vengeance

    • (A) Defense Buff IO
    • (50) Defense Buff IO
    • (50) Reactive Defenses - Scaling Resist Damage
    • (50) Luck of the Gambler - Defense/Increased Global Recharge Speed

    Level 1: Brawl

    • (A) Empty

    Level 1: Defiance 


    Level 1: Sprint

     

     

  2. Man/woman after my own heart

    37 minutes ago, Darkir said:

    For the energy resistance (a very common dmg type). You are free to change things as you see fit. 

     

    Yes, I use repel at all times post lvl 30 exemplared (you want to have access to transference or ageless before you run it at all times). 

     

    I play my kin toons as wrecking balls in their own right. I take the alpha, wait 1-2 seconds for the melees to arrive after me throwing in a howl/Taoe and then I fulcrum shift and follow it up with my t9. 

     

     

    Man/Woman after my own heart. 

    I was going to post my build but I did a deep comparison and mine was worse then the one you posted. 

     

    I left live prior to these fancy enhancement sets so I have a lot of learning to catch up on and the build you posted just nails it. So I'm going to say thanks for the response to my questions I have a respec to do and some badges to grind.

     

    It's good to be back.

     

     

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