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smnolimits42

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Everything posted by smnolimits42

  1. i just noticed this thread, one of my first characters on homecoming was a Energy/Regen Sentinel. I might just remake him, although i am also considering a Fire/Fire Sentinel.
  2. I need some ideas for a Claws Scrapper. I don't want a direct rip off of Wolverine.
  3. ok i checked out Doctor Spectrum, no wonder i've never heard of him, i'm more of a DC comics fan. My favourite Marvel characters and ones i relate to are the Hulk and Spiderman.
  4. Autobot of course 🙂 I was thinking sound blaster.
  5. ok i re-watched Kung Fu Hustle for the 20th time. I was thinking of combining Symphony Control and Trick Arrow.
  6. Ok so Six Arms is my version of Spiderman meets Doc Oc. He's currently lvl 25. Here are the powers i've taken so far: Wide Area Web Grenade, Channelgun, Longfang, Aim, Slice, Suppression, Arm Lash, Venom Grenade, Frag Grenade, Wolf Spider Armor, Mental Training, Crab Spider Armor Upgrade, Fortification, and Super Jump. I sotted the attacks mostly thus far. I dont remember when i got each power. I want to respec, but any advice would be great. Now for Lady Arachnid. She's currently lvl 43.I took all the melee attacks, but i think i would rather go range. I've never been a fan of the claws attacks. Here are the powers i selected so far: Swipe, strike, Follow Up, Spin, Lunge, Slash, Eviscerate, Combat Training: Defensive, Combat Training: Offensive, Indomitable Will, Foresight, Tactical Training: Maneuvers, Tactical Training: Assault, Tactical Training: Leadership, Mask Presence, Mental Training, Mind Link, Tactical Training: Vengeance, Elude, hover, and Fly. She defintely needs a respec. Again any advice would be great. Sorry, I'm having problems with Mids. I need to know which powers to keep for both Six Arms and Lady Arachnid. I also need slotting options for Mask Presence, Mental Training, Mind Link and Elude ??? Thanks alot. Sorry for the wall of text.
  7. smnolimits42

    Lady Gams

    I've decided to roll out an old character. She was originally based off of Lady Tsunade from Naruto Shippuden. She is now based off of She Hulk: Attorney at Law. I will be posting a build. I'm having problems with Mids, so i'll be doing it by hand. 1) Punch (1) Acc (3) Acc (5) Dmg (7) Dmg (13) Dmg (15) End Rdx 1) Fast Healing (1) Heal 2) Haymaker (2) Acc (3) Acc (5) Dmg (7) Dmg (13) Dmg (15) End Rdx 4) Quick Recovery (4) End Mod 6) Super Jump (6) Jump 8 ) Knockout Blow (8) Acc (9) Acc (9) Dmg (11) Dmg (17) Dmg (17) End Rdx 10) Hand Clap (10) Acc (11) Acc 12) Reconstruction (12) Rchg (23) Rchg (25) Rchg (31) Heal (37) Heal 14) Dull Pain (14) Rchg (23) Rchg (25) Rchg (31) Heal 16) Integration (16) End Rdx (19) End Rdx (19) Heal (21) Heal (21) Heal 18) Rage (18) Rchg 20) Resilience (20) Dmg Res 22) Taunt (22) Acc 24) Hasten (24) Rchg (31) Rchg (34) Rchg 26) Hurl (26) Acc (27) Acc (27) Dmg (29) Dmg (29) Dmg (37) End Rdx 28) Instant Healing (28) Rchg 30) Kick (30) Acc 32) Foot Stomp (32) Acc (33) Acc (33) Dmg (33) Dmg (34) Dmg (34) End Rdx 35) Tough (35) End Rdx (36) End Rdx (36) Dmg Res (36) Dmg Res (37) Dmg Res Thats where i'm at so far.
  8. So i tried out the new changes, yay my toggles dont drop anymore. However, i'm gonna need a new bind that allows me to detoggle so that i can switch to Teleport. I find its quite end heavy running the toggles and porting around the maps. If anyone has a bind that will allow me to do that, please post here. Thanks
  9. I'm not sure where to post this ?? I want to create a character, based on Willow Rosenberg. What powers would you give her? Also, looking for some name ideas.
  10. I need some slotting options, SOs only please. The punches are obvious, i usually slot 2Acc, 3 Dmg, 1 End Rdx. How would you slot Touch of Fear, Siphon Life. Shields 2 End Rdx, 3 Dmg Res. Not sure about Dark Regen, Cloak of Darkness, Cloak of Fear, Oppressive Gloom ??
  11. I think it comes down to what the concept is for your character ??? I would also consider Regen.
  12. I think its come down to Energy Aura or Invulnerability ?? Which do you think is more Trekkie ??
  13. Alright. So i made a Star Trek Character last night name Captain Trekker. He is a Gravity/Force Fields Controller. I played him to lvl 19 and realized he's not my cup of tea. One of the other players, i was playing with suggested i might try a Sentinel. So, here i am wondering what would work with Beam Rifle ?? It would be neat if Force Fields was also a Sentinel Secondary.
  14. Also i didnt see the secondary choices, but if i choose one, it would be Invulnerability
  15. My Top 3 Scrappers: 1) Tuffy Prophecy Gal: MA/Inv 2) Cave Slayer: War Mace/Inv 3) Master Kryz Joma: Katana/SR My Global is : @Lady Grams
  16. Well You've tempted me into rolling a new tank, but i think i'll stick to Inv/EM.
  17. thats a good question, i'm not sure, i was too busy in Scrapper Lock 🙂
  18. Cave Slayer: War Mace/Inv Tuffy the Prophecy Gal: Martial Arts/Inv Master Kryz Joma: Katana/Super Reflexes
  19. Is the Lotus Drops worth keeping ?? I thought it was an AoE. I find it hits maybe one guy. I just reached lvl 37 with my Katana/Super Reflexes Scrapper. I'm planning on respecing now, and just wanted your insight. Which powers should i keep, and which powers are useless ??
  20. For the Beasts, i would suggest Police Dogs, like Kakashi's from Naruto 🙂
  21. Ok, as the Title says, this will be a bit of a rant. I need some help deciding on my next defender. I already have like 4 Empaths, so thats out. I've almost finished getting my scrapper, Cave Slayer to 50. I find she's too slow, and not very good on teams. So i've decided to go back to being a Defender. I'm thinking of making an Electric/Electric defender. I've never played one before and was wondering, how best to play it?? I don't really need a build, but some insight. Plus i have no real money or influence.
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