I want to be able to create rescue missions where there are large groups of hostages who huddle together in one area.
They don't need to move around, the mission can end when they're rescued, or you can tell them to stay where they are until it's safe for them to go (which we assume happens after the mission is complete)
Currently, all I can do is have hostages scattered all over the map, each one guarded by a group of bad guys.
Placing a group of hostages makes more sense and would allow you to rescue large groups without having to run all over the map looking for each one.
I would also love to have more control over where mission objectives are placed on the map. Instead of picking a general area, I would like it if I could select from available map locations.
This would allow me to place prisoners in cells on the maps that have cells. or put them together in an area where they're being forced to work.