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Teirusu2

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  1. Personally, I still think they should have done what I suggested in the original feedback thread: Make just the stealth part of Infiltration a pop-up tray power. This would: 1.) Be a better match to the new design of the other travel powers. 2.) Give people an option of a Ninja/Athletic run replacement that's just better and slottable. Just ignore the pop-up tray power. Good for Tanks and Brutes whom might not want a stealth power at all. 3.) Allow you to now stack Stealth the power on top of Infiltration. Again, you can just ignore the pop-up tray power. 4.) For those whom like the stealth in Infiltration and don't want to pickup Stealth the power, they could still have it and still have it stack on top of the IO +stealth enhancements. 5.) The DEF in Infiltration could still remain in the main power, only thing that needs to change is the text in the power description. Being naturally more athletic can easily make you harder to hit outside of combat. The only disadvantage I see with this setup would be having to deal with the pop-up tray power that grants the stealth. Which doesn't sound like a big deal to me since all the other travel powers have one.
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