creng
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Posts posted by creng
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Here's my SR/DM tanker. I did quite a bit of reading the forums and I forget unfortunately who recommended this setup. It's my first 50 after returning as well.
So about ToF, it is a targeted AoE, but it's pretty bad still. I leveled using it and respecced out of it at 50. It's like using 320 grit sand paper to slowly sand the HP away from a mob.
I'm attaching my build so you can see how I chose to slot DM. I'm not as good as a lot of the veteran tankers at making the really great build. This build hit my goals for decent recharge, incarnate level positional defenses, and a good chunk of extra HP.
Included Mids build. It has the incarnates I chose, which is why the defense will be so high.
SpoilerThis Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!
Wiggly Shadow Final: Level 50 Magic Tanker
Primary Power Set: Super Reflexes
Secondary Power Set: Dark Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu MasteryHero Profile:
Level 1: Focused Fighting- (A) Reactive Defenses - Defense
- (3) Reactive Defenses - Defense/Endurance
- (3) Reactive Defenses - Defense/Endurance/RechargeTime
- (5) Reactive Defenses - Scaling Resist Damage
Level 1: Shadow Punch
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (7) Kinetic Combat - Damage/Endurance
Level 2: Focused Senses
- (A) Reactive Defenses - Defense
- (9) Shield Wall - +Res (Teleportation), +5% Res (All)
- (17) Reactive Defenses - Defense/Endurance
- (17) Reactive Defenses - Defense/Endurance/RechargeTime
Level 4: Agile
- (A) Luck of the Gambler - Defense
- (7) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 6: Practiced Brawler
- (A) Endurance Reduction IO
Level 8: Dodge
- (A) Luck of the Gambler - Defense
- (9) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 10: Shadow Maul
- (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
- (19) Superior Might of the Tanker - Damage/Recharge
- (21) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
- (23) Superior Might of the Tanker - Accuracy/Damage/Recharge
- (34) Superior Might of the Tanker - Accuracy/Damage
- (34) Superior Might of the Tanker - Damage/Endurance/Recharge
Level 12: Evasion
- (A) Reactive Defenses - Defense
- (23) Reactive Defenses - Defense/Endurance
- (25) Reactive Defenses - Defense/Endurance/RechargeTime
- (25) Kismet - Accuracy +6%
Level 14: Fly
- (A) Freebird - FlySpeed
- (19) Freebird - Endurance
- (21) Freebird - +Stealth
Level 16: Siphon Life
- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (27) Mako's Bite - Damage/Recharge
- (29) Mako's Bite - Accuracy/Endurance/Recharge
- (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (31) Mako's Bite - Chance of Damage(Lethal)
Level 18: Lucky
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (31) Luck of the Gambler - Defense
Level 20: Taunt
- (A) Perfect Zinger - Chance for Psi Damage
- (31) Perfect Zinger - Accuracy/Recharge
- (33) Perfect Zinger - Threat/Placate/Recharge/Range
- (33) Perfect Zinger - Threat/Placate/Recharge
- (33) Perfect Zinger - Threat/Placate/Range
Level 22: Hasten
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
Level 24: Combat Jumping
- (A) Red Fortune - Defense
Level 26: Quickness
- (A) Flight Speed IO
Level 28: Soul Drain
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff
Level 30: Boxing
- (A) Empty
Level 32: Tough
- (A) Unbreakable Guard - +Max HP
- (37) Gladiator's Armor - TP Protection +3% Def (All)
- (39) Aegis - Psionic/Status Resistance
- (39) Steadfast Protection - Resistance/+Def 3%
- (39) Steadfast Protection - Resistance/Endurance
- (40) Steadfast Protection - Knockback Protection
Level 35: Electrifying Fences
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (40) Positron's Blast - Chance of Damage(Energy)
- (40) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Range
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
Level 38: Midnight Grasp
- (A) Superior Gauntleted Fist - RechargeTime/+Absorb
- (43) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
- (43) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
- (43) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
- (45) Superior Gauntleted Fist - Damage/RechargeTime
- (45) Superior Gauntleted Fist - Accuracy/Damage
Level 41: Ball Lightning
- (A) Annihilation - Chance for Res Debuff
- (45) Annihilation - Damage/RechargeTime
- (46) Annihilation - Accuracy/Damage/RechargeTime
- (46) Annihilation - Accuracy/Damage/Endurance
- (46) Annihilation - Accuracy/Damage/Endurance/RechargeTime
- (48) Annihilation - Accuracy/Damage
Level 44: Dark Consumption
- (A) Synapse's Shock - EndMod
- (48) Synapse's Shock - Damage/Rechage
- (48) Synapse's Shock - EndMod/Recharge
- (50) Synapse's Shock - Damage/Recharge/Accuracy
- (50) Synapse's Shock - Damage/Accuracy/Endurance
- (50) Synapse's Shock - EndMod/Increased Run Speed
Level 47: Hover
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 49: Evasive Maneuvers
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 1: Gauntlet
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Swift- (A) Flight Speed IO
Level 1: Hurdle- (A) Jumping IO
Level 1: Health- (A) Panacea - Heal
- (11) Numina's Convalesence - Heal
- (11) Panacea - +Hit Points/Endurance
- (13) Numina's Convalesence - +Regeneration/+Recovery
Level 1: Stamina- (A) Performance Shifter - EndMod
- (13) Performance Shifter - Chance for +End
- (15) Power Transfer - Chance to Heal Self
- (15) Power Transfer - EndMod
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Degenerative Total Radial Conversion
Level 50: Longbow Core Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Assault Core Embodiment
Level 50: Freedom Phalanx Reserve
Level 50: Portal Jockey
Level 50: Task Force Commander
Level 50: The Atlas Medallion
Level 14: Afterburner
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Re-working my old Shield/DM Tank (Returning Player)
in Tanker
Posted
I was using Soul patron pool for gloom and Darkest Night, but, like you mentioned, I wasn't married to gloom. Also, I wasn't really using Darkest Night that much. I almost went Energy mastery, but I decided to give Mu Mastery a try. I'm so glad I did. It really compliments DM. Two fast animation AoEs with good radius. I am toying with the idea of dropping Dark Consumption for maybe Static Discharge to see how it performs.
The next tanker I'm working up is a Shield/DM as well, but I haven't decided on a build for that myself. SR is so cheap on slots I was able to pump a lot of them into DM and Patron Pool.
Shield isn't that lucky, so if I do decide on a build I will post it here.